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Mario Golf: World Tour Discussion (Nintendo 3DS) [game]
 
Mario Golf: World Tour on the 3DS
8.47/10 from 10 user ratings

Welcome to the official discussion thread for Mario Golf: World Tour on the 3DS!

To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!

Mario Golf is a series that has been around perhaps longer than anyone realizes. In America anyway, the first game released June 30th, 1999 for the N64. Just two months shy of it's 15-year anniversary, Camelot Software is bringing another entry back into the limelight on 3DS. In fact, it's been nearly ten years since the last Mario Golf game (crazy to think about). The original game's tag-line was "Tee Up With Mario and His Friends". Here you'll get to do just that, and this time in glorious 3D graphics.


Mario Golf brought us the mechanics and the initial characters. It brought us the premise and set the bar high. A few months after the N64 release a Game Boy Color title released. Then Mario Golf: Toadstool Tour, a GameCube gem released in summer of 2003, took things farther with higher-fidelity graphics as well as more Mushroom-Kingdom-esque courses. I'll never forget the joy brought to me by that game that summer and for many years there after. Finally, the last time we saw a club-clad Mario and friends was in June 2004 with Mario Golf: Advanced Tour on the GameBoy Advance which expanded things in a specific direction... RPG-like qualities for character building.

In just two short weeks Nintendo fans will finally be able to play the next installment (which receive an initial year-long delay when it was originally intended to be released in Summer 2013). This title looks to expand on the formulas that made it great while finding a middle ground between the two different tiers that have developed over time.


This title looks to have a ton of features in store and a ton of gameplay opportunity. It keeps it's arcade-appeal with the classic Power-Bar which allows you to decide just how far to hit the ball, and if you're savvy enough, it allows you to put some hook, draw, or angle to the ball as well. For those who are less versed in these mechanics or just want a more simplified experience, you can once again choose to automate the latter portion of the swing. This time around, being on 3DS and all, you can opt to use the stylus to tap the screen in leu of using a button and also you can use the stylus to decide how to affect the ball post-launch.


As you can see from the above screenshots, the game has taken a significantly stronger focus on creative levels inspired by the Mushroom Kingdom, which means I should be getting exactly what I want most from the series. It's uncertain who the final roster will be in the game as playable characters but it is known that you can play as your own Mii and do all sorts of cool stuff. By using your Mii, you can engage in a somewhat altered version of the RPG-like qualities of games' past. Customize your Mii with headgear, clubs, pants, and other features which not only change the design of your golfer but the attributes as well. I'm quite excited to have this customized experience.


Check out the game in the Game Database to find all sorts of videos (though I'll post them on page one of this thread as well) and don't forget to add this to your collection come May when the game releases. Also, if you're still finding yourself without a pre-order, Amazon.com still has the game for $29.99 with the pre-order price guarantee. At three-quarters the original price, there's no excuse not to nab this up day one!

Check out the main website at mariogolf.nintendo.com and see even more content. There you'll also find more details on the online-component to this game which better explains the 'world' in World Tour. You'll be able to play matches online against opponents from anywhere on the planet. This key feature should give Mario Golf fans abundantly more play-time from their cart or download. You can also check out this great impressions article from Daan Koopman over at NintendoWorldReport. It'll detail even more about courses and gameplay, etc.

Now that the game is out, it's time to hit the green and find ourselves in some tournaments! Below are the codes for various Negative World Tournaments. I'll do my best to keep up on these as they change.

Tournaments
Tournament 3: 64-5705-3846-4942
Tournament 4: 03-0537-2193-5082

Community: 50-3155-4188-2450

Reviews

Nintendo Life - 9 / 10

IGN - 8.6 / 10
NintendoWorldReport.com - 8.5 / 10
Destructoid - 8.5 / 10
Eurogamer - 8 / 10
Polygon - 8 / 10

EGM Now - 7.5 / 10
Videogamer - 7 / 10
Gamespot - 7 / 10

Edge-Online - 6 / 10
DigitalSpy - 3 / 5
Joystiq - 3 / 5

Average Score: 7.51/10

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04/20/14, 18:08    Edited: 05/24/14, 23:12
 
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@PogueSquadron I kind of found it easier than past games? At least, there is no course in this game that is as hard as the Bowser course in Toadstool Tour.

With that said, some of the challenges are very tough.
07/25/14, 09:07   
@PogueSquadron

Character matches are in the Mario Golf part, not the Castle Club. They are part of the star coin challenges, I believe?

