DrFink addition: Announced, I believe, through social media today (6/5/2014) is the fact that Steamworld Dig is coming to Wii U!!
Image & Form to DrFinkelstein on Instagram (in comments) said:
"There will be some new features and tweaks but essentially it'll be the same SteamWorld Dig we all know and love :) /Julius" ... "I can't tell what exactly will be new but I promise it will be unique in some aspects."
@Anand I love Spelunky! It reminds me of playing Apple II games back in junior high. Something about Dig just struck a chord with me, it's the right amount of casual fun and challenge and freedom and structure, it's just well balanced to my taste, I'd really love to play a sequel to this game that expanded on the Metroid-like formula, allowing for more exploration and secrets, having played through it twice now I've 100%-ed it and then some, and I still want moar.
That's the great thing about Spelunky. It's literally endless fun.
Do not start playing this game right before bed, haha. It got its hooks into me real fast, and I was just thinking of playing more when I should have been trying to fall asleep.
The game is way prettier and way tighter than I expected. I think it's because so many people, when hearing of the game, said "Oh, so it's like Terraria", and that colored my expectations. But it doesn't have Terraria's floaty physics at all, and the controls and feel actually remind me of Mega Man X, a very nice surprise.
@canonj I blame it's iOS roots for the addictive nature, upgrades come so fast and furious that the next one is always just in reach... it's so easy to think: okay one more run, 10 more minutes, just one more upgrade then I'll quit... and then like 2 hours have passed.
The problem is that the addiction doesn't end just because the game is over! *hands start shaking*
At the question if there is any update on the title, the company CEO said the following: ''It is the next SteamWorld game, meaning that it is going to be in the SteamWorld universe. The next game is not going to be a direct sequel to SteamWorld Dig, it is not going to be SteamWorld Dig 2. It is coming to the Nintendo 3DS first, because we think it is a fantastic platform. If I have any updates on the game? The thing is that earlier, when we did SteamWorld Dig, the first thing I went out and said was that it was going to be released at the end of February 2013 and then I said by the end of March, '' says a worried Sigurgeirsson.
''If there is one thing I have learned, is talking too much before everything is set in stone. It is very likely that I would have to eat my own words. So I sort of promised that the rest of team, that they sort of would kill me if I say too much. I will say a few things. Gameplay wise, it will have elements from SteamWorld Dig, you will definitely know in which environment you are. Then there would be other gameplay elements in there and the mix is very interesting. I have played the vertical slice, the very early alpha version of this game and it is fantastic. I tell you that much. It is just the brilliance of our lead game designer, he is a genius at mixing stuff that really fits well together. It was so exciting to just spend 30 minutes playing this next SteamWorld game that I was... yeah, I was happy to see it. So the update on the game is I don't have a release date for it, we don't have a date on when we will release the title for it, but euhmm... that it is going to be very cool. It is coming out in 2014.''
@deathly_hallows Anyone else DON'T like the D-Pad on the 3DS? It feels off somehow. I liked the one on the DSi a whole lot more, and it's weird little "clickiness," the 3DS one feels kinda spongy... And it's so far down on the system that I have to hold it at a weird angle to use it and it makes my hand hurt, especially since I'm so used to rounded controllers. It feels like I'm trying to game with a D-Pad taped to an iPad these days whenever I try a handheld. The slide pad works much better, but only due to its placement.
@Xbob42 It's a little clicky but that doesn't bother me, I definitely use it with most 2-D games and VC titles. The circle pad is in a more comfy spot but I don't mind the position of the d-pad, it's fine.