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Link to the Past 2 Announced for 3DS
News reported by 
(Editor)
April 17, 2013, 17:38
 


On the Nintendo Direct, Reggie just announced a sequel to Link to the Past. Amazing. Will post new details as they arrive.

A New Game in The Legend of Zelda Series: Nintendo developers are working on a new game set in the world of The Legend of Zelda: A Link to the Past, which launched for Super NES in 1992. The game makes use of the 3D abilities of Nintendo 3DS, and allows Link to become a drawing and move along walls. A 3D video of the new game is now available to download in the Nintendo eShop for Nintendo 3DS. The game is scheduled to launch this holiday season.

From Polygon:

Reggie Fils-Aime, president of Nintendo of America, says the 3DS sequel will "reinvigorate the flat 2D world of A Link to the Past with a sense of height and volume" by utilizing the stereoscopic 3D capabilities of the Nintendo 3DS. The game, which does not have a final title in North America, will feature "an original storyline and all new dungeons."

Update: Nintendo confirmed to Polygon that the new Zelda game set in the world of A Link to the Past is being developed by series producer Eiji Aonuma and his team at Nintendo EAD.








Source: Nintendo Direct / Nintendo press release | Polygon

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04/17/13, 17:38   Edited:  04/18/13, 17:50
 
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@Zero

No, I won't take that bet, because it has nothing to do with what I'm arguing. No one is arguing against the idea that it might have started as a remake. I'm arguing that you don't get to decide what is a sequel or not and I already know that you're going to say "I was right, it's not a real sequel" no matter what happens.

Posted by 
 on: 04/18/13, 21:14   Edited:  04/18/13, 21:15
@Xbob42
You must have taken the wrong exit, this forum is called Positive World.

Posted by 
 on: 04/18/13, 21:14
Everyone is hyped. What are you talking about?!

@Jargon My basic view is that "remake" and "sequel" are not binary and things can exist that fit more in the middle than clearly as one or the other, especially if something starts as a remake and more is added, and that this game might be one of those things. Do you disagree with this or what? I don't even know what you're getting at, to be quite honest.

And I'm not going to insist I was "right" if it turns out just a piece of the overworld and a single boss fight are the exceptions here. But I kind of suspect that this won't be the case. I think we're going to see a lot more stuff ripped straight from LTTP as we move forward.

I don't even want to be right, it's just an impression that I'm getting.

Posted by 
 on: 04/18/13, 21:15   Edited:  04/18/13, 21:20
We're hyped. I'm plenty hyped.

We just don't know how original or new this game will be.

Posted by 
 on: 04/18/13, 21:19
carlosrox said:
We're hyped. I'm plenty hyped.

We just don't know how original or new this game will be.
We don't know, but we naturally assume that it won't be original or new enough.

Posted by 
 on: 04/18/13, 21:21
@Zero

Naa, just the messages.

... but I'm just being difficult. It's a minor gripe. Overall, this footage really excites me!

But seriously, Aonuma better not taint this experience with his bullshit.

Posted by 
 on: 04/18/13, 21:23
@Zero

Where does Link's Awakening fall on this scale for you? It has tons of the same times, same enemies, some of the same bosses, so surely it can't be a full sequel on your non-binary scale.

By the way, I'm not even ruling out the possibility that the game will have all the same bosses, the exact same overworld with dungeons in the same place, etc. I think you're jumping to conclusions if you think that, but you may be right.

Posted by 
 on: 04/18/13, 21:26
@Jargon Link's Awakening seemed pretty fresh to me? Set in a new world with new characters and story, a new overworld, all new dungeons, tons of new items, new collectables, new music, etc. I vaguely recall it having a fair amount of new enemies too, although I'm sure it reused some, and that's fine, I never said sequels don't reuse that stuff. It reused a boss fight or two I guess?

You have to keep in mind the context too, back on the Gameboy it was very common for Gameboy versions of NES / SNES games to reuse all kinds of stuff. But Link's Awakening didn't actually reuse much at all? Like, for a Gameboy version of a console franchise, it's kind of low on the reuse end. Look at the Mega Man Gameboy games, some of those are more along the lines of the "in-between" not quite a remake not quite a sequel thing I'm talking about (even though Grant will kill me for saying that.) But most developers have moved past this way of developing on handhelds now. I think?

I'm not really jumping to any conclusions, I'm just saying that signs are pointing to me that certain things might be the case, such as this game having started as a remake and a lot of things being reused. Some people are acting like that's an insane viewpoint to take just because Nintendo put a 2 on the name in Japan or something so it's clearly a totally brand new sequel. And I'm saying it might not be. Might.

Posted by 
 on: 04/18/13, 21:34   Edited:  04/18/13, 21:37
carlosrox said:
We're hyped. I'm plenty hyped.

