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StreetPass Quest and StreetPass Puzzle games come built in with 3DS at launch
News reported by 
Editor
February 21, 2011, 02:48:27
 
Yes this is getting over the top, a gamer who has had hands on time with the 3DS in the UK has leaked information regarding two more games bundles with the 3DS. See the details below.

StreetPass Quest begins with your Mii trapped in a tower. To escape, you must use Miis you have collected via StreetPass and battle increasingly powerful enemies in turn-based combat. If you haven’t collected any Miis then you’re able to purchase a cat in armour to act as a substitute. You purchase this cat with two game coins, which have been previously detailed. The cat has two attack options: sword and magic.

Richard guesstimated that there were about 16-32 different levels you could work your way through and you’ll need to battle with each enemy about 2-3 times to match their power. You can fight your way through the game with up to three Miis at a time. Failed attempts at rescuing your Mii from the tower are met with details about enemies you have defeated and the remaining health of enemies who you’ve tried to take on but failed to take down, so it sounds like this quest will require an investment over time, rather than just a single sitting.

The goal of StreetPass Puzzle is to construct a 3D puzzle. But to complete this puzzle you need to collect pieces by interacting with other folks via StreetPass. The more people you interact with, the more puzzle pieces you gain until you can finally complete the puzzle. Richard was unable to test this game out fully however as it does rely on StreetPass interaction which he lacked.

The more news I hear the more I love this system, Nintendo is really looking to give gamers the excuse to get out and about with the system. The end of March cannot come soon enough.

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Posted: 02/21/11, 02:48:27  - Edited by 
 on: 02/21/11, 02:50:40    
 
Why not sign up for a (free) account and create your own content?
 
I don't understand how it's ever hard to be optimistic, yes you might get disappointed when things don't go your way but it's great imagining the possibilities.


Posted by 
 on: 03/02/11, 15:24:02
Pandareus said:
(please embed when possible, if you don't know how, ask a moderator)
lol, burn.

When I don't embed, it's usually because I'm linking to videos I can't even watch from work. I can't get the link, address or code. But it's good to know I can bother Simba for every trivial thing.


Posted by 
 on: 03/02/11, 16:13:23
warerare said:
I don't understand how it's ever hard to be optimistic, yes you might get disappointed when things don't go your way but it's great imagining the possibilities.

That's true, but I think like anything else you have to pick and choose where you put your biggest hopes. I personally am SUPER excited for the possibilities of what will come with the 3DS, and overall tremendously optimistic. That said, I also realize Nintendo has a new habit in taking great "extra" features and never giving them the time of day after day 1. They move on to innovate something new. Nothing wrong with that (it's why we have the Wii, 3DS, etc) but I think sometimes it makes not being completely optimistic a bit more realistic.


Posted by 
 on: 03/02/11, 18:28:29
Well, I'm hopeful in the sense that Nintendo has made two actual GAMES based around Streetpass, unlike WiiConnect24. Also, Streetpass is seeing more 3rd party support in its launch window than WiiConnect24 has ever seen in its entire lifetime from 3rd parties.

BTW, Nintendo's already sending content through Spotpass. Today, Japanese users can download a video of the live Koji Kondo concert performance of the Super Mario Bros. theme that took place at Nintendo World...in 3D!


Posted by 
 on: 03/02/11, 18:46:59  - Edited by 
 on: 03/02/11, 18:48:50
@casper884

I think they might stick with it in Japan. It's the US I'm concerned about. Japan's society seems like a perfect fit. Less so in America.


Posted by 
 on: 03/02/11, 19:13:31


To have the 3DS designer as your first Street Pass encounter is... incredibly cool.


Posted by 
 on: 03/04/11, 18:01:45
That's pretty awesome. I'm jealous.


Posted by 
 on: 03/04/11, 18:28:22


When you complete one of the panels in the puzzle street pass thing.


Posted by 
 on: 03/09/11, 08:04:50
@Pandareus

I came in here to post that. When I saw them at E3 I was absolutely amazed because the graphics were mind-blowing and actually running on 3DS hardware in real-time, were animated, AND were in 3D (they're basically the 3DS version of 'MGS4 tech demo running on NGP in real-time', except they actually have fluid framerates and the camera can be manipulated).

Anyway, I never thought we'd actually see these outside of E3, so I am absolutely ecstatic about getting every single one of those puzzles pieces! Streetpass is definitely going to get a lot of use by me.


Posted by 
 on: 03/09/11, 18:25:13
Is there any way to have a sound notification when your 3DS comes within range of another? It would be kind of exciting to meet other players with one in a small town like this but knowing exactly WHEN it happens would be nice too. Whether it be at the mall, the Wal-Mart EB, or even just on a random walk in town, it would be a nice feature.


Posted by 
 on: 03/09/11, 18:36:17
@VofEscaflowne

I would imagine it's possible, but not likely. I think it would be cool too. But I'm fine with it the way that it is.

I forgot to mention this in my previous post, but those demos most certainly look like EAD Tokyo's work. I don't think any other department in Nintendo is able to pull off those lighting effects and shaders so brilliantly. Just wait until you guys see the Twilight Princess/Link demo. The lighting in that one is AMAZING!


Posted by 
 on: 03/09/11, 18:47:37  - Edited by 
 on: 03/09/11, 18:48:49
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