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Nintendo 3DS US launch titles revealed! (games confirmed to be $40)
News reported by 
Editor
February 22, 2011, 17:48:48
 
Source from the link, the list itself is below.

* PilotWings Resort
* Steel Diver
* Super Street Fighter IV 3D Edition
* Nintendogs + Cats, available in three editions: Poodle, Golden Retriever and Bulldog.
* Ridge Racer 3D
* Samurai Warriors: Chronicles
* The Sims 3
* Pro Evolution Soccer 2011 3D
* Super Monkey Ball 3D
* Tom Clancy’s Ghost Recon: Shadow Wars
* Rayman 3D
* Asphalt 3D
* Lego Star Wars III: The Clone Wars
* Bust-a-Move Universe
* Madden NFL 11
* Combat of Giants: Dinosaurs 3D

...as well as Face Raiders and the AR Cards, etc.

So, what do you think?

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Posted: 02/22/11, 17:48:48  - Edited by 
 on: 02/22/11, 22:40:59    
 
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@Pandareus@heliumsky

I think since the 3D makes it look more like a 'toy' world come-to-life, it works. Because you know, toys do that kind of stuff. When I viewed the game in 3D, it did indeed look like you were looking into a magical aquarium of sorts. The sound design didn't bother me at all, and fit right in with the atmosphere of the gameworld.


Posted by 
 on: 02/23/11, 07:43:46  - Edited by 
 on: 02/23/11, 07:44:23
I'm quite excited about Steel Diver, but the repetitive "Fire!" and "MAYDAY!" sound clips are the fly in the ointment for me. I've checked out a lot of videos of the game and it looks really fun outside of that extremely questionable decision.


Posted by 
 on: 02/23/11, 08:11:59
@TriforceBun

You know, a lot of things seem rather silly from an observational point of view, but when actually experiencing it first hand, don't seem silly or bothersome at all, and might even feel intuitive.

It kind of reminds me of when everyone freaked out about the pausing in New Super Mario Bros. Wii when the player gets hit or uses a power-up. When watching videos, it looked like a glaring oversight to most people. But when you actually play the game, few would argue that the pausing was a nuisance, and imo, I believe it's crucial to multi-player co-op.


Posted by 
 on: 02/23/11, 08:28:57  - Edited by 
 on: 02/23/11, 08:30:12
@casper884
Have you been able to play much of Steel Diver? If so, what'd you think? I'd like to try it out myself, but NOA's being strangely hush-hush on pre-launch 3DS kiosks in America.

Right now, that and/or Pilotwings are the ones I'm most leaning towards, followed by Rayman 3D (please don't screw this up, Ubi Soft).

Oh also, Famitsu scores for the JPN launch games:

* nintendogs + cats – 10/9/9/10
* Samurai Warriors: Chronicles – 9/9/8/8
* Super Street Fighter IV 3D – 9/8/8/9
* PES 2011 3D – 8/8/8/8
* Professor Layton and the Mask of Miracle – 8/8/8/8
* Ridge Racer 3D – 8/8/7/9
* Super Monkey Ball 3D – 9/8/8/7
* Combat of Giants: Dinosaurs 3D – 6/6/6/6
* Puzzle Bobble 3D – 6/6/6/6


Posted by 
 on: 02/23/11, 08:32:44
@TriforceBun

Nice! Glad to see Monkey Ball do well. 8 is a fine score for a monkey ball game. it'll never be a 10 like it used to be. I'll definitely pick it up though.


Posted by 
 on: 02/23/11, 08:41:41
@TriforceBun

Sadly, no. I played about five minutes of the game. But from what I've played, I wasn't annoyed by the sound clips at all. They seem more obvious now when I watch videos of the game, but the repetitiveness of it didn't even cross my mind when I was actually playing it.

As for the game itself, I really enjoy the strategic pacing. You really have to think about how you use the controls, and it's a bit of a learning curve to be honest, but it's the kind of game that I can see myself getting really engrossed with. I like the atmosphere, and the real-time semi-realistic controls plus the 3D visuals give the game an immersive feel.

Anyway, I intend to get Pilotwings and Nintendogs + cats on Day 1, and then I'll nab Street Fighter, Super Monkey Ball 3D, Steel Diver, Ridge Racer, Asphalt 3D, and Rayman 3D a couple of weeks later. (basically, I plan to get most of the launch line-up, which is nice and diverse, just like my tastes).

BTW, Rayman 3D is supposed to be a port of the Dreamcast version, which is said to be the definitive version (although I don't know if I agree with that).


Posted by 
 on: 02/23/11, 08:59:28  - Edited by 
 on: 02/23/11, 09:04:16
@casper884
Thanks for the impressions. I like the look of the gameplay, and if it's meaty enough, I can definitely see myself picking it up sometime.

Do we have any Australians here? The AU 3DS launch is pretty terrible. It comes out the latest of the four regions (March 31), the system costs $350, the games cost $70, and the entire lineup on day 1 is as follows:

* Nintendogs + Cats
* Super Street Fighter IV 3D Edition
* Pro Evolution Soccer 3D
* Super Monkey Ball 3D
* Lego Star Wars III: The Clone Wars

Poor guys. :(


Posted by 
 on: 02/23/11, 09:42:26
No problem.

@Aussie launch

Youch, lol.


Posted by 
 on: 02/23/11, 09:48:15
@casper884

You were at a noisy event, though, weren't you? Could you eve hear the audio when you were playing Steel Diver? Heh heh.

