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No local multiplayer for 3DS VC games?
News reported by 
(Editor)
June 16, 2011, 08:39
 
The manual for the 3DS VC version of Radar Mission contains a passage that went unnoticed either because people don't read manuals, no one bought Radar Mission, or both.


Radar Mission is the only game released on the North American 3DS VC so far that has multiplayer, so it is not entirely surprising that this news has not surface yet. But if this omission is generalized for all 3DS VC games, we can expect gamers to start caring a bit more once games like F1-Race, Waverace, or Pokémon, start appearing on the service.

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06/16/11, 08:39   Edited:  06/16/11, 08:56
 
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@Zero

I don't have a 3DS but I will definitely be getting one at some point. Am I allowed to be annoyed about this?

Posted by 
 on: 06/17/11, 18:38
I'm hoping this is fixable through firmware update. As a married grown gamer with little free time more than half of my gaming is co-op. I remember pleading for this weeks before the update. I know nintendo always falls short on shit like this... remember how long it took to save games to sd card on wii?

Posted by 
 on: 06/17/11, 18:42
@stephen08 Sure, but you'll probably be even more annoyed once you have one. Or maybe less? It stops being theoretical and just becomes... real.

The main reason it doesn't bother me is I'm just not in the habit of using handhelds for multiplayer. The main reason it does bother me is a workmate has a 3DS so it would be fun to start playing some multi at lunch or whatever, and I know my brother will get one eventually.

Posted by 
 on: 06/17/11, 18:54
@vids

That's Nintedo for you, make a bunch of great games, and a great system to play them on and then fuck up every secondary, and tertiary issue you can think of.

@Zero

You care about saving games right? I mean they could have just as easily left that core feature out of the emulator too.

Posted by 
 on: 06/17/11, 19:00   Edited:  06/17/11, 19:02
Do I care about saving games? Obviously. But I'm not really discussing the vague notion of "core features" I'm just talking on a personal level. I don't have nostalgia for the multi in any of these games because I barely played handhelds in the past and I pretty much never played handhelds multi before DS. I'm sure to some people it will be a big deal, but to me it's like... whatever. I can't even think of a specific game offhand that this bothers me about... maybe in the future?

Anyway, let's not get overdramatic and talk about Nintendo fucking up "every other" secondary feature. 3DS has a lot of sweet stuff going on.

Posted by 
 on: 06/17/11, 19:09   Edited:  06/17/11, 19:10
For now I suppose it's not a huge deal...but with GBA games I would think it would be more of an issue. I think I can count the number of times I've played multiplayer Gameboy on one hand.

Posted by 
 on: 06/17/11, 19:12
@Zero

It also has huge design flaws like the power button being too prominent, and the screen scratching from the system simply being closed. I would say my description holds but then again I don't have a 3DS.

Posted by 
 on: 06/17/11, 19:20
@stephen08 You missed the most obvious one, that the online functionality still sucks. But it has a ton of awesome functionality as well.

Posted by 
 on: 06/17/11, 19:26
@Zero

Yeah I had feared as much, but still don't have any hands on experience to say for sure.

Posted by 
 on: 06/17/11, 19:28
@stephen08

What's the deal with the power button? I've been using my 3DS a lot lately, and I haven't had an issue with it...?

The screen scratches I've heard of too, but I've not experienced this, either. Though to be safe, I've started closing my 3DS very gently lately. Just... better safe than sorry. But yeah, no issues for me on this, either. Am I just lucky, or...?

Posted by 
 on: 06/17/11, 22:45
@GameDadGrant

Apparently the power button is right beside start which can cause accidental shut-offs or something? It's not conveniently placed like the DS Lite.

Posted by 
 on: 06/17/11, 22:46   Edited:  06/17/11, 22:47
I've never once hit the power button by accident. But I think it has more to do with it being where something else used to be on the DS Lite or DSi or something? I still have the fattie DS, so I don't have any muscle memory for the others.

Posted by 
 on: 06/17/11, 23:07
@stephen08

I've never thought about that. With the Start button, you kind of have to reach over towards the middle of the system, whereas the Power button is almost a straight shot down from the BAXY buttons. I've never gotten them mixed up, or accidentally powered-down. I don't play too many games that I need the Start button for on a regular basis, though.

Or maybe I'm just some handheld system playing prodigy. Hmm. I like the sound of option 2, so I'm going with that!

Posted by 
 on: 06/17/11, 23:07
Wait... just to clarify, there is local multi in DSiWare games, right?

Posted by 
 on: 06/17/11, 23:15
@GameDadGrant

Some people had a tough time adjusting to the power button which is placed where the Start button is on the DSi.

@Zero

Yes. And Download play and everything.

Posted by 
 on: 06/17/11, 23:18   Edited:  06/17/11, 23:19
@Zero

Yup! This is one of the reasons I'm glad I hung onto my DSi even after I got the 3DS - when 4 Swords comes out, I'm going to download it on both of my systems, so I can take advantage of the multiplayer stuff. Which... I'm not entirely sure will happen, but hey. At least I'll have the option!

Posted by 
 on: 06/17/11, 23:22
@stephen08

Some people are grasping straws. The power and start buttons have two completely different feels to them. I've never once hit the power button once on accident.

@Zero

Multiplayer is there, though you can't play DSiWare games from the SD card (minor gripe, but not a deal-breaker).

Posted by 
 on: 06/17/11, 23:35
I guess you can't play DSiWare games with one "cart" multiplayer on a DS Lite through local wireless?

Posted by 
 on: 06/18/11, 01:12
@Jargon

Depends on the game. I heard that Pop Island: Paperfield, a cool little Capture the Flag game for $2, can. I could test it out tonight.

I suppose it depends if the game takes advantage of the little extra horsepower the DSi has over the DS, or the cameras.

Posted by 
 on: 06/18/11, 01:18
@Guillaume

The reason I ask is because I was hoping to be able to play 4 player Four Swords with the bevy of DS's in my house. Otherwise I'll only be able to play 2 player. You'd hope that it would be a doable for a game made for GBA but I guess they might be upgrading it.

Posted by 
 on: 06/18/11, 01:24
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