A Nintendo community
by the fans!
           
  Forum main
 + 
Negative World Podcast 036 - Super Powerwalk Running
Podcast presented by 
(Editor)
August 26, 2012, 07:37
 


Subscribe to MP3 version
Subscribe to M4A version
Direct Download (MP3, right-click and save)
Direct Download (M4A, right-click and save)

Hey guys! It's time for a new installment of the NegativeWorld podcast. This episode, Cryojin, NinSage and DrFinkelstein discuss games they're playing, rumors and news, under and over appreciated Nintendo 64 games, and the essence of the Mario games.

As usual, the theme music comes from Negative World's owner and dictator, Zero. The interlude's musics are taken from New Super Mario Bros. Wii.

Comment on the topics, the podcast, the guests, the host, etc. on Negative World! Or, be go ahead and post them on Facebook or Twitter instead.

You can find an enhanced version of this podcast with chapters and art at Negative World Podcast Enhanced or on iTunes.

Full list of episodes

Enjoy the show!

URL to share (right click and copy)
08/26/12, 07:37   Edited:  08/26/12, 07:37
 
Why not sign up for a (free) account?
 
Woot!! Fantabulousss!! a newer podcatzzzz!!!

Posted by 
 on: 08/26/12, 08:32
Options can totally suck. Like difficulty levels.

Posted by 
 on: 08/26/12, 19:12
Quest 64 was terrible. I remember playing that and beating it. It was so ridiculous.

Posted by 
 on: 08/27/12, 06:31
Will try and give a listen tomorrow on the train I look forward to it.

Posted by 
 on: 08/27/12, 09:58
@TheOldManFromZelda

I never ended up beating it. What made it so terrible?

Posted by 
 on: 08/27/12, 13:26
that was fun! I hadn't listened to the podcast in a while, it's greatly improved. Could I be in one any time soon?

Posted by 
 on: 08/27/12, 15:19
@DrFinkelstein

From what I vaguely remember...

It got VERY repetitive near the end of the game. Plus, I figured out that you only really needed to power up 2 of the 4 magic things, since they ended up doing the most damage. It got to feel more like a chore, and less like a fun time. Everything just wasn't interesting at all.

Posted by 
 on: 08/27/12, 16:08
@GelatinousEncore

How about the next one? Post your availability and interest in the podcast planning thread a few pages back. I wanna record one quicker than the gap we just had so give us youravailability a week or two out. I'll talk with Ninsage and Davoid to figure out capability.

Posted by 
 on: 08/27/12, 19:16
I would like to be on one soon too, I keep missing the thread.

Posted by 
 on: 08/27/12, 20:03
Nice podcast again, gentlemen. Anytime Blast Corps is mentioned you know you're listening to quality! I have to admit, I still find myself confusing the voices now and again, but I'm sure I'll get that down soon. And I, too, kinda like the thought of being on the podcast, but I have nothing interesting to say, probably don't have the proper equipment, and can't think of any free time when I could possibly record one. Thankfully you guys are doing a great job of it. Keep it up and know it's appreciated!

Posted by 
 on: 08/28/12, 06:37   Edited:  08/28/12, 06:38
Enjoyed this podcast, guys. Was always curious about Hybrid Heaven. A bit turned off by that YouTube video of 64-bit man ass, though.

I dig that Wii U box art. You guys is crazy.

Posted by 
 on: 08/28/12, 06:42
Thanks for all the compliments, friends! I'm glad people are enjoying the show! Can't wait to talk to some of you on future episodes! Exclamation!!

@kriswright

To be fair, Stephen and Larry (cryojin) liked the box art. I was the only crazy one. =)

Posted by 
 on: 08/28/12, 10:29   Edited:  08/28/12, 10:29
@NinSage

Sorry. I should have said, "You guy is crazy," then.

It was a bit hard for me to work out who was who, though. Pretty similar cadences to all of your voices. Not that that's a problem - you all have good voices for this sort of thing.

Posted by 
 on: 08/28/12, 21:03   Edited:  08/28/12, 21:05
Early on in the podcast, two comments...

#1. Wasn't Lost in Shadow originally slated as a WiiWare game? My guess is that at whatever point they decided to expand it into a full disk game, they didn't bother to expand the amount of tricks they had, but instead just spread them very, very thin. Hence the repetition. I still want to try it out someday, but I have little patience for overly repetitive games, even if they are high quality. I guess it is too much to hope for that they strip it down to the best stages and rerelease it digitally at some point?

#2. Fink, you better hope that your sister doesn't listen to the podcast!

Posted by 
 on: 08/28/12, 22:04
Good episode! Dr. Fink, it sounds like you had some of the same issues with Epic Mickey that I did (you can check out my review here on NW), especially with that frustratingly unresponsive camera!

During the 'What Do You Fink', when discussing Nintendo Power comics, you guys remembered Nester but couldn't remember the other guy who wore a bowtie. That was Howard:



(Howard Phillips was an actual employee of NOA, acting as a spokesman for Nintendo).

I was excited about Quest 64 when it first released. I thought it looked pretty cool once I actually had a chance to play and see it in action for myself, but there was something 'off' about the way the game played. It's been a long time though.

I remember Hybrid Heaven, and I regret never having played it. The prospect of a deep Konami experience was very alluring, but I think I was turned off by the reviews once the game finally came out.

I played Winback, that was a pretty fun game!

Some N64 games I love that seems to lack appreciation nowadays are

Rocket: Robot on Wheels

An excellent 3D platfomer, it was Sucker Punch's first game (they then went on to do Sly Cooper and the Infamous games). I loved the physics engine and the variety, like one level where you design your own roller coaster then ride it!

Shadow Man

A third person shooter/ adventure with a large world to explore (kind of like a Metroid game) and some creepy, disturbing atmospheres. A game that definitely earns it 'mature' label, and not just because of the violence.

The essence of Mario games is a difficult topic to discuss because it is definitely multifaceted. It's also difficult to explain in words, as some of you probably figured out. One thing I love about the Mario games is the crazy imagination of the worlds and the characters.

Oh, and thanks guys for the birthday wishes!

Posted by 
 on: 08/28/12, 22:54   Edited:  08/28/12, 22:55
Zero said:
Early on in the podcast, two comments...
I guess it is too much to hope for that they strip it down to the best stages and rerelease it digitally at some point?

I would buy that day one. If the repetition really was to justify a retail release then.... bad, Hudsonsoft, bad!!

@roykoopa64

Well done on the Howard! I looked it up during the recording but didn't feel the need to interject. Man, I loved the NP comics. Everyone did!

When NP shuts down they should just start a webcomic. Whaddya say, folks!?

Posted by 
 on: 08/29/12, 00:44
@Zero

lol, why? What did I say that would offend her? I forget...

Posted by 
 on: 08/29/12, 00:47
Nothing offensive per se, just kind of made it clear that you didn't erm... value your gift from her much. And in fact called it mediocre. Which she may already know on some level.

Posted by 
 on: 08/29/12, 01:26
@Zero

Oh that sister, haha. Yeah. When I beat it, I explained that it was a solid game and thanked them again for it. But she'll never in a million years listen to the podcast. So no worries.

Posted by 
 on: 08/29/12, 01:49
I love Oreos! You guys were saying Oreos, right?

@TheOldManFromZelda

*groan of groans* Quest 64 is hambunctious.

Posted by 
 on: 08/29/12, 02:57
  Forum main
 +