We just don't know how original or new this game will be.

Hell, if Super Mario Galaxy 2 was the ideas they had "left over," from Super Mario Galaxy 1, then this one time I shall have faith in them for a new Zelda. If only because a new top-down traditional control non-Capcom Zelda hasn't been done for so long that the idea is fresh again.

Posted by 
 on: 04/18/13, 21:34
@Zero

There's context here too. I bet a lot of the the people involved in development grew up with and love Link to the Past and wanted to see how it would look with update graphics in 3D. And I'm sure they recognize that fans love to feel nostalgic and be reintroduced to familiar things. Redoing the overworld faithfully and reusing old bosses makes sense in that case even for a sequel.

Anyway, I guess here's the long and short of it. Even if you think the end result of the game is some sort of remake/sequel hybrid, I hope you won't take issue with people calling it a sequel if it has a new story that takes place after Link to the Past.

Edit: Also, it's funny that you allow yourself to call me "daft" but I've seen you tell people not to call anyone stupid or an idiot several times when they mean the same thing. Not that I care, myself.

Posted by 
 on: 04/18/13, 21:49   Edited:  04/18/13, 21:51
I think that starting off by recreating Link to the Past in polygons and then going in and molding it into a new game from there is the best way to go if you want to recreate that feeling, though. Again, Minish Cap was a completely new overhead Zelda game, built from the ground up for GBA. And it felt like that. Me? I'm excited that this looks and feels so similar to LTTP!


Heh. I've said in the past that I'd be happy if the modern Zelda team recreated LTTP just so they could be reminded about what a good overworld is supposed to be. Kind of funny if it is sort of happening that way.

Posted by 
 on: 04/18/13, 21:49
Jargon said:
@Zero

No, I won't take that bet, because it has nothing to do with what I'm arguing. No one is arguing against the idea that it might have started as a remake. I'm arguing that you don't get to decide what is a sequel or not and I already know that you're going to say "I was right, it's not a real sequel" no matter what happens.

He was the same with skyward sword no matter how much new footage busted his original impression of the graphics.

The opinion tyrant conquers again.

Posted by 
 on: 04/18/13, 22:08   Edited:  04/18/13, 22:09
@Jargon I've thought about this, and of course they might be purposefully trying to tap into nostalgia with bringing some stuff back. But I still think it very likely started as more of a straight remake that turned into more, which is more the reverse... at that point it wouldn't be starting with new and deciding what to bring back, it would be starting with old and deciding what to change / replace. This is all, of course, speculation. I never said it wasn't. And I suspect that if it did start as a remake, it will come out eventually, because Nintendo is often quite honest about these things (like telling us how Galaxy 2 started.)

To be completely honest I had no idea that daft meant that, I've always thought it meant something like "willfully clouding things when you know better". Which is how I interpreted posting a single image and acting like it rebuked my entire viewpoint.

@Renjaku Huh? In what direction? I still think Skyward Sword's graphics were kind of weak, so I'm not sure what you are talking about. Definitely weak from an art design perspective.

Posted by 
 on: 04/18/13, 22:29
Oh whoops, I must have stumbled into GameFAQs.

Posted by 
 on: 04/18/13, 22:30
Zero said:
Definitely weak from an art design perspective.

You see jargonian princess? It's hopeless.

Posted by 
 on: 04/18/13, 22:38
@Renjaku This isn't exactly an uncommon viewpoint. And Jargon as much as anyone would be the first to say that viewpoints on art style are subjective and not really worth trying to debate in an objective way. I think.

But we're talking about something more concrete here. There is still flex room, but it's more concrete. Certain areas of the overworld are very similar to the original game... not up for debate. A boss has returned in some form... not up for debate. Etc.

Posted by 
 on: 04/18/13, 22:43   Edited:  04/18/13, 22:44
Patrick from Giant Bomb talking about the new 3DS announcements/releases.

http://www.giantbomb.com/videos/let-s-drink-coffee-and-discuss-new-3ds-games/2300-7274/

Posted by 
 on: 04/18/13, 22:53
my friend wants it on the Wii U eshop. I can't give him a reason why it can't be, The 3d looks minor

Posted by 
 on: 04/18/13, 23:03
@Wellsy529
Because Nintendo wants it to sell 3DS units?

Posted by 
 on: 04/18/13, 23:05
@r_hjort@Wellsy529 Nintendo should just make a 3/DS Player for the Wii U like how the GameCube had a Game Boy Player. Since the controller has a touch screen on it, there's certainly no reason why they can't! Then they could get the console crowd to buy more 3/DS games, and, like with the GameCube, use their popular handheld to help raise interest in their slow console.

Posted by 
 on: 04/18/13, 23:07
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