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Wii U Launch Review Roundup (latest: GameSpot full ZombiU)
News reported by 
(Editor)
November 15, 2012, 20:26
 
NDAs are being lifted, sites are being refreshed, and the world watches in wonder as the verdicts roll in with Nintendo's newest home console. Keep an eye on this thread for the latest reviews hitting the internet!

Mass Effect 3

Joystiq
Shack News

New Super Mario Bros. U

1UP
Destructoid
DigitalSpy
EGM
GameXplain (video review)
GamesRadar
GoNintendo
IGN
Joystiq
Kotaku
MTV
Polygon
VentureBeat
VideoGamer

Ninja Gaiden 3: Razor's Edge

Destructoid
Digital Trends
GamesRadar
IGN

Nintendo Land

1UP
Destructoid
DigitalSpy
Edge
Game Informer
GamesRadar
GameXplain (video review)
GoNintendo
Kotaku
IGN
Joystiq
VentureBeat

Scribblenauts Unlimited

1UP
IGN

SiNG Party

1UP
GamesRadar
Joystiq

ZombiU

GameSpot
GameSpot video review
Nintendo World Report - 9

**The following scores are from Official Nintendo Magazine, according to a subscriber at NeoGAF.**


NSMBU (WiiU) - 86

TTT2: WiiU Edition (WiiU) - 88

FIFA 13 (WiiU) - 80

ZombiU (WiiU) - 92

Epic Mickey: The Power of 2 (Wii) - 80

Nintendoland (WiiU) - 90

With ZombiU, they love the fact that it is truly a survival horror game, and a legitimately scary one as well. The attention to detail is apparently fantastic as well, they use the example of the ingame depiction of London Underground stations, featuring status boards, announcements, turnstyles, the round help buttons, etc. They also see the gamepad as being used excellently, for example as a scanner, inventory, controlling security cameras, etc. They have a few minor issues and glitches with the gameplay, but nothing too major. They also wished it had online play and Miiverse functionality. Overall, they claim that it is 'the game you'll be switching on to illustrate why the WiiU is so great'.

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11/15/12, 20:26   Edited:  11/21/12, 06:11
 
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@Hinph

I pre-ordered and am a little scared now. To be fair though, the multiplier on Red Steel was so bad my friends and I had a lot of fun with it. We had our own rules and the stun in the back thingy was so annoying!

Posted by 
 on: 11/16/12, 01:34
@Hinph

I think it's easier to see that ZombiU is better than Red Steel in comparison. I don't think any of us will be as disappointed with ZombiU as we were Red Steel.

Red Steel misused the new gameplay mechanics in a nearly game-breaking manner.
ZombiU is more or less FPS controls and the touch screen stuff is not the core gameplay.

Red Steel had no valuable multiplayer mode because the core gameplay was so fucked up.
ZombiU has clearly innovative control at least in that King of Zombies mode.

ZombiU... Developers remember the Red Steel debacle
Red Steel... Developers had not yet created the Red Steel debacle

So while sure, it's speculation till people actually play it, I think going into it, having hindsight and forethought, this seems to be a safer bet and I'm sure it'll be a way more competent game than Red Steel. I highly doubt, for myself, that I'll be disappointed with it in anything remotely resembling my dismay for Red Steel.

We'll know soon! I'll give first impressions on Sunday if I get the chance.

Posted by 
 on: 11/16/12, 02:13
I generally detest spreading idiotic articles, but this one is just too unbelievable, haha.

Why America's most popular gaming genre likely won't work on Nintendo's new console

I like pretty much every single commenter is all "lol, wat?".

Posted by 
 on: 11/16/12, 02:15
@Guillaume

It's analog triggers or I'm out!

Posted by 
 on: 11/16/12, 02:30
This is turning out to be the best launch ever for a console. if ZombiU turns out to be a solid game, we'll have three must have titles to buy on day one (NintendoLand, New Super Mario Bros. U, ZombiU), as well as a number of solid ports (Assassin's Creed III, Mass Effect 3, Batman: Arkham City, etc.). I'm soooo excited for this system. I just hope we get GameCube VC games on the eShop at some point in the near future.

Posted by 
 on: 11/16/12, 02:44
@Guillaume
Don't wanna read that trash. Summary please?

Posted by 
 on: 11/16/12, 02:45
Really hyped to play NSMBU on Sunday, even moreso after reading some of the reviews. Pre-ordered ZombiU as well...hoping for the best.

Posted by 
 on: 11/16/12, 02:46
@carlosrox

High on Life said:
Dual analog triggers on the rear offer a meager, albeit meaningful, level of precision; pressure sensitivity helps to circumvent the lacking hyper-precision of a mouse/keyboard, offering one trigger to pull up a gun's sights, while the other is used to fire rounds. The importance of those analog triggers cannot be understated, in everything from the annual Call of Duty game to one-off entries like Bulletstorm -- pressure-sensitive triggers really matter when it comes to this genre. Sony and Microsoft clearly understand that, making the rear analog triggers all the more effective with the DualShock 3 and Xbox 360 gamepad.

