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Nintendo Direct - Wii U news from Iwata
News reported by 
(Editor)
June 02, 2012, 23:35
 
I've corrected the time below. Nintendo tweeted it incorrectly, it's 22:00 GMT (which is 11pm in the UK). The US times were correct already. 3pm PT.

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Watch here. Chat here.

Satoru Iwata will present ‪#WiiU‬ news in ‪#NintendoDirect‬ Pre ‪#E3‬, Sunday June 3rd at 22:00 GMT / 24:00 CET

The #NintendoDirect focuses on the concept behind #WiiU. Streaming Sun 6/3 at 3 pm PT/6 pm ET & follow #NintendoDirect on.fb.me/KYtWD2

To learn about the #WiiU games, follow our live tweets on Tuesday 6/5 at 9 am PT/ noon ET. on.fb.me/KYtWD2



The three amigos have landed in Los Angeles.



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06/02/12, 23:35   Edited:  06/04/12, 01:32
 
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@Anand

Yeah, I'm an idiot, it's basically the tablet without the screen.

Posted by 
 on: 06/04/12, 03:06
@Scrawnton
Yeah? I was wondering if I remembered that correctly. That's good, I guess.

Are two of the buttons on the added grips? That would be more ergonomic.

@Koovaps
Yeah, the only things worse are analog buttons. Bleah. I don't mind analog triggers, although they aren't ideal for everything.

@Renjaku
Or, if you were playing one-player, they could use the main screen to throw up nasty, dramatic camera angles of incoming monsters. Or just alternate views, in general. Like drone cameras or spy cameras or a second character's location in Pikmin 3.

@Secret_Tunnel
Yeah, I was mostly thinking co-op (another potential plus: player who has bad vision uses tablet controller and 20/20 player uses TV). When it comes to tablet player vs. 1-4 controller players, asymmetrical is the way to go, probably. A straight-up deathmatch could work, too, but the tablet player might have to... turn around so the TV wasn't in his line-of-sight, or something? Speaking of asymmetry, some kind of Aliens/Marines vs. Invisible Predator scenario would be pretty badass. Or something like a gigantic boss character controlled by the tablet with four players hacking and slashing on the TV? Tablet RTS vs. TV split-screen co-op, Tablet DK vs. TV Marios, Tablet Dungeon Master vs. TV RPGers... I really hope that companies push the shit out of asymmetrical multiplayer. It has such potential. I have absolutely no faith in most 3rd-Parties, though. If they can't port it over to every other console, they won't put a serious effort into it.

Oh, and was anyone else surprised that the first image in that pre-recorded skit was bloody zombie action? (I haven't read through the thread yet, so maybe it has already been brought up.)

Posted by 
 on: 06/04/12, 03:16   Edited:  06/04/12, 03:22
Could the fact that Miiverse will eventually be compatible with 3DS mean that we'll be able to finally send messages with 3DS (of the instant, rather than Swapnote variety)? That would be huge in itself. And since you can draw instead of type, it could basically be the online pictochat I always wanted. Fingers crossed.

I'm actually really psyched from that video. I would have liked to see the possibility of being able to watch your friends play games and chatting with them as you do so. I was expecting OctoG to join him in video form as he played to explain him how to beat the door opening zombie. That would have been nice, or really any multiplayer game utilizing voice chat (even a headset perhaps? there is an audio jack for the tablet right?), but those things definitely seem like more realistic possibilities after that presentation.

Posted by 
 on: 06/04/12, 03:20
Miiverse. The seeds of war have been planted.



We'll get here soon enough.

Posted by 
 on: 06/04/12, 03:20   Edited:  06/04/12, 03:21
I'm thinking about the Animal Crossing possibilities... will they finally deliver Animal Crossing 2 or am I setting myself up for disappointment once again?

Posted by 
 on: 06/04/12, 03:22
@Jargon
Hey, I remember you!

