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Mario & Luigi: Superstar Saga (Nintendo Game Boy Advance) Review
Review by 
8.96/10 from 33 user ratings
 
Mario is off on another adventure, and this time Luigi is along for the ride too! Mario & Luigi: Superstar Saga is Mario’s first portable RPG, and the first installment in a trilogy of portable action-adventure Mario RPGs spanning the Game Boy Advance and the Nintendo DS. Unlike Super Mario RPG and the Paper Mario series, the player can control both Mario brothers simultaneously in this game. Through the use of hammers, fire, lightning, and the all-powerful jump, Mario and Luigi will travel to a neighboring country to save the day for the umpteenth time.

The story goes as such: It was a sunny day in the Mushroom Kingdom when the Goodwill Ambassador of the Beanbean Kingdom visited Princess Peach. But this ambassador’s visit was hardly filled with goodwill. Pulling a trick from the Joker’s handbook, the ambassador’s aide presented a dangerous jack-in-the-box to the Princess, before revealing their true identities to the now-incapacitated Princess. Now it is up to Mario and Luigi to travel to the Beanbean Kingdom with the cooperation of the Koopa King himself to find the evil Cackletta and her minion Fawful, and bring back Princess Peach’s stolen voice.


The brothers are back again, in RPG form!

The characters you meet include classic characters like Princess Peach and Bowser, cameos from characters who haven’t appeared in games in a while such as Professor E. Gadd and Birdo, as well as brand new characters such as Popple and Prince Peasley. Every character is well-written and there is plenty of interaction to keep things going.

The Mario & Luigi series is a one-of-a-kind. Saga sets the stage with fluid controls for controlling the Mario brothers simultaneously. The brothers walk single-file on the overworld. Whichever brother is in the front performs actions such as jumping or hammering with the ‘A’ button. The brother in the back performs actions with the B button. The shoulder buttons can be used to switch between actions. The controls feel very natural. However, there is one flaw with this control scheme. You see, in order to switch the order of the brothers, a simple tap of the SELECT button is all you will need. However, during certain scenarios, you may find yourself pressing SELECT a lot. While climbing HooHoo Mountain, you will be needing to use Luigi’s High Jump and Mario’s Spin Jump . . . a lot. And later on, you will be pressing SELECT, L and R a lot, as you switch the order of the brothers and switch the actions of the brothers. So, the button pressing can become quite tedious. However, the controls can feel natural during the times you aren’t climbing mountains and traversing other strenuous landscapes.

Combat is clearly a turn-based format. But unlike most RPGs, this combat system is more skill-focused than luck-focused. Where in most RPGs like Pokemon or Final Fantasy, you can defend yourself from enemy attacks, but you still take damage, and usually use up your turn in defense. But in Superstar Saga, you can defend yourself from taking damage at all, and even counter most attacks. It all depends on skill and timing. Also, the concept of striking first, or getting a “preemptive strike,” isn’t luck-based either. You can actually attack your enemies before the battle begins on the overworld using skill. This adds a level of strategy that is usually replaced with luck in other RPGs. Even attacking requires more skill than just selecting a move. Action commands make good timing, albeit easily achievable timing, a requirement for defeating enemies. By the end of the game, the brothers will be using jumps, hammers, fire, lightning, and a variety of combo-style attacks called “Bros. Moves” to defeat everyone from the lowliest Goomba to the evil Cackletta.


That is one scary foe!

This brings us to the level-up system. When a character levels up, all the stats go up, just like most RPGs. But then there’s the bonus wheel. During each level up, after all the stats go up, friendly Lakitu shows up with a roulette wheel. With this wheel, you can add a bonus number to whatever stat you see fit. With this, you can strategically build up certain stats individually for each brother.

Overall, this game is a true winner. The story of Mario & Luigi reaches new depths while implementing a truly unique gameplay system that will have you begging for more. Even a gamer who does not like traditional turn-based combat may find this to be very enjoyable. And like I said, this is the first in a trilogy of games. In other words, this is just the beginning of something great!

If you are the kind of person who needs a grade, I would give this game a B+. The story is hilarious, and it is home to a few surprising twists. The gameplay is solid with a natural flow. However, there is the issue of tedious switching around brothers. This problem was fixed and improved upon in the sequels, but as for this game, it does present a problem. The combat system is a very solid one. It is a turn-based system, but it gives the player more control of the outcome. Mario & Luigi: Superstar Saga does not disappoint, and will leave you happy that there are sequels to play when the game is over.


You got the hammers!

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 Great  8.9 / 10
01/08/13, 07:55   Edited:  02/26/13, 22:34
 
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@Mr_Mustache Stache, if you at all love Mario games, you should figure out a way to play this. Super charming, and I think the comedy works way better than the Paper Mario games. Do you have a Gameboy Player?

