A Nintendo community
for the fans, by the fans!
 Go to forum index
Nintendo's 3DS being destroyed by mobile gaming... except not at all
News reported by 
Editor-in-chief
November 01, 2012, 20:33:01
 
At least, Matt Matthews at Gamasutra doesn't seem to think so. And he has lots of fancy charts and graphs using real live "numbers" to back up his view. His interpretation of the data is that Nintendo is basically still doing business as usual the same as the GBA / DS eras, without any hit, although his interpretation also requires considering the DS an anomaly of sorts.

What do you think?

Source: Gamasutra

URL to share this content (right click and copy link)
Posted: 11/01/12, 20:33:01    
 
Why not sign up for a (free) account and create your own content?
 
@Zero

Continuing my edit from above. There seems to be a lot of crossing over. World of Goo, The World Ends With You etc. A lot of these games don't even need buttons, which is a good thing.

And we need to remember perspective. You have your "Cut the Rope" type games that probably don't need to sell that much to make a profit compared to your Marios or Resident Evils.


Posted by 
 on: 11/03/12, 03:43:01
@Zero
I think part of the problem is that your idea of a "phone game" is dated, it's not all Cut the Rope and Angry Birds, there are substantial, meaty games on iOS/Android now. Tell me this wouldn't be awesome on the 3DS:



Posted by 
 on: 11/03/12, 03:46:39  - Edited by 
 on: 11/03/12, 03:47:20
@deathly_hallows My idea of a phone game isn't dated at all, I know what is out there. I also know that I've never heard any serious gamer put any phone game next to the best of handhelds (recently, let's say Super Mario 3D Land, Mario Kart 7, Kid Icarus Uprising, etc.) "It's always like hey, this cell phone RPG is um... pretty good." "Like, The World Ends With You or Radiant Historia good?" "Well not quite, but..."

And yeah, I know TWEWY is on phones now. But you don't see games of this quality and depth built from the ground up on phones. This is the big iOS RPG everyone was hyping up as equal to handheld games awhile back.

I mean really, this is the game you are talking about here, right?

I dunno, I'm not opposed to hearing about cell phone games that stand toe to toe with handheld games, but none of them ever actually seem to live up when put under any real scrutiny. The context here is "what would Nintendo gain by courting the best phone developers" and I really don't think they would gain much of anything that their fanbase would care about.


Posted by 
 on: 11/03/12, 04:16:27  - Edited by 
 on: 11/03/12, 04:23:47
@Zero
Ha I actually have Zenonia on DSiWare, it's not terrible, it's a little clunky but it has lots of depth. I think they're up to like Zenonia 4 or 5 now though, that's a really old game.

Anyway, Galaxy of Fire 2 is awesome, and it indeed has as much depth as many 3DS games, certainly downloadable games and even many retail releases. How do I know? I've played it!

Also, it got a 90 on Metacritic, not that that matters, I know it's a good game from first hand experience and it would be even better on the 3DS with tactile controls, for $10 or $15, heck even $20 it would be a steal.


Posted by 
 on: 11/03/12, 04:50:49
Man, I love talking about 3DS games.

Did I post here about how Sticker Star, Pullmo and Fluidity: Spin Cycle are awesome?


Posted by 
 on: 11/03/12, 05:05:13  - Edited by 
 on: 11/03/12, 05:05:54
@deathly_hallows Yeah but what would it score on the Vita or 3DS when put up against their big games? I'm genuinely curious. I think a lot of cell phone games are reviewed by people who primarily / only play cell phone games, and they have no real context for how games are generally rated, so they hand out high scores like candy. For instance, Metacritic has 76 iOS games averaging 9 or higher while it only has 49 on the Xbox 360. Is... that really accurate? Would anyone who owns both platforms say that it is?

I honestly feel like iOS games are looked at in a bit of a void, like hey, it's $1 and it's for your phone, what do you expect? But once you find reviewers with real context in "video games" and not just "apps for your phone" you start to see a much different picture. A lot of people here, for instance, play iOS games but oddly enough I rarely see anyone gushing over them the way that they do over PC / 360 / PS3 / XBLA / PSN / etc. games. And of course, Nintendo stuff, but that isn't really the point.

App store reviewer that has given out 191 perfect scores. True, they use a 5 point scale, but still... is there any equivalent from actual video game reviewers? How many of these guys play actual video game consoles / handhelds!?


Posted by 
 on: 11/03/12, 05:37:42  - Edited by 
 on: 11/03/12, 05:45:52
@Guillaume

Why do you keep pretending Pullmo is a game?


Posted by 
 on: 11/03/12, 05:45:39
@Jargon

People are familiar with the term "graphics whore". Well, call me a "game design whore". I love well designed games, and putting a rewards system (leveling up, achievements, what have you) on a thing with cute graphics, in most cases, or glorious HD graphics, in Infinity Blade's case, isn't enough to make me think it's something worth putting my time into.


Posted by 
 on: 11/03/12, 05:49:22
@Guillaume

What does that have to do with the fact that no game called Pullmo exists?


