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Wish not granted: Cult County From Renegade Kid not on 3DS eShop. Horror.
News reported by 
(Contributor)
March 22, 2013, 17:37
 
Just a banner, but it looks like Jools is listening to us. :)

Sources: Renegade Kid's site, GAF

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03/22/13, 17:37   Edited:  04/03/14, 05:49
 
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What About Nintendo 3DS?

If the Cult County name sounds familiar to you, you may have heard about our initial reveal of the game at last PAX on the Nintendo 3DS. You may even be someone who was looking forward to seeing the game on the 3DS.

Cult County has grown beyond the scope of the 3DS, and we do not want to compromise our vision for the game. We are excited by the opportunity home consoles and computers offer the game, and hope you share our enthusiasm. We have chosen to utilize the Unity engine to craft the experience, which unfortunately does not support the 3DS (yet?).

If there is enough interest in seeing Cult County on the 3DS, a "Nintendo 3DS" stretch goal could be added. However, it would need to cover the cost of developing a separate game entirely, as we would need to rebuilt the game from scratch with our proprietary 3DS engine.


Taken straight from their Kickstarter page.

Kind of a strange move overall and was wondering why they were touting Moon Chronicles as the system's first FPS when they had done the same with Cult County. Still interested in the game and I'm not sure why it no longer being on the 3DS when it's now on platforms I still own would change my mind. A game's exclusivity is not what has me playing a game. And if they can make the game better due to less limitations, then what's to complain about?

Posted by 
 on: 04/03/14, 15:19
Cult County has grown beyond the scope of the 3DS, and we do not want to compromise our vision for the game..

What the hell they talking about?! Grown beyond the scope of 3ds? And hell, they need 600 grand to go beyond that scope. They would have made more money sticking to just the 3ds, cause there is no fps competition. Plus a much larger install base on the 3ds than the other three systems combined. On the psü4/xbone systems, thisgame will be lost amongst all the other fps. I guarentee not enough owners of those systems gove a sh!t about Cult County. I hope they fail miserably.F'ing losers.

Oh well, the game will never see the lght of day anyways. 600 grand...ha,ha,ha,ha. It'll never happen.

Posted by 
 on: 04/03/14, 17:04   Edited:  04/03/14, 17:07
Well...not looking good for the Kickstarter. It's not even close to 10% (which is usually a good sign if you can hit close to that mark after 24 hours). Still happy to see the game get made, but I'm pretty sure they've shot themselves in the foot here.

@gamewizard65

You'd be surprised. WayForward's Shantae Kickstarter had nearly $800k given to it, but it was an established IP by an arguably more reputable studio. I think a lot of people were expecting this on the 3DS, and the Kickstarter is for just about everything but the 3DS...so it not going well right now doesn't surprise me.

Posted by 
 on: 04/03/14, 18:32   Edited:  04/03/14, 18:33
Will they have to do the walk of shame and release it on 3DS after this campaign fails, I wonder?

Posted by 
 on: 04/03/14, 18:47
@Infinitywave

Jooooooooools said:
We will make Cult County regardless of what happens with the Kickstarter campaign. It will take a lot longer for us to complete Cult County if the minimum goal is not reached, though.

Interview here.

Posted by 
 on: 04/03/14, 18:56
BEYOND THE SCOPE OF 3D?![mind_blown]

Posted by 
 on: 04/04/14, 01:54
r_hjort said:
Cult County is no longer a 3DS project. Instead, Renegade Kid hopes to hit Steam, Wii U, Xbox One, PS4/PS3 and Vita.

Kickstarter here.
NOOOOOOOO!!!!!!!!!!



Backed at the $40 level, will get it on Vita, still pissed, the 3DS needs western games, especially FPS...