@TriforceBun I thought PiT was awful. What a disappointment. I plowed through to the end just because I love the series, but man, it was so tedious. I'd say the same thing about Thousand Year Door, to be honest. The first M&L game had such a perfect balance of exploration and progression, platforming and puzzle solving, with great battles and great music. Still haven't played BIS.

I don't think I'm alone on this (maybe in the minority), but I think Superstar Saga SMOKES the Paper Mario games. To the point where it's not even a contest. Maybe Yoko Shimomura's music clouds my judgement. For those who don't know, she did the music for Super Mario RPG, as well as the M&L games. She ALSO composed music for the following games with amazing soundtracks:

Legend of Mana (from what I've heard)
Street Fighter 2 (some songs I believe)
Kingdom Hearts series
Xenoblade Chronicles (was on the staff, at least)

She is purely awesome. Some amazing stuff in Superstar Saga.

Posted by 
 on: 01/08/13, 18:59
TTYD was awesome! Much better than the first PM game!

I think I prefer the M&L games too, though the PM games are pretty good as well.

Posted by 
 on: 01/08/13, 19:09
@Zero I think I'm in the minority there, but I thought that game was super tedious at times, the humor didn't land for me, and the story went absolutely nowhere. That isn't to say I play Mario RPGs specifically for story, but I think it's all part of the equation. I just felt like nothing really happened in the game until the end.

I'm also not really a fan of the paper mechanics. It was a cute idea in the first game, but I never saw a need to continue it.

Posted by 
 on: 01/08/13, 19:27
@PogueSquadron

I was with you with the paper mechanics until the 3DS game came around. It's much better executed (and pokes a lot of fun at itself) in Sticker Star.

Posted by 
 on: 01/08/13, 21:08
@PogueSquadron

Haha, NO I don't have a GameBoy Player!

Posted by 
 on: 01/09/13, 02:50
@Mr_Mustache

Get one!

If you can spend time and money hunting for old SNES/NES games, you can do the same for a Gameboy player and awesome GBA games...

It solves all your issues.

Posted by 
 on: 01/09/13, 05:49
@Mr_Mustache It could be a great investment for you. You could finally experience some awesome games you missed out on.

Posted by 
 on: 01/09/13, 06:09
It's been such a long time since I last played a game in the M & L series, but reading this review makes realize how unique the first game was compared to the other Mario RPGs and how good it felt to play. It's such a cool idea to control both bros simultaneously, and the game has so much action on top of that.

Plus, the humor is wonderful! The animation of the bros dancing and the Mario and Luigi voice gibberish (I think it started in this game...). And it introduced Fawful! Enough said.

@Mr_Mustache

I highly recommend it! Think of the Game Boy Player as the SNES 2, if you will. So many good Nintendo games in the Game Boy Advance library.

Posted by 
 on: 01/15/13, 00:56
decided to start playing this again on Wii U. I am kind of getting fed up with some of the AAA game nonsense on PS4 and I am deciding to fall back on my Wii U for my feel good games and general good times. The first time i ever played this game was 12 years ago. Looking forward to getting into it again.

I really dislike how much hp the bosses have though =P

Even after I figure out the mechanic to a boss fight it takes me fifteen minutes to kill the boss... Endless repetition of strategy...

Posted by 
 on: 04/08/15, 01:09
What an awesome game. Enough said.

@Scrawnton Interesting. I've never felt the bosses had too much HP. In fact, as the game goes on I felt like most of them should have had more. Bros. attacks in particular feel very powerful. Then again, if you never choose power as your level up bonus, you'll do a great deal less damage.

Posted by 
 on: 04/08/15, 01:35
I've been messing around and leveling up Stache the whole time. Maybe that's my issue...

Posted by 
 on: 04/08/15, 01:41
@Scrawnton Ah, you want cheaper shop prices? I think Stache also affects the chance of criticals too, but yeah, get some power if battles are talking a while.

Besides, you'll get smaller numbers if you choose the same bonus over and over. It's best to mix it up.

Posted by 
 on: 04/08/15, 01:43
@Scrawnton My second playthrough I leveled up Mario "normally" and Luigi as much Stache as possible and man, it got hilarious later. He was getting critical hits like ALL THE TIME. But it took a very long time to get to that point.

Posted by 
 on: 04/08/15, 02:43
@Zero hmmm. I had only gotten to the queen boss fight. I may start over then.

Posted by 
 on: 04/08/15, 02:48
Picked this up as my "prize" for Gold. Seems like it's highly praised, and I'd like a nice relaxing RPG to start.

Posted by 
 on: 04/17/15, 01:22
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