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A Nintendo community by the fans!
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Monster Hunter Tri (Nintendo Wii) discussion [game]
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04/17/10, 06:23 Edited: 02/10/13, 17:31
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The visuals? They aren't horrible. Like you said, they're a little bland. And I really hate dark environments, because they strain my eyes. Monster Hunter has a very large visual dynamic range between the well-lit outdoor areas and the so-dark-I-can't-see cave areas. It's, like, one of my biggest problems with modern gaming. Feeling like I'm going blind is not fun.
Also, like RE4, Tri isn't very sharp. The visuals seem kind of dithered and low-res and jaggi (har har), almost like they've been upscaled. I prefer sharp, simple stuff (Super Mario Galaxy) to complex, but smudgy and dithered stuff.
Art direction is important to me, but I don't like how the actual engine is prioritized. Still, like I said, The game is fun as hell, so, ultimately, I don't care. |
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I don't want to steer your game, anyone, but DO NOT use the Super-Sized Dung until prompted. I found ONE early in the game (like, hour 1 or 2), used it for the first time about an hour of gameplay ago, and now someone is asking me for it. The risk was incredibly far above reward, and now I'm stuck without something I need. I usually keep at least one of EVERYTHING in games like this, and that is far from my character. I don't know why I did it, and now I'm totally peeved.
--Also, if someone happens to have extra, I'm listening. Again, I'm not usually like that, but "ARGH!!" |
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