The manual for the 3DS VC version of Radar Mission contains a passage that went unnoticed either because people don't read manuals, no one bought Radar Mission, or both.
Radar Mission is the only game released on the North American 3DS VC so far that has multiplayer, so it is not entirely surprising that this news has not surface yet. But if this omission is generalized for all 3DS VC games, we can expect gamers to start caring a bit more once games like F1-Race, Waverace, or Pokémon, start appearing on the service.
I'm hoping this is fixable through firmware update. As a married grown gamer with little free time more than half of my gaming is co-op. I remember pleading for this weeks before the update. I know nintendo always falls short on shit like this... remember how long it took to save games to sd card on wii?
@stephen08 Sure, but you'll probably be even more annoyed once you have one. Or maybe less? It stops being theoretical and just becomes... real.
The main reason it doesn't bother me is I'm just not in the habit of using handhelds for multiplayer. The main reason it does bother me is a workmate has a 3DS so it would be fun to start playing some multi at lunch or whatever, and I know my brother will get one eventually.
Do I care about saving games? Obviously. But I'm not really discussing the vague notion of "core features" I'm just talking on a personal level. I don't have nostalgia for the multi in any of these games because I barely played handhelds in the past and I pretty much never played handhelds multi before DS. I'm sure to some people it will be a big deal, but to me it's like... whatever. I can't even think of a specific game offhand that this bothers me about... maybe in the future?
Anyway, let's not get overdramatic and talk about Nintendo fucking up "every other" secondary feature. 3DS has a lot of sweet stuff going on.
It also has huge design flaws like the power button being too prominent, and the screen scratching from the system simply being closed. I would say my description holds but then again I don't have a 3DS.
What's the deal with the power button? I've been using my 3DS a lot lately, and I haven't had an issue with it...?
The screen scratches I've heard of too, but I've not experienced this, either. Though to be safe, I've started closing my 3DS very gently lately. Just... better safe than sorry. But yeah, no issues for me on this, either. Am I just lucky, or...?
I've never once hit the power button by accident. But I think it has more to do with it being where something else used to be on the DS Lite or DSi or something? I still have the fattie DS, so I don't have any muscle memory for the others.
I've never thought about that. With the Start button, you kind of have to reach over towards the middle of the system, whereas the Power button is almost a straight shot down from the BAXY buttons. I've never gotten them mixed up, or accidentally powered-down. I don't play too many games that I need the Start button for on a regular basis, though.
Or maybe I'm just some handheld system playing prodigy. Hmm. I like the sound of option 2, so I'm going with that!
Yup! This is one of the reasons I'm glad I hung onto my DSi even after I got the 3DS - when 4 Swords comes out, I'm going to download it on both of my systems, so I can take advantage of the multiplayer stuff. Which... I'm not entirely sure will happen, but hey. At least I'll have the option!
The reason I ask is because I was hoping to be able to play 4 player Four Swords with the bevy of DS's in my house. Otherwise I'll only be able to play 2 player. You'd hope that it would be a doable for a game made for GBA but I guess they might be upgrading it.