Mr. Iwata just announced that passionate fans will finally get a chance to play EarthBound on Wii U by the end of 2013. No additional details are available at this time, but the long wait is almost over!
You Are Not Dreaming – This is Real: Nintendo fans rejoice: EarthBound is coming to the Wii U Virtual Console this year. The original game was created by Shigesato Itoi and released on Super NES in 1995.
I might play this game again one day. Probably far in the future, given what I've got on my plate. But where do you guys find these mods? You just type "planescape torment mods" in google or what? Are there websites that rate mods?
@Oldmanwinter I don't have a 360. Is it easy with a PS3 controller? And I'd still have to get it running on my TV because I'm not sitting in front of my laptop to play it. Look, I know this stuff is "relatively" cheap / easy, but emulating games has never been a priority of mine. Earthbound is probably the only one that really stuck out to me as something I really wanted that I couldn't get on VC.
Also I sort of prefer to play classic games the way they originally looked. I'm actually playing the "original" version of NiGHTS on my PS3 download instead of the HD version, even though the HD version probably looks better and I think the original version was just included as a bonus or something. It feels more authentic to me, at least as a first time through. Trying to get a sense of what people originally experienced.
@Xbob42 I hate the 360 controller "digital pad" though. Actually I kind of hate every digital pad on any controller I've used since the SNES. Actually I guess the Wii classic controller has a pretty good one.
I might play this game again one day. Probably far in the future, given what I've got on my plate. But where do you guys find these mods? You just type "planescape torment mods" in google or what? Are there websites that rate mods?
I have a GOG copy of the game and just followed this guide, exactly. Supposedly, and the 150k+ 5 star reviews validates it, it's the best mod set up that doesn't break any core features of the game.
And honestly it looks fucking amazing compared to vanilla. I got it running in full 1080p and the difference is staggering. I'm never playing another Infinity Engine game again without similar mods. I mean this looks better than the re-released Baldurs Gate that just came out on Steam.
The 360 controller does have some very nice qualities to it, and for many modern games it works wonderfully, but it's one of the worst controllers you could use to play Super NES games. The 360's d-pad is terrible, and the Super NES only has a d-pad for movement input. I also find that the 360 controller's face buttons aren't very conducive to most frenetic button pressing; my thumbs get tired a lot quicker than they would on a Super NES controller. Then the shoulder bumpers/triggers are obviously not suited for Super NES games at all.
I have barely touched any western RPGs, period. I think the only classic-style ones I've beaten are Fallout 1 and 2, although I have played through at least part of Wasteland
Guys in here think the 360 is the best controller? LOLwut?? If not maybe for that piece of shit dpad I might agree.
Sorry, 360 Special Edition pad cancels out this argument:
I like it more than the SNES' d-pad. It's raised up and a little concave, feels good.
Though to be honest, aside from fighting games, I blasphemously prefer thumb sticks on old-school and new-school games, regardless of what style of game they are.
@carlosrox I guess if you really like d-pads, I think the masturbatory love people have for d-pads is somewhat strange. I never find there to be much of a benefit to them at all unless I'm navigating poorly designed menus or a game is like... grid-based or something.
Also, the d-pad is exactly where it's supposed to be: not in the fucking primary position. I fucking can't STAND that the d-pad is still in the primary spot on the PS3 controllers. IT'S MOTHERFUCKING GODDAMNED 2013 AND THE PS4 IS STILL GONNA BE DOING THIS BULLSHIT.
@Xbob42 I don't care about the positioning either way, but for me, I feel like I can't get my whole thumb on the 360 one comfortably. It's pushed off to the side and I feel like I'm fumbling for the fucking edges on that thing.
So I won't say which position is better, though I'd say PS3 overall has a better feeling reach for the dpad and analog together. I don't feel like I'm reaching over the planet for anything on the PS3. PS3's problem is the shoulder and trigger buttons blow, and it just does NOT feel right for many games that use them. The bumpers feel so much better on 360. And it makes no sense that the trigger button is never the shoot or whatever button for PS3 games. And when it IS switched properly, it feels weird. Sony just fucked that up too hard.
Both controllers have their strengths and weaknesses.
Edit: Dpads need to feel directional, not some slippery shit like you have on the 360 pad. It's not just for fighters or platformers, but ALL games. Navigating weapons and such in Dead Space for example, sucks ass on 360. I feel like I have to try so hard as to not accidentally press in the thing diagonally. On the PS3, there is no such problem. Dead Space is better on 360 for the bumpers/triggers combo, but it's also better on PS3 cuz the weapon/menu selection is a lot better.
Oh and Fallout 3. LOL, Fallout 3. You can bind something for every single direction in that game, on the 360 it's pathetically fumbling through your binds to choose the item/weapon you want. I remember how shitty that was. I always knew it'd have been 10x better on the PS3 for that alone.
@carlosrox I dunno, I just don't have ANY of the problems that you have. Then again most people bitched about Super Mario Sunshine having a "terrible," camera, even though it was completely player controlled. I think most people just suck with their thumbs. Also the PS3 controller is a pile of shit ergonomically.
Using a PS3 controller in the palm of your hands, as a controller should be held:
360:
In terms of ergonomics, the PS3 simply isn't even trying.
@Xbob42 D-pads are way, way better than analog sticks for pretty much every 2D game.
Ehh, if you say so, but I 100%ed Super Meat Boy and conquered Mark of the Ninja just fine with my 360 thumbstick, and I play my old-school emulators many times per week, I speed run through Super Mario Bros like a mofo with it. There's a fairly low ceiling of how good you need to be at most 2D games in order to beat it that makes the slightly quicker presses of a D-Pad negligible to anyone sufficiently good with a thumbstick.