So, are the eschewing the 3D because they want to make a real game? What? The 3DS has TONS of great games that utilize this unique feature. Is it possible the parallax backgrounds described are in 3D, if one so chose?
@Deerock69 Nah I think it's supposed to have multiple layers of 3-D parallax, I took that as they're just trying to say they're not relying on the gimmick of simply being 3-D.
@Simbabbad I was thinking exactly this. Most games sort of ignore the 3D or use it as an afterthought. I can't think of (m)any that are built around it.
I can't tell you how restrained I've felt while playing Castlevania. The backdrops are so GORGEOUS, and often you go by open doorways or cavern entrances or wispy, dust-blown roads. They're all very enticing to look at, but alas, you're forced down your fixed 2.5D path. Sweet agony!