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Nintendo Download for March 14, 2013.
News reported by 
Editor
March 14, 2013, 15:33:00
 
Three big retail titles are on their way to the Wii U eShop in the March 14 edition of the Nintendo Download! Monster Hunter 3 Ultimate hits both the 3DS and Wii U, and LEGO City Undercover and Need for Speed Most Wanted U hit the Wii U eShop next week. Be sure to check out the HarmoKnight demo, Mega Man 3, Punch-Out!!...so much to see this week! Ketzal's Corridors is also on sale in the 3DS eShop this week. Be sure to check out your favorite Nintendo digital storefront today at noon EDT for all of this week's Nintendo updates.

Wii U eShop
Retail Titles
  • LEGO City Undercover - Nintendo (available March 18)
  • Monster Hunter 3 Ultimate - Capcom (available March 19)
  • Need For Speed Most Wanted U - EA
  • The Croods: Prehistoric Party! - D3 Publisher

  • Virtual Console
  • Punch-Out!! featuring Mr. Dream (NES) - Nintendo, $0.30 (available March 20, low price for a limited time only)

  • Demos
  • Chasing Aurora - Broken Rules

  • 3DS eShop
    Retail Titles
  • Monster Hunter 3 Ultimate - Capcom
  • Rayman Origins - Ubisoft
  • Reel Fishing 3D Paradise - Natsume
  • The Croods: Prehistoric Party! - D3 Publisher

  • Virtual Console
  • Mega Man 3 (NES) - Capcom

  • Demos
  • HarmoKnight - Nintendo (full game available March 28)

  • DSiWare (also available in the 3DS eShop)
  • Forgotten Legions - Cypronia
  • Goony - Circle Entertainment

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    Posted: 03/14/13, 15:33:00  - Edited by 
     on: 03/14/13, 15:37:21    
     
    Why not sign up for a (free) account and create your own content?
     
    IGN has Lego listed for $59.99, but Amazon has it for $49.99. What's the story on this one?


    Posted by 
     on: 03/14/13, 21:16:01
    @missypissy

    Destructoid has it listed for $50.


    Posted by 
     on: 03/14/13, 21:27:07


    Posted by 
     on: 03/14/13, 21:52:20
    @ludist210

    Sweet! Right on my birthday! Nice!

    EDIT Aurgh, CURSES! I've been bamboozled! I thought Zen Pinball 2 would hit the 3DS, but it's only for the Wii Eww.


    Posted by 
     on: 03/14/13, 21:55:11  - Edited by 
     on: 03/14/13, 21:57:30
    Dude...HarmoKnight is what I wished Bit.Trip Runner would be.

    Getting in rhythm with the music actually HELPS in HarmoKnight, instead of Runner's obstacles-on-the-beat crap that punishes you for getting musical with your platforming. The difficulty also seems tuned well: you get about five hit points, but the timing is fairly demanding (not quite Rhythm Heaven demanding, but close) and I played an optional stage that was pretty tough, with lots of fun foreground obstructions and constant enemies and whatnot. It also ends with a boss battle that's very reminiscent of the Shoot-'Em-Up game from Rhythm Heaven, combined with Rhythm Thief's fun cinematic scenarios.

    Also, I'm pretty sure it's running at 60FPS even with the 3D on. It really makes the 3D effects pop and look wonderful. Along with its clean, cartoony visuals, I'm loving the style. There's even a cool Super Mario World style world map, though I'm assuming it's more straightforward and for-show than Mario World's labyrinthine fun. Plus the music is Pokemon-grade catchy.

    I wasn't really looking into this game, but it's suddenly pinging my radar pretty hard. Probably going to be picking it up when it drops in two weeks. Do we have a price for this yet?


    Posted by 
     on: 03/14/13, 23:00:07  - Edited by 
     on: 03/14/13, 23:09:44
    @Kal-El814

    So for those people who care...

