What is the board's thoughts on say, buying Fluidity (or redeeming it through Club Nintendo), then downloading it and playing it on a PC? You could hook the Wiimote up to it and just put the shake onto one of the buttons that the game doesn't use.
My thought is that it really doesn't matter and that seems like a lot of work for a minor thing, it's not something like DKCR that requires precise jumping or anything like that. But obviously some people care.
I absolutely love the game but there's no denying that the controls could have been mapped better. Flicking/waggling/jerking, whatever you want to call it, is still not the best method. At the very least, they should have offered the option to map it to a button.
Majora's Mask, Kirby's Dream Land, and two Dr. Mario games are now up. Good til the end of the month.
Hey, not too shabby.
Majora's Mask - 150 coins (15 coins/dollar) Kirby's Dream Land - 100 coins (25 coins/dollar) Dr. Mario Online Rx - 100 coins (10 coins/dollar) Dr. Mario Express - 150 coins (30 coins/dollar)
Ok, I really don't get their pricing scheme:
Super Mario Kart was 12.5 coins/dollar value Fluidity was 12.5 coins/dollar 3D Classics Xevious was 17 coins/dollar MvsDK Minis March Again was 19 coins/dollar
Wait, now I get it: we're getting gouged on DSiWare/3DS stuff compared to the Wii stuff. I really expected Kirby's Dream Land to be 50 coins or something. Meh. And the price of Dr. Mario Express > Dr. Mario Online Rx makes no sense.