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Negative World Podcast Episode 2 - Sophomore Slump
Podcast presented by 
February 17, 2011, 06:42:26

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The Negative World Podcast hits its sophomore slump as a Pandareus confident in his abilities to lead a podcast by himself gets hit with a harsh dose of reality! Hopefully the magic of editing will make it so that no one but the people there (Paleo, Zero and Warerare) will know what really went on on that fateful day.

Before launching into each participant's topic Zero, lord and master of NegativeWorld.org, explains briefly the origins of everyone's favorite Nintendo site/forum, and even hints at future plans for the site. That's exclusive info, folks!

Then we discuss Paleo's excuse to bring up Endless Ocean, educational games and how they could motivate kids to learn more about certain topics, if only those games were of a higher quality! Zero has a lot to say about this topic as well, as teaching kids is his day job! I think that means we can legitimately call ourselves "a panel of expert". No plural.

Zero then asks each person to talk about an overlooked game of their choice. Who picked 999, Deadly Creatures, Retro Game Challenge and Disaster: Day of Crisis? Only one way to find out!

Pandareus thinks it's a good idea to ask to a bunch of people without any actual experience designing games about game difficulty and the challenge of designing games that will satisfy both gaming savants and newcomers. Selectable difficulty levels are all well and good in action games, but what kind of good does that do to Nintendo who primarily makes platformers and adventure games?

We save the best for last as Warerare recounts his day at an even where he was chased by zombies and got to play the 3DS. You are so totally jealous right now. Listen as the three other participants attempt to live vicariously through him by asking him why he looked so damn happy on that photo of him playing Face Raiders.

As usual, the best part of the podcast is when no one has started talking yet and a cool intro tune is playing. There is more where that came from, so why not check it out?

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Posted: 02/17/11, 06:42:26  - Edited by 
 on: 12/05/11, 06:34:48    
Why not sign up for a (free) account and create your own content?
"Algeybra" was funny.

Posted by 
 on: 02/19/11, 02:47:12
Everyone mispronounces words at times. At least people who grew up reading a lot, like many of us. English is an inconsistent, illogical language.

I think "Oak-uh-me" is actually correct, with the accent on a bit of lengthening on the first syllable.

Posted by 
 on: 02/19/11, 18:48:46  - Edited by 
 on: 02/19/11, 18:49:22

I'd bet money it's not. If Okami is pronounced like the japanese word it might be based off (I've never played the game so I dunno) then it's pronounced,


Posted by 
 on: 02/19/11, 18:50:57
Vowels always sound the same in Japanese. A is "ah", E is "eh", I is "e", O is "oa" and U is "oo"

Posted by 
 on: 02/19/11, 18:58:13  - Edited by 
 on: 02/19/11, 18:58:27
I dunno, man. Whenever I've heard the word, it's closer to the pronunciation I listed. It even says that when you start up the game, doesn't it? And I seem to remember Inaba pronouncing it that way, as well.

It's hard to get the emphasis right in text, but I think Zero's pronunciation was closer to the real thing than the standard American pronunciation, with the accent on the middle syllable, like, "oh-KAAAAH-me".

Posted by 
 on: 02/19/11, 19:08:24

Nah, DrFink is right on this...

Oh-kah-me is the correct pronunciation. If you've played the game, it even says it when you press start during the title screen 'Oooooh-kah-me', there's definitely a 'Kah' instead of an 'Oak'

Posted by 
 on: 02/19/11, 19:30:05
I've always pronounced it Oh -kah-mee

Posted by 
 on: 02/19/11, 19:37:01  - Edited by 
 on: 02/19/11, 19:37:33
*takes notes*

This is gold guys, keep it coming. The next podcast is gonna be the best ever!

Posted by 
 on: 02/19/11, 19:38:22
lol, a lot of constructive critisism in this thread

One thing I would say is I always feel there should be room for a brief discussion about what the podcasters are currently playing. Always great to hear impressions of a game while someone is part way through.

Posted by 
 on: 02/19/11, 19:44:32  - Edited by 
 on: 02/19/11, 19:49:15
I'm not really disagreeing with that part. It's hard to say this in text, though.

