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Negative World Podcast Episode 4 - Really Winging It
Podcast presented by 
Editor
March 14, 2011, 06:33:45
 


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Triumphing over busy schedules and general apathy, the Negative World crew brings you the fourth installment of its epic podcasting saga.

Peppy‑le‑Fox asks the all-important question: is backwards compatibility really as important a thing to have as all the whining on the internet when a new console doesn't have it would lead one to believe?

Pandareus scratches his head and wonders what a Nintendo gamer is supposed to go out and buy during this Wii drought. No, he's not looking for something to play, just like many gamers his shelves are crumbling under piles of unplayed games. But for compulsive game acquirers everywhere, this drought situation is untenable!

Mr_Mustache could have talked about a variety of topics, being the multidimensional onion that he is, but it was made clear to him that if he didn't talk about sports games on the Negative World podcast, no one ever would. Stay tuned after the end song for bonus sports talk!

Finally, Paleo_Orca returns for a second appearance to try and figure out what Augmented Reality is good for, beyond virtual pets and shooters. Will he find the answer he is looking for? And did he really just manage to be on a podcast without once mentioning marine life?

As usual, leave your comments on the podcast, its host, its guests and its topics in this very thread! Or, be a weirdo and post them on Facebook or Twitter instead.

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Posted: 03/14/11, 06:33:45  - Edited by 
 on: 12/05/11, 06:33:39    
 
Why not sign up for a (free) account and create your own content?
 
@-Mr_Sportstache-


No, no... I'm afraid from now on your name is Mr_Sportstache.


Posted by 
 on: 03/15/11, 00:17:11  - Edited by 
 on: 03/15/11, 00:18:12
Hell yeah! Mustache sounds exactly like I imagined


Posted by 
 on: 03/15/11, 00:33:32
@GelatinousEncore

I don't know why other people get it wrong. Weird, right?


Posted by 
 on: 03/15/11, 00:38:40
The hell? You guys don't like Life Force?


Posted by 
 on: 03/15/11, 00:49:19
@GelatinousEncore

I KNOW!! WHATS WRONG WITH THEM?!

EDIT- Maybe its a good thing you weren't on yesterday. They wouldn't have been able to play up the "what a freak!" angle with someone agreeing with me, haha!!


Posted by 
 on: 03/15/11, 00:59:40  - Edited by 
 on: 03/15/11, 01:00:16
Mr_Mustache said:
@GelatinousEncore

I KNOW!! WHATS WRONG WITH THEM?!

EDIT- Maybe its a good thing you weren't on yesterday. They wouldn't have been able to play up the "what a freak!" angle with someone agreeing with me, haha!!

Shut up......Freak!

Seriously though, I had no idea that game was a spin-off from the Gradius series.


Posted by 
 on: 03/15/11, 01:03:48
@Peppy-le-Fox

It plays SO much better than ANY game in the Gradius series, you'd be certain it was the other way around.

LifeForce is FLAWLESS.


EDIT- Stage 3 that I made reference to.


One hit deaths, btw. Not sure if that was evident.


Posted by 
 on: 03/15/11, 01:06:05  - Edited by 
 on: 03/15/11, 01:09:59
Ok, so Mustache officially wins the "totally wasn't expecting him to sound like that" award.


Posted by 
 on: 03/15/11, 01:34:03
What was I "supposed" to sound like?

I have no control over what your skewed brains make me sound like in your heads.
Shame on yourselves!


Posted by 
 on: 03/15/11, 02:03:21
I expected you to be angrier and yelling at people more.


Posted by 
 on: 03/15/11, 02:22:05
@Zero

Is that what you wanted?


Posted by 
 on: 03/15/11, 02:30:51
Life Force was great BUT its was too easy. I actually beat it the first time I played it when I was a kid. I remember the boss fights being very memorable.

@Mr_Mustache
I think we all envisioned a NWA Hulk clone that wears a viking helmet 24/7. I'm not at all surprised that it didn't turn out that way. In fact, I'm happy it didn't. I'd be scared.


Posted by 
 on: 03/15/11, 02:53:43
@Mr_Mustache YES.

I also support the Life Force was awesome crowd.