Posted by 
 on: 04/04/14, 05:18   Edited:  04/04/14, 05:27
Come on guys if the game has grown in scope and they can't make the game they want to on 3DS then you should accept that. Remember the whole games are art thing? If you want some paint by the numbers FPS designed to sell you can pretty much throw a shoe in Gamestop and hit one. The only thing you should take from this is that this game is going to be bigger and more ambitious than initially expected. If you are worried about sales don't be. If the game is good it will sell well and if it's not then you shouldn't be concerned that a bad game didn't sell well.

Posted by 
 on: 04/05/14, 00:20
@Stephen

If it makes it to the Wii U I'm fine.

Posted by 
 on: 04/05/14, 00:37
@Stephen



Honestly? I'm more curious as to just what the hell they are putting into this game that the 3DS just couldn't handle.

Which really doesn't make any sense anyway. I doubt the game couldn't be done on 3DS...Renegade Kid just wants to use the Unity engine. Period. Heck, in their Kickstarter announcement, they even say they could do a 3DS version, they'd just have to use their own engine instead of Unity.

Which is what they should have used for MOON Chronicles instead, but...whatevs. *shrugs*

Posted by 
 on: 04/05/14, 04:35
If Cult County has grown beyond the scope of the 3DS but they need to raise close to 600k to realize that scope.....they probably should have just stuck to releasing it on the 3DS.

I have no problem with Kickstarter but these 500k+ campaigns kind of baffle me. If you aren't someone like Inafune who has decades of experience and an insane amount of fan loyalty, you should probably set your sights at something a bit less ambitious. Yacht Club Games had the right idea. Shovel Knight had a very reasonable goal set for it and it succeeded because of that.

Posted by 
 on: 04/05/14, 06:47   Edited:  04/05/14, 06:49
@OrbitalBeard

Yeah, I think you're right. I think that the devs who've aimed a little lower for their base goal have typically done quite well, especially when it's a case where several stretch goals were hit (like with Shovel Knight). Since Kickstarter is all or nothing, it's pretty risky to aim for hundreds of thousands of dollars; like you said, unless you're someone with a fairly large, dedicated fanbase, it's going to be tough to hit those numbers.

It's too bad--Renegade Kid has good passion behind their team but I can't help but feel this was a bit mishandled regarding the system-switching. That and I don't think they or Cult County quite have the following they may think they do.

Posted by 
 on: 04/05/14, 07:56
The thing is, even though we love Renegade Kid, they're not exactly big name. "Cult" is actually pretty fitting. I seriously doubt they will get anywhere near 600k from Kickstarter, and it kind of amazes me that they think they have a chance at that kind of money. I guess we will see.

Posted by 
 on: 04/05/14, 09:09
They have absolutely no chance of even coming close at this point. It's sad, because the game look great and will likely be a quality experience, but they aimed way too high with this.

Jools did say the game will be made even if the KS fails, just at a much slower pace, so we'll still likely get to play it eventually.

Posted by 
 on: 04/05/14, 09:50   Edited:  04/05/14, 09:51
OrbitalBeard said:
Jools did say the game will be made even if the KS fails, just at a much slower pace, so we'll still likely get to play it eventually.

Yeah, it will eventually come out...ironically funded from earnings received through sales of 3DS games like Mutant Mudds, Treasurenauts and MOON Chronicles.

Posted by 
 on: 04/05/14, 16:07
Stephen said:
Come on guys if the game has grown in scope and they can't make the game they want to on 3DS then you should accept that. Remember the whole games are art thing? If you want some paint by the numbers FPS designed to sell you can pretty much throw a shoe in Gamestop and hit one. The only thing you should take from this is that this game is going to be bigger and more ambitious than initially expected. If you are worried about sales don't be. If the game is good it will sell well and if it's not then you shouldn't be concerned that a bad game didn't sell well.
You can't walk into Gamestop and buy a single FPS for 3DS, not one, because they don't exist. That's what worries me, on the 3DS Jools has a fan-base that carries over from the DS, and Cult County would also be the only product of it's kind on the system (except for Moon I guess, but that's a port). Places like Kotaku and Giant Bomb would talk about a cool survival horror/FPS on the 3DS simply because it's novel and unique (and hopefully because it's good, if Jool's can recapture that Dementium magic), but another game of this kind on the main-stream platforms is going to get buried.

