UBISOFT®'S RAYMAN LEGENDS NOW COMING TO XBOX 360® AND PLAYSTATION 3®
London, UK - February 7th, 2013 - Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii UTM system from Nintendo, will also be released on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. All versions will now hit shelves in early September 2013.
The Microsoft Xbox 360® and Sony PlayStation® 3 versions of Rayman Legends are being developed by Ubisoft Montpellier, the same team behind the Nintendo Wii UTM game. Rayman Legends has been praised for its stunning visuals and innovative gameplay by media around the world and labeled as one of the most anticipated platformers of 2013.
"We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system", says Geoffroy Sardin, EMEA Chief Marketing & Sales Officer. "We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game."
Rayman Legends retains the fantasy appeal of its predecessor while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack. The award-winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman's graphics to the next level.
For more information on Rayman Legends, please visit: www.raymanlegends.com
I'm annoyed with some saying it's ok to be mad about the delay but not the fact it's going multiplatform, like that would make you a fanboy. No, that's the real reason why it sucks. When Twilight Princess was delayed for months to coincide with the Wii's launch there wasn't much outcry.
@Renjaku Yeah but it's sort of the one two punch. I think most people would have been ok with it if it were like "this game is coming to PS3 / 360 in September, and Wii U... in just a few weeks!" Better yet, release the Wii U game, let it sell, and THEN announce the other versions.
I agree though that without the multiconsole announcement the outcry wouldn't be the same. It's really the combo of both that stings, I think we could have accepted one or the other.
I actually kind of thought it might stay exclusive. I mean, why make it exclusive to begin with when the last game was multiconsole? I assumed that the Wii version sold ok and the others didn't or something weird like that, so they said F it, let's just forget the others and see what a Wii U launch game can do. And then maybe the others would come eventually, if they got around to it, but probably not, since no one expects to sell 2D retail platformers on those systems.
Hmm. Ok so maybe I still thought it might go multiconsole, but like 50 / 50.
I completely understand you but you have to understand one thing. This is not a decision taken by the development team, this comes from really really high up, so please don't pick on the game.
If you're pissed, imagine how we feel. Think on the situation, we've been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc...) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn't finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it.
For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.
Even then I'm firm in what I said back in the day, Rayman Legends is an excellent game and will still be, and the team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that shitty.
If he really said this, I say... good for him? But isn't it kind of risky to say this about the "men in ties" who are ultimately responsible for your paycheck? Hmm.
Unlike Rich from IGN, Xavier thinks this is the wrong choice...
you prolly didn't notice but I did edit it in after your post after mine previous page...but it was a different source. I'm thinking all of these web sites outing him will get him fired. He might have made these comments thinking it wouldn't come out who he actually is.
This whole thing is just fucking embarrassing for everyone. It really does stain the game a bit for me. How fucking dare they pull this bullshit.
And reading this thread I am fucking STUNNED to learn this game IS FINISHED and is being delayed to accommodate fucking ingrates who prob won't buy the shit anyway.
And Ludist made a great point: NO games were delayed to coincide with Wii U's release, but it's all cool when the shoe is on the other foot.
This move is fucking sickening and honestly, seriously, pisses me off. Why do people feel the need to treat Nintendo with such fucking blatant disrespect? Makes the idea of an anti Nintendo conspiracy much easier to swallow.
This move is clearly playing favorites. They would never do this just for Nintendo. Ever.
The only move that's as bullshit as this one is EA's Mass Effect fucking backstab.
Seriously though, this may be the beginning of a cancerous trend for the WiiU. Slow death, if you will.[/quote]
I don't necessarily agree with that statement. Too much money lining Nintendo's pockets, and maybe THEY will see how much this pisses off their loyal fanbase. This could just be the start of...something. I don't know, but this is a pretty big deal. In the video game realm, anyway. No matter what happens, the Wii U isn't going anywhere, and neither is Nintendo.
I don't agree with that either. This third party BS has been going on long enough that the only time it phases me is when stuff like this goes down. Meaning it looks good for a while, and then shit hits the fan. Either way, if Nintendo has proven anything in the past, it's that they can survive this nonsense. Plus, in that last Nintendo Direct, they were hyping up crossover games and partnerships, which, IMO, could become the WiiU's saving grace. Unique partnerships alongside Nintendo published games would make for an awesome system. I think, or at least hope, that this Rayman debacle is just a small blemish on the overall picture. This stuff sucks, but it's not going to kill the system...
Wait, another thought just came into my head here...sure, GTA V isn't the target audience. You know what is? Skylanders and Disney Infinity. And those will already have been out (or will just be launching).
The only move that's as bullshit as this one is EA's Mass Effect fucking backstab.
How about the announcement of the Metal Gear HD collection right after the 3DS port of Snake Eater?
Oh, and the announcement of RE4 PS2 (with extra stuff) just BEFORE the GCN version came out?
@TheOldManFromZelda Even if Western support remains as shitty as it is now, I'd like to hope for great Japanese support. But things aren't so hot over there, either, even though the design of the system seems like a really good fit for the region. I guess my statement that Monster Hunter alone will be enough is going to be tested. It looks like Nintendo might be on their own this gen. Even moreso.
It'll be interesting to see what happens if the gaming public rejects the potentially expensive, probably DRM-heavy consoles from MS and Sony. And could that DRM feature be related to the third-party snub re: Nintendo? Was that the deal?
@Anand The RE4 example is a good one, but at least Capcom had the sense not to delay the GC version to release simultaneously with the PS2 version.
Also, yes, I'm starting to think the DRM stuff is playing a role especially to western companies. If they can't do stuff like online passes and on-disc dlc that you have to either pay extra for or preorder to get, I could see them being upset about that since most of them have been abusing the heck out of those practices for the last 5 years.
Nintendo will be fine. They did okay with the Nintendo 64 and survived the GameCube era, so I don't doubt Mr. Iwata and the heads at NCL (and NoA) will figure out how to help the Wii U grow. It's got a lot of potential. Indie developers will prove that.