Nintendo, however, will remain out of the game with the Wii U (at least for now) -- the Wii U tablet controller and the Wii U Pro Controller both feature digital rear triggers. Rather than pressure-sensitive ones with gradation, they're essentially buttons. In the context of Nintendo's biggest first-party games -- Mario, Zelda, etc. -- this likely won't matter. If anything, my time with the Wii U's controllers has been overwhelmingly positive. But when Call of Duty: Black Ops 2 arrives next week, I'll have a chance to test my theory with a modern console shooter: the Wii U controllers are going to keep first-person shooters from gaining any traction on Nintendo's new system.


Posted by 
 on: 11/16/12, 02:48
Haven't really been following much on the Wii U, but the IGN review of NSMBU kind of just sold me on it. Comparing it to Super Mario World and all.

Not sure what else I'll get. Nintendo Land seems to be turning out interesting (hopefully going to get the Deluxe so it'll be "free"). Zombi U I'll likely pick up because I'll be jamming with friends all weekend.

Posted by 
 on: 11/16/12, 02:52
It seems everyone really likes NSMBU but all agree on the SAME things. Too much of the same (overall), visuals, and music.

My question is, if Nintendo knows that these games score very very well AND sell very very well with these few shortcomings, do they even bother changing it up much? Where's the real incentive?

NSMBU is getting pretty much what I expected. Around the 8.5-9.5 mark at most. We all know if this was the same game but with better visuals and music, it'd be getting perfect scores.

ALSO though, on the flipside, I feel people are nicer to Mario than they might be to another game. It almost seems sacrilegious to score Mario games anything under an 8.5 or something of the sort.

And this same story goes for Nintendo Land, though it's a new IP. I mean though that it's scoring in the high 8's and low 9's, but a little more effort would push them over the edge.

Nintendo would just rape this industry if they gave people what they wanted in terms of software. I agree NSMB and NL could use online, for one. Well, I guess one could argue they've been raping this industry (in a good way) in terms of sales for a while now.

Here's to hoping this is the last NSMB game. Good games or not, it's time for a change.

@Guillaume
Thanks. So these guys are just off their rocker right? Don't those kinds of triggers only make a difference in the racing genre? What the hell are they talking about? I've already stated how I feel about the pressure sensitive triggers though. Like, it'd be cool to have them cuz I'm always for more options, but I'm not exactly missing them either. I know few games that ever used them.

Posted by 
 on: 11/16/12, 02:53   Edited:  11/16/12, 02:55
@Guillaume

I don't think I have ever played a shooter that made meaningful use of the analog nature of the shoulder buttons.

Posted by 
 on: 11/16/12, 02:53
@carlosrox

That's true about NSMB, but I'd argue it doesn't really fit for NL. NL seems to have a good bit of effort put into its toy/fabric art style, as well as its Smash Bros-esque high-quality remixes of classic gaming tunes.

Thankfully, as long as the 3D Mario games are Nintendo giving it their all, I'll still be good. Even a "samey" 2D Mario platformer is still worth playing, after all.

Posted by 
 on: 11/16/12, 02:56
@carlosrox

I think a high 8, low 9 is about the most you're going to get for a game like Nintendo Land. For lots of sites, higher scores are usually reserved for larger scale ("epic") games, for better or worse.

Posted by 
 on: 11/16/12, 02:58   Edited:  11/16/12, 02:59
@Jargon
@TriforceBun

Online woulda been worth something.

I really want a true SEQUEL to the 2D Marios. Some people have said that NSMB is meant to be a retread. It's meant to feel absolutely familiar for a reason. Kinda cool, but, something can only feel retro/nostaligic for so long til it's beaten to death.

I'd really like some new mechanics though. Like, kicking the damn shell up in the air. Bring it back!! Reminds me of Castlevania games after Super removing the directional whip attacks. WHY?

Posted by 
 on: 11/16/12, 03:05
@carlosrox

If it's meant to be retro and nostalgic, it should be retro! I'd much rather play a game with the style of the original or SMB3 than the boring, sterile NSMB style.

Yea, also what happened to being able to play soccer with the Koopas in SMW? And can we get rid of those damned Koopas walking on their hind legs?

Posted by 
 on: 11/16/12, 03:07
Only four of those nintendoland reviews have new footage along with them. Gamexplain, Gonintendo, IGN, Kotaku. Of those only two of them shared new footage before the review after they got their copy. Gamexplain and Gonintendo. ...just saiyan.

Posted by 
 on: 11/16/12, 03:39   Edited:  11/16/12, 03:40
@Guillaume This article makes no sense to me. I have never been to that website, but to me, it looks like a tech blog, not a gaming website. It doesn't appear that they cover games very often. So why write an article like this, one which is completely bogus? How were there no editors or anyone to see this and go, "No, it doesn't work like that, you're an idiot"? I mean, it even talks about the popularity of PC shooters, which have no analogue buttons either.

Something isn't right here...

Posted by 
 on: 11/16/12, 04:15
One thing these reviews have confirmed is that the powerup storing in NSMBU is like it is in NSMBW. This alone makes me so much more excited for the game.

Posted by 
 on: 11/16/12, 04:23
YES. I look forward to Sunday with much anticipation.

Posted by 
 on: 11/16/12, 04:24
That EGM Mario review is a joke. The guy obviously never played NSMBWii.

Posted by 
 on: 11/16/12, 14:18
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