Although we knew that a 3D Mario game was on the way for the Wii U, little did we know that it would be a sequel to Super Mario 3D Land on the 3DS. The Super Mario 3D World trailer shows off some, including 4 player co-op and a... cat suit?
But don't listen to me, watch the trailer below!
Super Mario 3D World is due out in December 2013, just in time for the holidays! Stay tuned for more details!
Some more information from GoNintendo:
- when working on Super Mario 3D Land, they thought multiplayer would be great - this didn't make the cut for the 3DS - they felt the power of Wii U could help them achieve this - is influenced by the eccentric and wild levels designs from the Galaxy - won't comment on story yet
People will like it, and it will probably have a better attach rate than the Galaxy series just because of the multiplayer alone. 3D Land's style is also more accessible for people who don't game as much. I'm scared for future Mario's to be honest. I never thought Nintendo would just straight translate one of their handheld games into a console game for their mainline series for any franchise, but they just did. I don't think Nintendo will see any reason to deviate from this style if it sells as well as 2D Mario's.
Yeah, I'm not getting the tablet anymore. I like it for what it is, but Nintendoland has been the only thing to showcase it. We'll see from impressions of Mario Kart and Mario World if there are any uses for the controller.
Nintendo didn't even incorporate the most common sense thing ever into WWHD which would be swipe to control wind on the tablet. Maybe they did, but from the trailer it looks like you have to stop and use the instrument. I was really looking forward to replaying the game if they fixed that because I hated stopping to change the direction of the wind. So tedious.
I kind of can't believe that people are so 'whatever' about this. Regardless of the approach taken, the trailer looks like pure fun.
I can't speak for everyone, but for me personally, the "fast food" approach of the Mario series lately has gotten me a little burned out. Between NSMB2, NSMBU, NSLU this year and now this, it's arguably FOUR light-and-breezy style platformers in the span of 2 years (or 5 in the span of 3 years if you count SM3DL).
I understand that 3DL's approach is a bit of a different beast than NSMB's, but the games do have a pretty similar look and feel that the 3D games manage to make a heck of a lot more ambitious and grandiose. And those glorious soundtracks...!
I'll admit that when I came into the Nintendo Direct part way through (thanks USTREAM!), this was the first footage I saw, and I thought I was looking at a new Mario Party game for the Wii U. The game still looks super fun, even though it's not what we were expecting from a 3D Mario game.
After having watched the trailer a few more times, I am very interested in this game. Certainly more than the NSMB series, which I enjoy but don't love. The 3D aspects do add something that the 2D games are missing these days. I was still looking forward to a large, expansive game, but maybe this will be as well. It is called World instead of Land. I just hope they throw in some gravity play. Besides, I've enjoyed every game this team has made thus far. I'll give them the benefit of the doubt and blame my lack of enthusiasm for absorbing Iwata's mood during the presentation.
When I first saw this game I thought it looked great... until I realised it was for the Wii U and not 3DS. Nevermind the graphics looking like a 3DS game, the gameplay looks way more limited than any other console 3D Mario game. After the excellent Galaxy games I expected something at least equally as spectacular to push Mario forward, especially on Wii U hardware. This feels like a deliberate step backwards for no good reason.
The only saving grace for me is the multiplayer, which could be interesting.
Cat Mario is awesome especially the sound effects haha. I like it, it prolly helps that I haven't played 3D Land. I was hoping for some Mario 2 stuff, so the 4 player co-op is a nice touch. That should crank up the difficulty on certain levels. Looks good. I don't think nintendo can meet their fans expectations anymore bc sometimes they're set WAY too high
Super Mario Galaxy sold 11 million on a platform with 100 million user base. Super Mario 3D Land has sold 9+ million (with digital will be higher still) on a platform with 32 million user base.
It's clear they've decided to go with 3D Land vs Galaxy to start with as the sales potential for the series is higher. With the Wii U currently in dire straits, Nintendo are making some cold and calculated business decisions.