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Ocarina of Time 3DS Releases June 19th
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Editor
April 12, 2011, 20:45:04
 
Well, there's one Sunday I won't be leaving the house. Europe, as usual, gets it the previous Friday, June 17th.

*insert pun about link here*

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Posted: 04/12/11, 20:45:04  - Edited by 
 on: 04/12/11, 20:47:17    
 
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@TriforceBun

Maybe I just have a tin ear. But the subtleties of music appreciation just isn't my thing I guess. Because I honestly don't hear anything wrong with the N64 soundtrack. To me it sounds perfectly fine. Yet all I see is people complain about it. Weird.


Posted by 
 on: 04/14/11, 09:31:54
I guess they could have gone the orchestrated path or tried to improve on it, but... you know, there is a certain charm to Kondo's original N64 music. I don't think this will distract at all.


Posted by 
 on: 04/14/11, 09:40:42
@Hinph

It's my favourite video game soundtrack ever. So epically awesome. This game will put me into a state of pure bliss no matter what.


Posted by 
 on: 04/14/11, 10:43:51
@Shadowlink
Don't get me wrong, the majority of the soundtrack is pretty fantastic but certain tracks are pretty terrible like Hyrule Field. That track's just utter shit, I'd rather not hear it at all.


Posted by 
 on: 04/14/11, 11:26:57
GoNintendo has some pretty good impressions as well. Apparently Nintendo does have some more goodies packed away in the game besides Master Quest.

@carlosrox
Blasphemy! OOT's soundtrack is one of the best ever and I'm glad they're not messing with it. Except for the dumb Fire Temple thing, but oh well on that.


Posted by 
 on: 04/14/11, 14:06:36
If there's one thing that doesn't need to be changed, ever, it's the soundtrack. Easily the best game soundtrack ever.


Posted by 
 on: 04/14/11, 15:18:17
You guys actually like Hyrule field? It's horrid. I hated it even when I was a kid. That's actually pretty much the only track I don't like but...that's one you hear very very often.


Posted by 
 on: 04/14/11, 15:53:20
@carlosrox

I didn't mind it. Sure it's not the best in the game (I reckon the Gerudo Valley theme gets that honour), but it was suitably sweeping & epic enough for me.


Posted by 
 on: 04/14/11, 16:13:10
@-JKR- Canvas Curse and Meteos (the two first "great" games on DS, IMO) released in June? following the November? launch. So 7 months. Which means if we get some awesome games by October we should be on pace. November more likely, just because that's when games tend to launch around that period.

gamewizard65 said:
I am actually surprised at the amount of people who say they are not buying OoT cause they played it before.

Not looking like this and not in 3D. What the hell else are you going to play? Wii motion? spongebob Squigglepants.

Not too interested in rebuying games I've bought before just because they look nicer. What else am I going to play? DS games, probably.


Posted by 
 on: 04/14/11, 16:23:20  - Edited by 
 on: 04/14/11, 16:25:51
@WrathOfSamus777
Yeah, I've never liked the stiff controls of OOT. They didn't feel Nintendo-sharp. I much prefer the feeling of manipulating Link in Twilight Princess. Movement speed, animation smoothness, the ability to roll in a circle... It seems superficial, but that stuff is very important to me.

@Hinph
BUT I wonder if improved controls will affect the game balance and challenge, as in Twin Snakes...

@carlosrox
I feel like changing the music would change the atmosphere, though. Ocarina has a weird, melancholic feel that might be compromised if anything other than the strange N64 sound library were used.


Posted by 
 on: 04/14/11, 17:53:49  - Edited by 
 on: 04/14/11, 17:54:17
The whole "aiming with the gyroscopes being more responsive than with the slide pad" thing I can easily believe. Aiming that way in Face Raiders and Steel Diver is surprisingly accurate and intuitive. Too bad about the whole "can't get away with that in public" thing, though.

And sorry for the abuse of "putting a long phrase in quotes and adding 'thing' at the end" thing.

I'm still not getting this remake, though. I just don't have the history with it that some of you do, and I'd just rather play something entirely new-to-me than remakes of games I've played. That's just the way it is.


Posted by 
 on: 04/14/11, 17:58:43  - Edited by 
 on: 04/14/11, 17:59:46
Guillaume said:
Too bad about the whole "can't get away with that in public" thing, though.

Says who? Playing Face Raiders in public is awesome. You can even add your own meta? mini? game to it. You play in public, people make weird faces when they see you playing, and you try to capture those faces.


Posted by 
 on: 04/14/11, 18:00:27
carlosrox said:
@Shadowlink
Don't get me wrong, the majority of the soundtrack is pretty fantastic but certain tracks are pretty terrible like Hyrule Field. That track's just utter shit, I'd rather not hear it at all.
I've got to disagree here--I think Hyrule Field has a great adventurous feeling and is one of the better "alterations" of the main Zelda theme in the series. While I like the dynamism of it (especially the slower Lake Hylia version...mm, so good), it does get annoying when it keeps resetting to the "enemy encounter" theme whenever you're taking on a Peahat.

I still say that the soundtrack can definitely afford to be remixed. That doesn't mean the compositions would be changed though! I think everyone can agree that OoT has a great soundtrack, but the synth instruments that are attempting to sound orchestral (ex, Hyrule Field, Kokiri Forest, the Market) WOULD sound much better with real instruments. Some of the moodier dungeon themes are fine with synth--that adds to the atmosphere. But I can't help but picture the Market theme with a gypsy-esque arrangement of guitars and tambourines and wonder how much more immersive that could've been.


Posted by 
 on: 04/14/11, 18:05:52
@Guillaume

Yeah, before getting my hands on Face Raiders, I thought that the gyro aiming thing was a completely stupid idea... but it actually works.

I often play handhelds while I'm lying down, so I'm not sure how often I'll use it, but it's a good option.


Posted by 
 on: 04/14/11, 18:46:26
TriforceBun said:
carlosrox said:
@Shadowlink
Don't get me wrong, the majority of the soundtrack is pretty fantastic but certain tracks are pretty terrible like Hyrule Field. That track's just utter shit, I'd rather not hear it at all.
I've got to disagree here--I think Hyrule Field has a great adventurous feeling and is one of the better "alterations" of the main Zelda theme in the series.

Technically it's not even an alteration- the main Zelda theme never even appears in Ocarina of Time.


Posted by 
 on: 04/15/11, 00:36:28
@TriforceBun
Thank you for reminding me. That's the other grating track I can't stand to hear and it's the other track you hear so often, the battle music.

I'm fine with every other track in the game cept those two. They need to be updated. And a lot of Star Fox 64's soundtrack sounds equally bad too. The fake trumpet sound is horrendous.


Posted by 
 on: 04/15/11, 03:22:57  - Edited by 
 on: 04/15/11, 03:24:02
Hinph said:
@Guillaume

Yeah, before getting my hands on Face Raiders, I thought that the gyro aiming thing was a completely stupid idea... but it actually works.

I often play handhelds while I'm SHITTING ON THE TOILET, so I'm not sure how often I'll use it, but it's a good option.
Edited for me. I think its safe to say that I'll try the gyro on the toilet; there's EASILY about 200 or so of swivel while pinching them off.


Posted by 
 on: 04/15/11, 05:09:05
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