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New Super Mario Bros. 2 (Nintendo 3DS) discussion [game]
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8.33/10 from 25 user ratings |
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Welcome to the official discussion thread for New Super Mario Bros. 2 on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
Reviews:
Add the game to your collection here. Let's get collecting coins! Coin Rush LeaderboardsMushroom Pack1) kriswright - 30000 2) rebonack - 30000 3) deathly_hallows - 30000 4) Mop it up - 30000 5) VofEscaflowne - 24414 6) Zero - 24002 7) anon_mastermind - 21676 8) Shadowlink - 20070 9) Guillaume - 19788 10) TriforceBun - 13902 11) GameDadGrant - 10240 12) roykoopa64 - 10220 13) kgtennispro - 10130 14) ploot - 10028 15) TheOldManFromZelda - 5178 16) Ludist210 - 4654 Flower Pack1) Mop it up - 15682 2) TriforceBun - 10454 3) Guillaume - 8656 4) roykoopa64 - 5452 5) GameDadGrant - 4192 Star Pack1) TriforceBun -11180 2) roykoopa64 - 7574 3) ludist210 - 7000 4) DrFinkelstein - 2898 URL to share (right click and copy)
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08/19/12, 18:39 Edited: 01/16/13, 17:09
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Hey, remember this game! I just started playing it, kind of!
I had already played a world or two when it came out, but NSMB 2 has become my 'train game' du jour. I think I'm on World... 5, maybe? As usual with these games, I will first speed through to the ending, without looking for hidden levels/worlds/etc. And then, after I gain the ability to save, I will explore more thoroughly.
I have to say... New Super Mario Bros. 2 is kind of fucking awesome! The controls are sublime and the level design is so clever. The near-infinite lives make the possibility of permanently eating it virtually nil (although the consequences of that would mostly likely be virtually nil, as well), but the individual levels themselves can be challenging, on occasion. Especially when you explore a bit and try to get the Dragon Coins. I really enjoy the whole Dragon Coin thing. It kind of provides an 'expert path' through each level. And, as meaningless as lives and points and coins and bigger coins are in this modern era of Mario... goddammit, it still feels satisfying to grab them. I WANT to grab them. And I don't even know why. Maybe I've been institutionalized?
I recall people were complaining about the 1,000,000 coin unlock, but you know what? The levels themselves are their own reward. Nearly every one is fun and surprising in its own way. Such that, even without some kind of incredible challenge, they're still totally satisfying. Much better than the levels in New Super Mario Bros. Wii.
Epic Yarn is still too easy, though.
The power-ups may not necessarily be useful, but, damn, are they fun. I love the Gold Flower. The way that each blast causes an area effect explosion makes it feel like Mario's hurling big golden bombs. And the golden-brick-hat never fails to send me into a reckless, inadvisable frenzy of running and wall-jumping and bouncing on shit.
My only complaint so far is with the 3D effect. It's just weird. I kind of enjoy it on the lowest settings, particularly in the dungeons, but... depth of field blur? Really?
Oh, plus it needs new music. I don't mind the 'Bah!'s, and the dancing is still cool. I just want more music. |
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