    Assassin's Creed 3 is listed as being a 17GB download in the eShop. On my HDD, it's 16GB. NSMB U is listed as 1733MB, on my HDD it's 1659MB. Worth noting is that update data are not included in those filesizes in my HDD, they're parsed out separately in Data Management. I assume the delta is for the installer.

    So Lego City probably isn't 22GB worth of data, it'll be more like 20GB; it looks like the difference between eShop download size and final storage size scales as the files get bigger.

    That said I have no fucking clue what could POSSIBLY take up that much data for that game!


    Posted by 
     on: 03/15/13, 02:43:05
    I'm a little surprised Assassin's Creed III is such a large file as well. Either way, 20gb for Lego seems a little ridiculous.


    Posted by 
     on: 03/15/13, 04:25:15
    @Kal-El814

    I noticed the difference in download size versus storage size for Balloon Fight and F-Zero. The download size is around 35MB for each, but the actual game is a lot smaller.


    Posted by 
     on: 03/15/13, 04:45:27
    nate38 said:
    Getting in rhythm with the music actually HELPS in HarmoKnight, instead of Runner's obstacles-on-the-beat crap that punishes you for getting musical with your platforming.

    I'm confused, why wouldn't pressing the buttons on the beats (to avoid obstacles) be getting in rhythm with the music?


    Posted by 
     on: 03/15/13, 04:51:02
    Zero said:
    I'm confused, why wouldn't pressing the buttons on the beats (to avoid obstacles) be getting in rhythm with the music?
    That would be getting in rhythm with the music...but that's not how Runner works. In Runner, if you press the button on the beat, you're doing it too late because Commander Video meets the obstacle at the beat. You have to hit the button BEFORE the beat in Runner in order to jump over and slide under things.

    In HarmoKnight the obstacles are delayed just past the beat, meaning when you jump or attack on the beat, you'll avoid/attack the oncoming obstacle instead of colliding with it.


    Posted by 
     on: 03/15/13, 05:45:16
    @nate38 I'm not sure if that is totally accurate. Either way it feels a ton like playing an instrument to me, but then again many instruments have some kind of inherent delay, so I dunno.


    Posted by 
     on: 03/15/13, 05:57:08
    @Zero It's the only "rhythm" game that this happens to me. If I know the song, I can play Rock Band and Rhythm Heaven and HarmoKnight with my eyes closed as if I'm playing an instrument. Only in Runner do I have to keep my eyes peeled. Hell, I do better in Runner when I turn the sound off so I don't get caught up in the rhythm. I rediscovered the phenomenon the other day when I tried the Runner2 demo on PSN.

    It's especially disappointing because the jump and duck obstacles are pre-rhythm while the springboards and ball-blocks are beat-precise. So for some things it helps to get in rhythm, but for others it hurts! Just can't stand it.


    Posted by 
     on: 03/15/13, 06:35:22
    @GameDadGrant

    Why do you have such a strong hate for the Wii U? Given the fact you're so into portables, you should love it because it's both a portable (for around the house) and a home console.


    Posted by 
     on: 03/15/13, 15:04:24
    Damn I still haven't gotten Etrian Odyssey IV yet...

    I mean MH3U is a given for me though. Punch Out!! I'll likely grab too while it's at that price. And I'm curious about this, "HarmoKnight". Will try the demo.


    Posted by 
     on: 03/15/13, 18:44:12
    @nate38
    Ahh glad I'm not the only one who thought of Rhythm Thief during that boss fight. Awesome little game, based on that demo. I don't like it more or less than Runner2, they are different in significant ways, enough to merit a purchase of both.


    Posted by 
     on: 03/15/13, 18:50:15
    @ludist210

    LOL, no hate. Just messing around.

    Took me all night to come up with that Wii "Eww" joke. I thought it was hilarious, but my wife just rolled her eyes.


    Posted by 
     on: 03/15/13, 21:30:04
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