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Nintendo Land Discussion (Nintendo Wii U) [game]
 
Nintendo Land on the Wii U
8.67/10 from 36 user ratings

Welcome to the official discussion thread for Nintendo Land on the Wii U!

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Nintendo Land Review (Nintendo Wii U) (9.1)  by  
Twelve attractions. Up to Five Players! BILLIONS OF FUN MOMENTS!

The game is finally out and I've already taken it for a spin. My sister and I tried all the 2+ player attractions and so far I like Animal Crossing Sweet Day, Mario Chase, and Zelda Battle Mii the best.

This is going to be a hell of a game for Nintendo fans with a lot of fan service I suspect.

Anyone agree? What are your favorite attractions? Least favorites? High scores? Low scores?

Do tell! Do it here!

URL to share (right click and copy)
11/19/12, 03:34    Edited: 11/19/12, 03:36
 
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@ludist210

Haha, awesome. I saw Smerd in my plaza last night as well.
11/21/12, 15:47   
This game has kind of blown me away. It is AWESOME. I've only played four of the games so far (F-Zero, Zelda, Balloon Trip and Donkey Kong) but they've all been fantastic. The presentation is top-notch, the music is phenomenal and the gamepad implementation is really quite incredible.

Assuming the rest of the games are fun, this is easily a 9+ game for me. I'm very impressed.
11/21/12, 16:02   
I've seen Ploot the most so far in Nintendo land...

It's cool to see my NW buddies around here - I believe I saw ludist and cononj as well - and carlos.

What do I say in Nintendo land? I'm curious as to what messages pop up..

I am enjoying it - it's definitly a multiplayer experience (online would have been sweet) but playing the solo games are neat too.. I'm playing Metroid and Zelda the most. I tried DK for a bit - I hate it because it's hard AND addicting.. stupid Nintendo game designers..

S
11/21/12, 16:48   
Riotous fun was had last night with Luigi's Ghost Mansion being the star of the party. This was a gamer-oriented crowd, let's see how it does tonight with a casual/non-gamer crowd!
11/21/12, 17:58   
Ugh, I can't figure out those last couple of drops at the very end of the DK game. I think I'm supposed to go fast then land on the platform below me, but I keep flipping over!
11/22/12, 20:03   
I just cant get into it right now. Im sure that will change during xmas when I have others to play with. Imo, Nintendo dropped the ball not putting in any online architecture.
11/22/12, 20:33   
@Smerd
What's this about visiting others' plaza and all that? And when I see other people's Miis walking around my plaza are they actually online at the moment or something? They seem automated but sometimes they'll do something like book it for a certain attraction and it kind of seems like someone's playing.

Any help would be nice, thanks. Very curious about these 2 things.
11/22/12, 21:00   
@carlosrox

I haven't figured that out yet - the next time i see Ploot or someone else in the plaza, I'll check to see if they are online. I can't decide to visit someone elses plaza for instance - You have to decide wether or not you want to allow other Mii's to visit your plaza.

It could be random...but it would be cool if all the Mii's that are in the plaza are currently playing Nintendo Land at that moment.

PS: your Miiverse drawings rock
11/22/12, 21:18   
Oh of course, you can tap on Miis in the plaza to see their NL progress or head over to their Miiverse page.
11/22/12, 21:29   
There's a SECOND level in DK's Crash Course!?!?! THE PAIN!
And it was Trish who found it before me!!!!

I love this horrible game!
11/22/12, 21:50   
Edited: 11/22/12, 21:52
Finally got someone to play NL with. Luigi's ghost mansion was popular. <3
11/23/12, 05:20   
Ok, so I know Nintendo cares about family appeal and everything but they clearly didn't play test this menu system with kids. There are like 8 billion menus before you get into an actual game, you have to pick your characters every time, and moreso by pointing (which takes like a year to get done with a bunch of kids) and the ultimate anti-playing-with-kids sin (which admittedly is in a lot of games,) you have 5 different controls and ANY of them can select things, which of course means the only way to ever get anything done is to take all of the controllers away from the kids, make all of the selections yourself, and then hand all of the controllers back. At which point someone is probably whining because they wanted the other girl, not the one you picked for them.

...honestly though, why would you ever need "everyone" to be able to select things? Even with all adults it makes no sense, like, you don't trust a single person to make selections? But with kids it is HELL.

All other things aside, Nintendo Land is a hit. I just wish there was some kind of "quick play" button. Maybe the train lets you skip some of the extra selection stuff?
11/23/12, 06:38   
Renjaku said:
I don't know...I don't see any real time global illumination or real time ambient occlusion. Like for the deku tree, GI should make the inside of the mouth glow brighter when it opens. And generally I expect more subtle shifts in lighting on the environment as enemies and objects move around in them.

That's because Nintendo hasn't yet rolled out the firmware update that allows the Wii U to process graphics better. Trust me, once that bad boy is out the lighting in Nintendo Land will rival The Last Guardian.
11/23/12, 06:43   
Secret_Tunnel said:
Renjaku said:
I don't know...I don't see any real time global illumination or real time ambient occlusion. Like for the deku tree, GI should make the inside of the mouth glow brighter when it opens. And generally I expect more subtle shifts in lighting on the environment as enemies and objects move around in them.

That's because Nintendo hasn't yet rolled out the firmware update that allows the Wii U to process graphics better. Trust me, once that bad boy is out the lighting in Nintendo Land will rival The Last Guardian.
11/23/12, 16:25   
I had just beaten the main portion of the Donkey Kong one when Nintendo Land kept crashing on me.... but the Miiverse was crazed about the same thing so I think it was happening to us all.... server issues?
11/23/12, 23:21   
@DrFinkelstein

Kill screen?
11/23/12, 23:56   
Finally got to play with 5 people... it was a riot while it lasted. The Luigi game was definitely the mutual favorite out of the ones my family played.
11/24/12, 01:40   
So now it's not crashing but when I tilt the gamepad in the plaza,... the frame on the tv tilts too... so like a rectangle shows tilting on the main screen (as window into the plaza) and then there's a generic black background going on... what the hell nintendo?
11/24/12, 04:27   
@DrFinkelstein@DrFinkelstein

That's normal. You're moving the camera around, so... I don't know how to explain this in words. But it's on purpose.

You're moving the view around by tilting, and the frame of the TV, since it's stationary, doesn't follow when you're pivoting it clockwise or counterclockwise.

It's something you can turn off, if it annoys you.
11/24/12, 04:32   
Edited: 11/24/12, 04:35
@Guillaume

This is something else no? It wasn't doing this before. It was keeping the frame level while moving the camera and thus I could see the whole world still, just at a new angle. Now it's tilting the whole tv-frame as if it were my gamepad screen. That is not normal and it takes you out of the experience. It wasn't doing this yesterday. Not until after my game was freezing up. I posted about it on the Miiverse, not that it would be easy to find again or anything. I'll post a photo maybe in a sec.
11/24/12, 05:27   
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