Tons of Batman news today! The latest issue of Game Informer has the exclusive scoop on both Batman: Arkham Origins (Wii U , PC, PlayStation 3, Xbox 360) and Batman: Arkham Origins Blackgate (3DS, Vita).
The former is being developed by WB Games Montreal, who has been given full usage of the modified Unreal 3 engine that Rocksteady created. Hopefully they do good things with it. Whatever the case, as down as some might have been about the Arkham City port, I have to wonder if that game has led to this game being on the Wii U? Difficult to say for sure. The game will be releasing on October 25, 2013, so put that one on your calendar.
The latter is being developed by Armature Studios, who you may remember as the team created by several Retro Studios employees when they broke away. It is going to be a 2.5-D Metroid-style exploration action game. Retro Studios making a 2.5D Metroid-style game? I'm sold.
Look, I'm just as happy as the next guy to see former Retro people start their own company and get some press. But, while the three dudes (plus a couple others that came along later) might be talented, having been key to the Metroid: Prime series, let's not forget the importance that Nintendo played as an overseer. My sense was always that Retro had the technological chops that Nintendo lacked internally at the time, but Nintendo still had a pretty big influence from a design, gameplay and mechanics perspective. I want Armature to be a new Retro, but I'll not get my hopes too high.
If they will sell the Wii U version at the same price, despite the lack of content, that's a big slap in the face, IMO. Not that I planned to get the game to begin with, and if I did I wouldn't be likely to play online, but the principles of it all, man.
Why would you leave a mode out and charge the same? Doesn't seem like it would cost so much more to have that mode in there, even unused. I've played a LOT of games before with multiplayer and avoided multiplayer all together. I guess I'm not bothered much by it? But it is weird..