Also, 600K is absolutely nothing when it comes to developing a "next-gen" FPS for the PS4 and Xbox One, similar games on those platforms have budgets that are 100X as big. Maybe Jools can pull it off, but I'm worried he's simply out of his league.

Far better to have developed a unique and stand-out 3DS title first, get some press and some good reviews, and then port it to Steam/PS4/Vita later, like he did with Mutant Mudds. IMHO. I still wish him luck, heck I supported the Kickstarter, but I in my heart of hearts I think Jools fucked up. Plain and simple.

@GameDadGrant
I am mad. Then again I've been mad at Jools since the 3DS came out, he's been wasting his time with these generic retro-throwback titles* and not making Dementium 3! Now this. Dude is my nemesis. and I love him so much

*half joking, Mudds is good, but 2-D platformers are plentiful on all systems, the 3DS has zero FPS titles.

Posted by 
 on: 04/05/14, 18:34   Edited:  04/05/14, 19:03
@deathly_hallows

From what I can gather, Dementium was a success given its low budget, but Dementium II was a big disappointment. It's hard to expect him to double down with Dementium III on the the 3DS, a platform with less penetration, that will be more expensive to develop for, and doesn't yet allow for easy ports to other systems.

I agree that developers need to be more bold sometimes in trying to fill gaps on systems, but FPS on 3DS seems like a particularly hard sell.

Posted by 
 on: 04/05/14, 18:50
@Jargon
We can agree to disagree with that, I think a horror/FPS on the 3DS is a massive opportunity because currently it's a gaping void, the press and exposure would be huge. Also the eShop has changed things, it's a different era, I don't think you can make 1:1 sales correlations between a $30 game released on cart and a $10 to $15 eShop title.

Also, it's a shame that the 3DS doesn't support Unity, I'm assuming that's some kind of fuck-up on Nintendo's behalf, maybe Unity isn't used as much in Japan so Nintendo doesn't even know it exists. But I doubt it can be that hard to port up from 3DS to PC/consoles, Joolsies was able to do it for Mudds no problem. Cult County will be a lot more complicated, but developing and releasing on 3DS first would have been a possibility. He chose this way, not what I would have chosen, but I wish him success.

EDIT: the kickstarter is going to fail, it's moving too slow, there's very little in interest in this game for Steam/Consoles, I wonder what would have happened if he would have asked for less money for 3DS instead? The world will never know. This game will probably never get made for any platform.

Posted by 
 on: 04/05/14, 19:10   Edited:  04/05/14, 19:34
@deathly_hallows

The press and exposure being "huge" seems like significant hyperbole to me. I barely heard of Dementium and that was on DS when there was much less competing for exposure in handheld gaming and a similar "void" of FPS on the system. Sounds like wishful thinking.

Posted by 
 on: 04/05/14, 19:27
Jargon said:
@deathly_hallows
I barely heard of Dementium and that was on DS when there was much less competing for exposure in handheld gaming and a similar "void" of FPS on the system.
There were lots of FPS games on DS, including a high profile Metroid Prime game and no less than five Call of Duty games.That's hardly a void. A void is zero, which is how many 3DS FPS games there are.

And believe it or not, stand-out eShop games do get press, Pushmo was discussed all over the blogosphere and on podcasts, so was Mutant Mudds for that matter. The 3DS is popular amongst enthusiast gamers, they're hungry for hard-core content that fits in their pockets and when it comes people take notice, look at how things exploded around Fire Emblem.

No one is really hungry for hardcore content or an FPS game on Windows PC, they have thousands of games to choose from.

Posted by 
 on: 04/05/14, 19:53   Edited:  04/06/14, 00:51
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