Posted by 
 on: 03/15/11, 03:01:44
@Abdooooo

Thats just my MH guy! --Cripes, you don't have blond hair and a flowing red cloak, do you?? I never even thought about that..

@Zero

Make sure we're on together sometime. I'll definitely yell at you.


Posted by 
 on: 03/15/11, 03:15:34
I've got two ideas for Augmented Reality Games.

First, you have a mat- basically a giant AR card. You then play a Zelda-esque game, where the whole dungeon takes place on the mat, and you have certain real life objects you can use to interact with puzzles in the game.

My other idea came to me because of Marble Hornets. It would be a survival horror game, where you're looking for something that's in your house. You'd catch glimpses of it in the camera. Maybe there would be a part where your game pretends to turn off but you can still here the something. The game would also be recording your house. Eventually it would record enough where it could kind of get an idea of how everything is put together. Every time you quit the game it shows the something standing in a random room in your house. There could even be a section where on the bottom screen you see it walking through your house, looking for you.

Oh man, you could even buy special cards that would keep the thing away from your room. Paranoia could make for great micro-transactions.


Posted by 
 on: 03/15/11, 04:22:22
great pod cast guys.... I enjoyed every topic - even the sports one ;) To join in..I actually enjoy sports..but only reallly play soccer games. I think I'm in some agreement that hockey and especially baseball..or all too sim like for me these days.

I'm not worried about the Wii drought.. I don't have 450 games..but I do have enough games in my backlog to not be bored.

Backwards compatibility is important to me.. I still have some older systems but having the flexibility is a real plus for me now.

AR cards have a lot of possibilities..Lets hope they really make use of it and not have it as a gimick.

S


Posted by 
 on: 03/15/11, 04:42:43
My AR game is for Japan. You go around the subway and take pictures of girls, and then you date those girls in the game and get married to them and stuff. Seems right up their alley, no?

As odd as it sounds, I think it would sell.


Posted by 
 on: 03/15/11, 04:45:03
This is just in reference to Pandareus - I actually preferred playing GBA games on the DS Lite, just because I always thought that the DS Lite had the best backlighting/screen.

I recently picked up a GBA SP (the later model, I guess you call it the Plus?) for a friend who wanted to try Four Swords Adventures. The screen is very bright, but I'd actually say it's too oversaturated, and the ghosting is pretty harsh. Any sprite in motion basically looks darker because of how harsh the ghosting is.

That being said, it's pretty kickass for Four Swords Adventures, and I do feel a little 'future proof' in the fact that I have a backlit means of playing GBA/GBC games.

Regarding the repurchasing of old games on Virtual Console...I think I'm of the opinion that most of the games are too expensive, considering so many of them are 20 years old. At the very least, it'd be nice to see a variable pricing scheme.


Posted by 
 on: 03/15/11, 16:42:26
I was hoping to finish listening to the entire podcast before posting my thoughts but I haven't had a chance.

I'm currently at Mustache's sports topic...

Anyway, a few thoughts:

1) When Panda was talking about Rogue Lights, I was like WTF? So I started searching and figured out it's "roguelike"! I hadn't heard this term before, so I learned something new!

2) When you guys were talking about what to do in the middle of the Wii drought, I was immediately thinking of my response: MASSIVE BACKLOG! And then Stache brought it up quite well, as if he were listening to my very thoughts!
ie I need to spend more time playing my untouched games...

3) And awesome Stache, for the shout-out to Life Force. I played that game like crazy when I was a kid, the 2 player co-op was fun fun fun. I bought it again on VC, of course.

Panda, Peppy, and Paleo hadn't even heard of it? For shame!

4) And I love Backward Compatibility. Use it all the time on my DS Lite (for GBA games) and Wii (for GCN games).

@PogueSquadron

I also favor the DS Lite for my GBA games on the go. Or when I'm looking for a deeper appreciation of a game's aesthetics, I play on the GCN Game Boy Player.


Posted by 
 on: 03/15/11, 19:03:52  - Edited by 
 on: 03/15/11, 19:04:16
How did at least two people get the idea that I had never heard of it? I pointed out the whole side-scolling/vertical scrolling thing!

I just never played it...


Posted by 
 on: 03/15/11, 19:06:39
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