I had similar thoughts about audio/video chat during gameplay. Audio should definitely possible. Video might be, if the game weren't too demanding, but you'd probably just see the bottom of the other person's chin, or something.

@Hinph
They should've just made Animal Crossing the system interface. With a Nintendog running around the village, connected to a live, robotic version utilizing NFC.

Posted by 
 on: 06/04/12, 03:26   Edited:  06/04/12, 03:26
There was a line in gold on the NSMB world screen that read 'cleared in under 100 seconds!' In-game achievement or system-wide?

Posted by 
 on: 06/04/12, 03:34   Edited:  06/04/12, 03:38
@Anand

Maybe that leaked Blockbuster list was actually real?



Posted by 
 on: 06/04/12, 03:40   Edited:  06/04/12, 03:40
@TheBigG753
Heh, I've never seen that, but there's no way that Shield Pose has its own SKU, right?

Posted by 
 on: 06/04/12, 03:41   Edited:  06/04/12, 03:42
@Jargon

This pre-conference seemed like the ideal time to show that you can jump into someone's NSMBU game. And view someone else's game.

Maybe NSMBU does not have online multi for the same reasons (whatever they were) that NSMB Wii didn't, so there was no appropriate way to show both game watching and jump in features using NSMBU. Or the features just don't exist.

Posted by 
 on: 06/04/12, 03:44
Hahaha, no idea. I just remembered during that really cheesy video earlier, "Hey, wasn't there a game listed that was just called 'Zombie'?" Wouldn't surprise me if we see something like Wii Play where there's a budget collection of mini-games, and some of these games are included.

Posted by 
 on: 06/04/12, 03:44
@TheBigG753
Yeah, hopefully, this time, third-parties might actually make full games based on the ideas in the mini-game compilations, rather than just clone them with their own mini-game compilations.

Posted by 
 on: 06/04/12, 03:51
@Anand

Yea, for video I meant more where one player is playing and the other one is in the corner with his tablet pointing at him like they had for the voice part chat. I suppose that would consume a lot of resources though.

Hopefully they'll have at least one game at the presentation that has full blown out online, without friend codes, with voice chat, everything you could want. (The Conduit 3?!?)

Posted by 
 on: 06/04/12, 04:22
@Jargon

Yes on the FPS. No on The Conduit IMO.

TIMESPLITTERS 4!!!!!!!

Posted by 
 on: 06/04/12, 05:04
@DrFinkelstein

I'd like to see Nintendo do some more partnerships this generation, maybe foster the development of some exclusives. Especially with how beloved Goldeneye and Perfect Dark were, and with the GameCube versions of the Timesplitters games being pretty damn good, that'd be a good fit. Certainly better than the game never coming out.

Posted by 
 on: 06/04/12, 05:14
I'm with you on that one, @Koovaps. I do think the Miiverse is a brilliant way to connect gamers & enhance gaming experiences. Can't wait to learn how the dev's will integrate this neat feature.

@Anand, that Classic Controller Pro is soooo damn sexy. I swear, my first born child will be named Classic Controller Pro.

All in all, this short presentation was sweet & did put some coal in my Hype Train. Can't wait! Choo choo!!!


Posted by 
 on: 06/04/12, 05:19
@DrFinkelstein

Haha I was just kidding about Conduit 3. That was supposed to be the game that showed off Wii online done right. And maybe it did, I never played it, but people seemed to not care because they didn't like the game itself.

Posted by 
 on: 06/04/12, 05:24
The Miiverse is what I've been dreaming of. It would be nice to share my experiences with a bunch of you without having to go a separate device. Man, we're getting lazy! You have to admit, it is pretty nifty.

Posted by 
 on: 06/04/12, 05:27


*quivers*

Posted by 
 on: 06/04/12, 05:36   Edited:  06/04/12, 05:36
What is that, @Renjaku?

Posted by 
 on: 06/04/12, 05:40
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