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Shovel Knight Discussion (Nintendo Wii U) [game]
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09/11/13, 04:13 Edited: 09/11/13, 04:18
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Here's how I see Shovel Knight's makeup:
50% Mega Man -- Obvious references and comparisons ("Blue Burrower"), insta-kill spikes, sub-weapons all very different, color palette, eight colorful bosses, emphasis on rival characters, musical style
20% Castlevania -- Some level designs, enemies, hazards, sub-weapons, and background tracks seem right out of the NES games
15% DuckTales -- Pogo stick is arguably the game's central mechanic
8% Zelda II -- Towns
7% Demon's/Dark Souls -- Risk/reward in death |
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