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Wii U will have in game voice chat for some games. Damn.
News reported by 
October 18, 2012, 18:51:41
The Wii U will support in-game voice chat, but you'll be forgiven if you're not sure exactly how that will work. Nintendo hasn't shown an official headset for the WIi U and the Wii U's Pro Controller—the one that looks a lot like an Xbox 360 controller—doesn't even have a port to connect one.

So how does it work?

The new Nintendo console will support in-game voice chat for "select games", a rep for the company tells Kotaku. Among the games supported will be Assassin's Creed III, Call of Duty Black Ops II and Mass Effect 3, all games with significant online multiplayer modes and all which support in-game voice chat on Xbox 360 and PlayStation 3.

The Wii U GamePad—the console's signature twin-stick controller that contains a 6.2-inch screen—contains a microphone and speakers, but that mic does not actually work with the voice chat. Nintendo tells me that users who want to be able to talk to each other can use a licensed stereo headset from Turtle Beach or Mad Catz (Tritton). The headsets plug into the GamePad's headphone jack.

At least one of the aforementioned games, Black Ops II, supports the Pro Controller, but that controller's lack of a jack will require Pro Controller gamers who want voice chat to do something a bit counterintuitive. They'll have to plug their headset into the GamePad, the controller they are otherwise not using, according to a spokesperson for CoD publisher Activision. That rep believes that gamers might be able to use a standard set of headphones that contain a mic (iPhone headphones, for example) with the GamePad, but that's not something I've been able to clarify yet with Nintendo.

From Kotaku

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Posted: 10/18/12, 18:51:41  - Edited by 
 on: 10/18/12, 18:53:14    
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PogueSquadron said:
It only makes sense because Nintendo doesn't want children voice chatting with strangers (nor would I want them to).

But how will I be able to offer them candy in return for climbing into my Mii-driven virtual van?

Posted by 
 on: 10/22/12, 05:34:54  - Edited by 
 on: 10/22/12, 05:38:13
Nintendo needs to stop playing mommy and daddy. Does anyone give a shit any more? Stupid question, people always care.

Posted by 
 on: 10/23/12, 09:56:16

Forget about kids I want that option for me. Online gaming seems to bring out the worst in people. If I don't know you as someone to play games with I don't have shit to say to you. I think virtually 100% of my friends list on XBL is people I met on forums or know in real life.


Pogue wasn't saying that's an acceptable excuse for the way they are handling things, he was saying he hopes some filters exist which they should and not just for kids.

Posted by 
 on: 10/23/12, 13:04:21  - Edited by 
 on: 10/23/12, 13:06:05
@Stephen Yeah, I agree that I want that option - I'm just saying that from Nintendo's perspective, it should be a priority, unless they want to see reports of parents complaining about their kids hearing all kinds of horrible things when they play online.

@carlosrox It's not about Nintendo playing Mommy and Daddy. It's about them providing a safe online experience for the whole family. I have to imagine that a huge reason that parents love Nintendo is that they can feel comfortable knowing that their kids can play games in a wholesome manner. Nintendo is like the Disney of video games - it might not be a good idea, from their perspective, to make things as open as they are on other consoles. Like Stephen said, it's not an excuse for them limiting gamers who want options, but these kinds of filters/options only allow more people to feel safe while playing online.

All I'm really saying is that in absence of a party chat system, I'd like to just have a Voice Settings tab with a list that says "Enable Voice Communication For..." and then a couple boxes that say

a.) All
b.) Friends
c.) Friends and Friends of Friends
d.) None - disable Voice Chat

If we all just tick off "Friends and Friends of Friends," it would essentially be the same thing as party chat on 360, but we just wouldn't be able to talk until we get into a game lobby. And that would be offset a little bit by a messaging system, assuming that it is much more immediate than Swapnote on 3DS.

Posted by 
 on: 10/23/12, 19:02:43

"Safe" online experience? Someone calling you a faggot isn't going to make you unsafe. How many pedophiles are actually meeting people through video games (Mayor Tortimer excluded) and even then, they can't actually do anything to you from afar.

Posted by 
 on: 10/23/12, 19:07:08
@Jargon Maybe safe is the wrong word. How about appropriate? I know that if I had an 8 year old kid who wanted to play Mario Kart online, I don't want people dropping awful profanity and slurs all over the place. I have to imagine that parents probably don't mind their kid playing against people online (heck, look at all of these junior MMOs that are popping up all over the place), but I'm sure they don't want their kid to be called a nigger every 30 seconds. It's awful out there.

Posted by 
 on: 10/24/12, 01:20:56

You can have those options AND party chat though.

I was in a party chat with a couple of my fellow Space Marine players that I'd met online & there was a third friend of theirs in the chat too...but except for the fact that I was hearing a one-sided conversation between the other guys and this third person, I wouldn't have known he was there. He had his chat settings to friends only or something, meaning that even though we were in the same party chat, neither of us could communicate with the other, even though we could both talk to our mutual friends.

Posted by 
 on: 10/24/12, 01:43:16
@Shadowlink Of COURSE I want Party Chat. I've been disappointed with that since the very beginning.

Posted by 
 on: 10/24/12, 02:54:10
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