Posted by 
 on: 11/03/12, 05:51:53
@Jargon

Oh. Haha, I'm tired.

edit - Where else have I said Pullmo? The podcast?


Posted by 
 on: 11/03/12, 05:53:02  - Edited by 
 on: 11/03/12, 05:54:42
@Guillaume

Haha you kept calling it Pullmo on the podcast too. I kept waiting for someone to correct you.


Posted by 
 on: 11/03/12, 05:54:31
I'm always tired when I do the podcast.


Posted by 
 on: 11/03/12, 05:55:02
@Zero
Well for one thing there are probably 100x more games on iOS than the 360, and I don't know, if you listen to podcast like Weekend Confirmed those guys are always talking about iOS games, and they're industry vets who play games on every system for a living. Jeff Cannata brings up at least one iOS game he's playing almost every show, and his favorite games are massive RPGs like WoW, Diablo 3, and Skyrim... I'm not sure how you got this impression that the gaming world at large has shun iOS and think it's irrelevant or that every game sucks horribly, a lot of "real" gamers playing games on their iPhones and iPads, at least thats the way it seems to me. Personally I got turned on to Galaxy on Fire 2 because my old roommate who is a huge Nintendo fan started playing it on his phone and got addicted, he put 30 hrs. into it. I played it probably half that but it's a really fun game, exploring space, mining and trading, getting in large scale dogfights, it's fun. There's nothing cheap or crappy about it, well... maybe the voice acting sucks, this is true, sounds like it was done by the devs, but even that is kind of charming.


Posted by 
 on: 11/03/12, 06:04:33
@deathly_hallows I never said gamers shun iOS gaming, I said I've never heard any serious gamer seriously suggest that the best iOS games can stand toe to toe with the best games of well... pretty much any other gaming platform. And I don't even mean comparing apples to oranges, I'm talking based on the potential of the platform itself.

It probably says something that even with all of the sites who hand out perfect scores to iOS games, World of Goo is still the highest rated iOS game on Metacritic, and The World Ends With You is the 4th highest on iOS (3rd really, since the top 2 are both World of Goo), while being the 11th highest rated on DS.

Maybe it's unfair to compare games being created to sell at $5? $1? to games being created to sell at $40, but really, this whole discussion came up when someone suggested that Nintendo should court the best dedicated iOS developers and have them make exclusives on the 3DS. And I just don't see the point... what do the "best" iOS developers really have to offer the 3DS that the best 3DS developers aren't already doing, and better? They might be able to pad the eShop line-up a bit more, but I don't think they will be offering content that people with dedicated handhelds will get that excited about, specifically, people with a 3DS. It's hard enough for some of the best 3rd parties in the world to find their place when put against Nintendo's own titles, and iOS developers are not quite Capcom / etc. yet.


Posted by 
 on: 11/03/12, 06:27:04
Here's something to chew on: The "best" games are rarely the ones that sell best or make the most profit. Farmville was a fucking disaster of a "game" and it gained bajillions of dollars. Nintendo courting iOS devs could mean added revenue if nothing else.


Posted by 
 on: 11/03/12, 06:32:07
I guess we would have celebrated games like Carnival Games and Wipeout instead of deriding them.


Posted by 
 on: 11/03/12, 06:41:34
Guillaume said:
I guess we would have celebrated games like Carnival Games and Wipeout instead of deriding them.

Whether you celebrated them or derided them is wholly irrelevant. Sadly, that's how the market works.


Posted by 
 on: 11/03/12, 06:50:02
@Zero
I'm not arguing that one platform is better than the other, a lot of that is based on personal preference anyway. I'm sure there are gamers out there who would argue that iOS is a better gaming platform with a better library than either the 3DS or Vita, that's not my stance but I also don't think it's an invalid one. There are a lot of talented developers creating games for mobile, and each month practically there are more, I mean we just learned that Light Box (the dudes who made Warhawk and Starhawk on PS3) are moving to iOS. Should Nintendo court them to make exclusive content for the eShop? Why not? Warhawk is one of my favorite multiplayer games ever, something like that on the 3DS would be awesome! I definitely think Nintendo should to do something to court Western developers and publishers and to get more quality content on the eShop, I don't care if they're tiny developers or huge mega-corporations like EA, if they make good games seek them out and get them on board!


Posted by 
 on: 11/03/12, 06:54:01
@Xbob42

Well I mostly ignored them completely. I'd like to do the same with a ton of games but nowadays you apparently can't discuss how healthy the 3DS is without people trying to convince you iOS games rock.


Posted by 
 on: 11/03/12, 06:58:14
Guillaume said:
@Xbob42

Well I mostly ignored them completely. I'd like to do the same with a ton of games but nowadays you apparently can't discuss how healthy the 3DS is without people trying to convince you iOS games rock.

Well what the hell do you expect when your thread starts with "HAHA MOBILE GAMING TAKE THAT"?

That's like saying "Man I just wanted to discuss how cool XBLA games are..." with a thread title like "HAHA THOUGHT WIIWARE WAS SUPPOSED TO NOT SUCK GOOO XBLA"


Posted by 
 on: 11/03/12, 07:01:46
Browse    1  2  3  4  5  6