The gist of it is that Nintendo is merging its 130 console employees and 150 handheld ones into a cohesive unit (presumably for 3DS/Wii U connectivity?). I'm not sure what this'll mean for the quality of their games, but I'm thinking it'll probably be good to have more input from everyone.
I'm not clear on what this will do, but hopefully it means interesting 3DS/Wii U connectivity ideas. Maybe cross-platform play in the near future? Not sure if the 3DS can handle Wii U software, but the Wii U could easily play 3DS games (albeit in 2D).
...then maybe Stache would play 3DS games! If it gets Stache playing 3DS games, it's totally worth it.
It shouldn't mean anything concerning the "quality of their games", TBun, since these are the hardware divisions.
I think this is great news, and long overdue. It can only mean that future Nintendo consoles and handhelds will play nicer with each other. Yes, increased connectivity. And if it means that in the future, you'll be able to share content (VC games) between your Wii W and your 4DS, then I am ALL for it.
Yeah, I read this as only good: more unified game systems. Imagine if all of our various Nintendo accounts could finally be linked together since the people working on the systems work together, and know how everything works. I also forsee a possible future when handhelds and consoles aren't that different. I imagine something like a laptop (but obviously smaller) which can be played on the go, but then can just be hooked up to a docking station or directly to a TV, separate controller as a peripheral, and there you have a console. I would love this, have been saying it for years. I hate that I can't play my portable games on the TV, and I hate that I can't take my console games with me. It is obvious that the most cutting edge graphics are not what is most important to Nintendo, nor should it be, so why should there be two separate game systems? If they could make something as powerful as a WiiU (or even moreso in the future) with all of the features, and build it in tablet-esque design, like a WiiU gamepad only more elegant and portable-friendly, but also make it dockable... I would be all over that.
I don't think there's rumors, just speculation. And while being far from definitive proof, this news does make it more likely. I don't really think it's going to happen, but I don't think it's a completely crazy idea either, looking at the Japanese video game market these days.
I'd only be down with this tech if it wasn't massively underpowered. Also, I wouldn't want the game library to suffer in any way. Like, would we still get handheld quality games AND console quality games?
@Shadowlink Nintendo putting a giant screen into the controller of their latest console should have been a big clue for people. I was shocked when that was confirmed. It was like GCN/GBA connectivity all over again. Nintendo never lets an idea they like die. They just put it back on the shelf for awhile.
I was clued watching the PSP release and seeing the quality of DS titles. The fact that handheld quality had already reached where consoles were just a generation or 2 prior, it meant the time was fast approaching when you'd get a handheld that could almost hold it's own against a full fledged console. Sure there'd always a bit of a gap, but I figured we'd get to a point where that gap became irrelevant. I'm sure Grant will argue that we're at that point already .
Combine the ever-increasing power of handhelds with Nintendo's already proven penchant for portable/home console connectivity (N64 Transfer Pack, GBA/GCN, DS/Wii), and it wasn't a huge leap to predict a convergence point where you'd simply have one powerful console that could double as both a home console or a handheld. As you said, the WiiU pad is a clear step on that evolutionary path. And this restructuring supports the possibility even more.