Or is that just where you get the star characters? I can't remember! It's been a while since I've played.
07/25/14, 14:41   
@TheOldManFromZelda

Right, they are in the Mario Golf Mode. You can access them from the menu.
07/25/14, 15:21   
I think the game is a little harder, but it's because the controls are worse than Toadstool Tour and it provides less information about the shot. The actual courses though, they do seem easier so far.
07/25/14, 21:53   
Have just rented this game - what's the quickest way to get the most enjoyment from it? I played some quick rounds and didn't find much tinkering to do, a bit to the left or right but mostly just tapping 'a' as required.

Not sure where to begin with the Castle Club!
08/31/14, 20:24   
So even though I said I was "done" with this game, I've come back to it recently hoping to get the Star Coins. So far, ten...all on the Forest Course. These are brutal.

I do have 105 Star Coins though, and only fourteen costumes left to unlock.

@Super_Conzo

Participate in a tournament in the Castle Club if you haven't already.
09/03/14, 17:13   
Edited: 09/03/14, 17:13
It took me several hours before figuring out how to do the backspins and topspins. That has upped my game dramatically.
09/03/14, 17:20   
@ludist210
Just found the area for tournaments - will play one tonight. I have, like, 4000 coins (it's a rental game) but no gear. Is this enough to get seriously kitted out pre-tourney?

@PogueSquadron
Ooh, tell me tell me!
09/03/14, 20:42   
@Super_Conzo

For just the regular tournaments in the Castle Club? No, you should be fine right now...they aren't overly difficult if you're decent at a golf game. Especially not the first one.
09/03/14, 20:51   
@Super_Conzo
Yeah, I think on most of the tournaments if you can shoot around par you're in really good shape. It's been a few months since I played those though.
09/03/14, 21:48   
My word, this game is heartbreaking.
I closed the lid last night with a -6 score on hole 14 (still trying to beat Desert Course) I resumed at lunchtime there and finished +2. I was actually shaking with rage - couldn't putt to save my life!

Can someone tell me, do I need to win at the Forest, Beach & Desert to unlock more courses? I can practice at Peach Gardens at the mo but that's about it. Where is everything?
09/11/14, 16:06   
Super_Conzo said:
My word, this game is heartbreaking.
I closed the lid last night with a -6 score on hole 14 (still trying to beat Desert Course) I resumed at lunchtime there and finished +2. I was actually shaking with rage - couldn't putt to save my life!

Can someone tell me, do I need to win at the Forest, Beach & Desert to unlock more courses? I can practice at Peach Gardens at the mo but that's about it. Where is everything?
Yes to bolded.
09/11/14, 17:29   
I'm convinced @anon_mastermind has nothing better to do than play Tournaments online and beat me at them. Except for that one time I won (thanks silly Double Peoria rules).
09/11/14, 17:32   
lol... I love the tournaments. I'm still not completely satisfied with my performance, though. I can't tell you how many times I shoot -10 or -11 on the front nine then mess up on the back nine and finish at -16 to -18. It's fun to see your ball when I play @ludist210 you usually complete the tournament before I get around to it.
09/11/14, 17:35   
@anon_mastermind

I think we both play equally early. About half of the tournaments I play in, I see you kicking my tail. I don't usually go for score (unless I'm on a good run), I just play to earn the gear. I think my best was a -19...and on one of the coin tournaments, I got over 900 coins once.
09/11/14, 17:53   
So how do the tournaments work anyway? Do you have to place/tie first in order to get rewards, or is there a set score you can beat to get some? I'm certainly not good enough to match the top players in the world.
09/11/14, 22:56   
No, you get the prizes for participating. To get a trophy, you just have to place in a certain percentile. I'm unsure of how that works exactly, but I've gotten trophies in just about every online tournament I've played in (and I've played in all of them since launch).
09/11/14, 22:58   
The only way you can really compete in those tournaments is to save up "Mulligans" (or however you spell them) so you can save your strokes. Or just be like, insanely good at video game golf.

That's been my experience, anyway.
09/15/14, 17:26   
@GameDadGrant

In the Castle Tournaments? I beat all three of those relatively easily before I even knew the game had mulligans. You can't use mulligans in online tournaments.
09/15/14, 19:22   
@ludist210

Yeah, Castle Tournaments.


Apparently I'm pretty terrible at Mario Golf.
09/15/14, 19:56   
Edited: 09/15/14, 19:56
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