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Nintendo E3 2013 3DS: Yoshi's New Island trailer + images
News reported by 
June 11, 2013, 18:58:40

Nintendo didn't forget about Yoshi, showing off a new trailer for the 3DS game, which finally has a name. To be honest the art style is still a bit iffy to me, but I'm excited nonetheless. Yoshi!

Yoshi's New Island will be releasing during the holiday season of 2013.

Check out the trailer and stay tuned for any more details that come in from E3!

Source: Nintendo Direct / Nintendo's Youtube channel

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Posted: 06/11/13, 18:58:40  - Edited by 
 on: 06/11/13, 23:05:03    
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It also looks... really stiff. Matthew, elaborate on how it looks stiff now.

Posted by 
 on: 06/12/13, 02:59:17
Het_Nkik said:
It also looks... really stiff. Matthew, elaborate on how it looks stiff now.

Probably partly the fault of the trailer/player. I notice Yoshi just kind of stands there throughout a lot of it while things are happening, so it might look nicer in the hands of a faster/impatient player. But his walking speed does seem weirdly slow (was there a run button in YIDS?)...

Posted by 
 on: 06/12/13, 03:02:38
Hinph said:

Like... poopy assholes, replete with hemorrhoids, each leaking out diarrhea, blood, and semen.

What I'm trying to say is that the game looks really fucking bad.
That's some bad graphics there.

Posted by 
 on: 06/12/13, 03:10:18
I'm tired of Nintendo putting words like "New" in game titles, it makes them sound like product instead of something artistic. Plus, it's going to be really confusing years from now when games like this appear on a Virtual Console...

Posted by 
 on: 06/12/13, 03:11:50
New Super Mario Bros. Returns

Posted by 
 on: 06/12/13, 03:17:19
TriforceBun said:
I think it's a combination of things that are kinda funky.

The pre-rendered characters bring to mind Mario Vs. Donkey Kong or SMRPG, and not really in a good way. What would look neat in the mid-90's looks pretty dated today when there're much smoother and stylized ways to convey character designs in games.

Regarding the environments, it's a little tougher to elaborate on, but I'll try. The backgrounds seem overly dark, while the foregrounds are unusually bright, making them clash. Not bright like pastel (i.e. original Yoshi's Island), but like...a weird neon color that kind of distracts from the characters. The color palette doesn't really compliment itself well; dark blue and super bright green and bold orange are all kind of thrown together willy-nilly. The field area looks softer and better, but it still suffers from strangely dark backgrounds (like the hills).

Conversely, I think if this game looked like NSMBU's painting stage throughout, it'd be gorgeous. As is, it's a good idea marred by iffy artistic talent. That kind of sounds mean but I think it's what happened here.

Hm. I'm not seeing what you're seeing. The whole game looks like paint/watercolor on a canvas or something. Not seeing the "pre-rendered" look you mentioned. Still looks cool, IMO. *shrugs*

Oh well.

Posted by 
 on: 06/12/13, 15:11:05
I have to say in the 3D trailer, the art style makes far more sense.

Without the 3D layers, the game looks a bit of a mess. I wouldn't go as far as saying it's pretty in the 3D trailer, but it is a decent looking title.

Watch the 3D video first before passing judgment.

Posted by 
 on: 06/14/13, 23:06:25  - Edited by 
 on: 06/14/13, 23:07:50
@achhibbar I felt the same way about Zelda's graphics.

Posted by 
 on: 06/14/13, 23:13:39
Yep, watched the trailer in the 3DS eShop, looks a lot better in 3D.

Posted by 
 on: 06/16/13, 14:20:57
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