I dunno, I think it's a different situation than the NSMBW jumping. Audio can be really, really, really grating to some people. Maybe not all, but to me anyway, repetitive voice samples can really bring down my enjoyment. Link yelling every time he swings a sword is one thing, but the "Fire Fire" is another.

At any rate, Steel Diver doesn't look like a "worth $40 at launch" game to me.


Posted by 
 on: 02/23/11, 15:03:12
@casper884
The N64 version was great, but the DC one was even better. So, yeah, I'll probably be snapping up a copy of Rayman, since that was actually my FAVORITE platformer from that entire generation (sorry, Mario, Banjo, and Donkey Kong)!


Posted by 
 on: 02/23/11, 18:20:13
@panda

I had the wonderful luxury of headphones.

Anyway, I guess everyone's tolerance is different, but first-hand experience is still important when judging factors like these.


Posted by 
 on: 02/23/11, 18:46:59
I'm getting Steel Diver come hell or high water, I've been waiting 6 years for that damn game to get released! Even if it gets horrible reviews I need to experience it for myself.

I'll probably get Ridge Racer too, even though it looks very disappointing in terms of graphics (the same or even worse than the 6 year old Ridge Racer for PSP), I just love me some cheesy techno and relaxing drifting.

The other game that has my interest is Nintendogs + Cats, so cute.

I was planning on getting Pilot Wings but... meh... not going to pay $40 for such an incredibly shallow rehash, if it was $1.99 or something on the eShop then I'd love to pick it up just as a tech demo for the 3-D.

All in all pretty good launch though, I might even pick up SF4 although I usually don't play fighting games, that games looks MEATY.


Posted by 
 on: 02/23/11, 20:36:54  - Edited by 
 on: 02/23/11, 20:39:30
deathly_hallows said:


I'll probably get Ridge Racer too, even though it looks very disappointing in terms of graphics (the same or even worse than the 6 year old Ridge Racer for PSP), I just love me some cheesy techno and relaxing drifting.

I was planning on getting Pilot Wings but... meh... not going to pay $40 for such an incredibly shallow rehash.



Posted by 
 on: 02/23/11, 21:23:52
Pandareus said:
At any rate, Steel Diver doesn't look like a "worth $40 at launch" game to me.

Launch games often find it tough to justify their price tags. DS launch blew balls. Ok I didn't get a DS at launch but well, there is a real reason I didn't.

But I bought a Wii at launch and told myself I was only buying 1 game with it then walked out with 3. There is something about a launch period where I allow my usual penny pinching self to shut off for a bit, and just buy up whatever looks interesting. I don't even see too much on the 3DS that is really grabbing me, but I'll probably still end up buying 3-4 games within the first few weeks.


Posted by 
 on: 02/23/11, 21:27:07
@-JKR-
If Ridge Racer was 1 single track, unchanged and unaltered directly from a previous game, you'd have a point.


Posted by 
 on: 02/23/11, 22:11:38  - Edited by 
 on: 02/23/11, 22:18:38
deathly_hallows said:
@-JKR-
If Ridge Racer was 1 single track, unchanged and unaltered directly from a previous game, you'd have a point.

Yea, but....like...it's ridge racer. Just remixed tracks from previous games.


Posted by 
 on: 02/23/11, 22:16:57
@deathly_hallows Hmm, that's not totally fair to Pilotwings though. I'd like to see more environments as well of course, but a lot of the gameplay of a flight game takes place in well... the air. So the environment is often more of a backdrop than what is defining the core gameplay. Don't get me wrong, I'm not saying the environments play no part in the gameplay. There were some really cool parts in 64 like flying through the caves on the rocket pack, etc.

Where this game is really going to soar (no pun intended) or not is going to be on the depth and variety of events in it. And I hope they have some secret unlockable modes, like... skydiving!


Posted by 
 on: 02/23/11, 22:17:15  - Edited by 
 on: 02/23/11, 22:20:56
deathly_hallows said:
@-JKR-
If Ridge Racer was 1 single track, unchanged and unaltered directly from a previous game, you'd have a point.

I wasn't trying to make a point, I was legitimately confused.

The places of targets and rings and balloons to shoot in Pilotwings 3D are unlike any other game ever. The background is the same, I suppose. Like if two Ridge Racer tracks were set in a city. Same thing, different course, right? If it were just an exploration game, then I'd understand. But you're playing to fly through rings and shoot down targets, which are in places unlike any other game in the same way the turns in Ridge Racer are different than any other courses.


Posted by 
 on: 02/23/11, 22:18:33
@Peppy-le-Fox
It's true, Ridge Racer games have been rehashes for a long time, but there is always a little bit of new content, and there are always about 12 tracks, most of them great, even if old. So at least it's a meaty rehash.

Pilot Wings is 1 level and nothing else, that's setting a new record in shallow I think, unless you go back to Space Invaders or something. 1 level from a recent game I might add, and a game that a lot of people have played because it's packed in with a lot of Wiis.


Posted by 
 on: 02/23/11, 22:24:23
@Zero
I like the exploration aspect, and since I've already explored Wuhu Island that part of it is ruined for me.

@-JKR-
Then it should just be set on a gray background if the location is completely irrelevant to the gameplay. For me a huge part of flying games has always been about beautiful (and varied) scenery.


Posted by 
 on: 02/23/11, 22:30:24  - Edited by 
 on: 02/23/11, 22:36:03
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