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3DS eShop version of Gunman Clive now officially the best selling version
News reported by 
February 19, 2013, 01:09:41
That's right, it has now outsold the Android version, and was previously reported to have outsold the iOS version. This makes the 3DS version the best selling of the 3. From the Twitter of the creator himself:

The 3DS version of Gunman Clive has now outsold the Android version

He also provided this sexy chart on Neogaf:

There could be a variety of reasons for this. An obvious one would be that the game was originally built for and really excels with a digital pad and buttons. It also managed to get featured on the 3DS eShop, while it may have gotten lost in the shuffle of the smartphones. Whatever the case, we can assume that, doomed to ultimately lose out to smartphones or not, there is still a market for some games to perform best on the eShop.

Keep in mind that this game debuted on the eShop at $2, the same price as the smartphone versions. This is probably a very important factor.

Source: Bertil Hörberg's Twitter

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Posted: 02/19/13, 01:09:41  - Edited by 
 on: 02/19/13, 01:12:18    
Why not sign up for a (free) account and create your own content?
Definitive version. Good game, well deserved.

Posted by 
 on: 02/19/13, 01:11:48
Wait, I thought smart phones were supposed to kill dedicated handheld systems? The industry analysts lied to me!

Posted by 
 on: 02/19/13, 06:01:31
@GameDadGrant Well to be fair, the handheld versions of Angry Birds haven't sold anywhere near the same as the smartphone versions, heh. I think it just comes down to certain games will perform better on certain platforms. This game is essentially a Mega Man game. And it needs a digital pad and buttons. I never played the other versions, but I can't imagine it works too well on those platforms.

Posted by 
 on: 02/19/13, 06:05:56
While I'm glad this game has stood out on the eShop, I do wish it stood out a little less, haha. We should be getting games like Mutant Mudds and Gunman Clive every other week! And the weeks we don't get them, we should be getting Game Boy games.

Posted by 
 on: 02/19/13, 06:17:31
Wish there was a version with a labeled Y axis.

Posted by 
 on: 02/19/13, 06:21:08
@Kal-El814 2 copies to 5 copies to 6 copies. That's it.

Posted by 
 on: 02/19/13, 06:24:41
That's awesome. Would like to see more mobile games come to 3DS. Tactile controls + 3-D + same cheap price = Win.

Posted by 
 on: 02/19/13, 20:57:50
@deathly_hallows I vaguely remember some comment awhile back from Bertil that suggested that he thought it was worth more and wanted to charge more, but that $2 was basically the only reasonable selling point on smartphones and he didn't want to lose price parity on the 3DS. Which is interesting because a lot of developers move to the eShop and jack up the price.

I wonder how he feels about the $2 price now?

To be honest, not to negate all of the hard work that he put into it, but considering it is about an hour long versus say... the 15 hours that I just spent on Fluidity: Spin Cycle, $2 seems about right.

Posted by 
 on: 02/19/13, 21:02:37  - Edited by 
 on: 02/19/13, 21:03:39
Well based on it becoming the best-selling version I'd assume he feels pretty good. For better of for worse gamers don't respond well to price hikes when games move platforms. Remember Orcs & Elves on the DS? That's a great game but nobody bought it because it cost $30 when it was like $6 or $7 on cellphone, and id/EA ending up taking a bath on it and Carmack vowed to never support a Nintendo handheld again.

Posted by 
 on: 02/19/13, 21:06:57  - Edited by 
 on: 02/19/13, 21:07:38

Also to be fair, Angry Birds came out back in 2009, and the 3DS RETAIL-ONLY trilogy is several times more expensive than the App Store version(s). Even if you bought each game individually.

I wonder what would happen if the Angry Birds games were available on the eShop, for $2 a pop?

deathly_hallows said:
Carmack vowed to never support a Nintendo handheld again.

Did he really say that?!?

Posted by 
 on: 02/19/13, 21:12:09  - Edited by 
 on: 02/19/13, 21:13:10
Is that a big loss? RAGE on iPhone was shit.

Posted by 
 on: 02/19/13, 21:14:21

I recall Cut the Rope was in the Top 10 for eShop sales, ahead of lots of Nintendo stuff, so it's definitely possible for mainstream iOS stuff to do well on the eShop.

Posted by 
 on: 02/19/13, 21:14:47

*shrugs* I personally don't care that much, but I would think a DS or 3DS version of a Quake or DOOM game would make certain kinds of gamers happy. Maybe? Or are those games so "old hat" now, no one cares anymore?

I'm really out-of-touch when it comes to today's gamer's tastes in the FPS genre.


Agreed. I'm still confused why Angry Birds Trilogy is retail-only. Any ideas?

Posted by 
 on: 02/19/13, 21:19:15
Guillaume said:
Is that a big loss? RAGE on iPhone was shit.
I think it is, I love id games. I'd kill for Orcs & Elves 3 on the 3DS, or Castle Wolfenstein (my 2010 GOTY, fuck everyone that game was great!)

PS: Angry Birds Star Wars is awesome.

Yeah, he was pissed about it flopping, saying that only Nintendo games sell on Nintendo platforms, conveniently ignoring that they were charging $30 for a game heavily associated with cellphones and known to cost sub $10.

Posted by 
 on: 02/19/13, 21:38:10  - Edited by 
 on: 02/19/13, 21:40:56

Posted by 
 on: 02/19/13, 21:47:12

That's disappointing. Carmack didn't seem like a bad guy, but saying that is just DUMB.

Posted by 
 on: 02/19/13, 22:19:31
Good for him! Hope this gets more indies on the platform. I was waiting for a lull, but I picked up his game to celebrate. Let's see how long it stays wrapped on my home screen...

Haha, that might get him in trouble, though.

DOOM GBA was alright.

Posted by 
 on: 02/21/13, 05:21:11
My household is responsible for 3 of those downloads. Easily worth the money.

Posted by 
 on: 02/21/13, 06:29:39
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