Nintendo has announced that NSMB2 will cost £39.99 on the eShop in the UK, this is £5 higher than the RRP and £10 higher than online retailers such as Amazon are charging.
They have also announced that the original version of Freakyforms which sells for £5.40 will not be available on the eShop to purchase from Friday and will be replaced by Freakyforms Deluxe. The download will be available to download for £24.99 while retailers are already selling the game for less than £19.99.
The last retail title being added this week is New Art Academy which will sell for £29.99 on the eShop but is widley available for purchase at retailers for £19.99.
Nintendo must be crazy here, with only storage and bandwidth costs to consider rather than manufacturing, packaging, shipping and storage costs for physical versions they are inflating the costs by a ridiculous amount. Do they honestly expect digital content to sell well at these prices? I can only hope they hold regular sales or drop prices soon otherwise they are setting themselves up for a fall before they even start.
Here is a full list of Downloadable titles available this week in Europe.
3DS eSHOP 3DS CARD SOFTWARE New Super Mario Bros 2 (Nintendo) £39.99 New Art Academy (Nintendo) £29.99 Freakyforms Deluxe (Nintendo) £24.99
DSiWARE The Lost Town: The Jungle (Circle Entertainment) £1.80 / 200 Points Escape The Virus: Shoot Em Up! (Teyon) £1.80 / 200 Points
3DS eSHOP DLC & MISC Videos - The Incredible Barbazan: Up Your Sleeve £1.40 Theatrhythm Final Fantasy DLC - Battle 2 (Final Fantasy IV Battle Music Stage) - Battle Theme (Final Fantasy XI Battle Music Stage) - Esper Battle (Final Fantasy XII Battle Music Stage) - March Of The Dreadnoughts (Final Fantasy XIII Field Music Stage)
Isn't this the same with retail games being sold digitally on consoles in the UK? Maybe not all companies but I recall EA selling their games for a heck of a lot more than the retail version. Maybe there's something we're missing here...?
c'mon. it doesn't cost anything to manufacture reducing a big chunk of overhead. why isn't Nintendo incentivizing this by reducing the cost? it should save off at least 5-10 bucks not increase the cost.
True, true. But I guess what I was trying to say was, what did people expect? For years people have been talking about expanses in the digital realm as if suddenly these huge companies wouldn't care about money or protecting the value of their products.
All it really ever meant was we wouldn't have physical control/ownership over the things we paid for. Not too much else.
I dunno, I don't have a PS3 or Vita and I don't buy retail games on 360 in downloadable form. But on PC, many games start out cheaper than their physical counterparts, quickly get permanent discounts and then often get put on sale for even less.
Also, over the course of my life, I've had many physical games lost or damaged (often due to living with kids). That is something I don't have to worry about with digital games, which to me makes up for the possibility of losing the license at some point. There's two sides to every coin.