My main point is that the accent is on that elongated first syllable, rather than the second, right? Like, most Americans would naturally put the accent on the second. I think Zero's pronunciation was more correct than that, regardless of the 'uh' vs. 'ah' thing.

Posted by 
 on: 02/19/11, 19:46:58

Maybe once Fink and I run out of ideas for topics, we'd use that time for that. We'll think about it. I think one of the challenges is that most people play something that's current, and therefore end up talking about the same games that are being discussed on every other podcast out there. It's something I personally would like to avoid.

Posted by 
 on: 02/19/11, 20:17:52
A lot of us play some fairly niche and retro games here though so some may be fairly unique to this podcast.

Posted by 
 on: 02/19/11, 20:21:03

Right, but you could always find a way to talk about the game and still have another topic. I mean, let's say I wanted to talk about DKCR. I could just talk about my experience playing through the game, which is probably similar to the experience everyone else here had. And I'm talking about it a few months after everyone else has played it. Is it really that interesting?

Alternatively, I could say I've been playing DKCR, and how at first I got every puzzle piece but eventually stopped when it was clear it got in the way of my enjoyment, and that leads to my topic: as a gamer, do you force yourself to collect everything because it's there, even if you're actually not enjoying it that much, or are you able to not bother with it... something along those lines.

I find option 2 more interesting, personally.

Posted by 
 on: 02/19/11, 20:40:58
I sort of knew I was pronouncing debacle wrong while saying it, but I started saying it before my mind caught up, and I couldn't think on the spot what the correct pronunciation was. Podcasts move pretty quickly! You can't really stop it every time you say something slightly different than you intended. Well, you could, but that'd lead to a ton of editing.

As for Okami, I used to pronounce it one way, heard everyone else pronouncing it a different way, so I started pronouncing it differently. And now apparently I may have been right the first time?!

@warerare I often find this kind of boring in podcasts, for the reasons Panda mentioned. DKCR comes out and of course we're all going to be playing that. Yada yada. Also, even though we're all Nintendo fans, sometimes we're deep into Sony/Microsoft games and not playing much Nintendo lately, but I really don't like when Nintendo podcasts sit around talking about Sony/Microsoft games.

I'm not saying it's a bad idea per se, just that it can be kind of repetitive/dull/off-topic if not handled correctly.

Posted by 
 on: 02/19/11, 20:55:12  - Edited by 
 on: 02/19/11, 20:58:26
warerare said:
Phew for some reason I thought it might be me. I know I said Oka-rina a lot and people like to say it Oak-arina. Not really sure of the correct pronounciation.

The correct pronunciation is with a short O sound, but I always say it with a long O sound anyway.

Posted by 
 on: 02/19/11, 20:56:22
I really enjoyed this podcast. The topics and conversation flowed quite well and were well articulated.

I hadn’t thought about the educational values of video games as was discussed here. In fact, it’s pretty cool to think that a game like Endless Ocean can trigger something in you that makes you want to learn more about marine life, as an example.

I was reminded about an old article from Nintendo Power. So luck would have it, I happen to have the old issue right here, vol. 55, December 1993, with an article about a developer named Raya Systems that developed two very unconventional games for the SNES: Captain Novolin, which teaches children about coping with diabetes, and Rex Ronan: Experimental Surgeon, which teaches players about the damaging effects of smoking. These seem to be ‘educational’ in a different sense of the word. I don't think we see many of these kinds of games any more, definitely not any major retail releases, but perhaps as small budget downloadables. But I doubt they would sell much.

Posted by 
 on: 02/20/11, 23:48:14  - Edited by 
 on: 02/20/11, 23:48:46
I listened to it, I thought it was nice.. Hmm most of the replies are about pronunciation and I was not really paying attention to it rather just listen to the topic. I like Paleo and warerare's topic. After listening to Warerare I'm even more excited for 3DS .... I think my fiancé too of course that's my " Valentines gift"

Posted by 
 on: 02/21/11, 03:19:40
Snorlax said:
I listened to it, I thought it was nice.. Hmm most of the replies are about pronunciation and I was not really paying attention to it rather just listen to the topic. I like Paleo and warerare's topic. After listening to Warerare I'm even more excited for 3DS .... I think my fiancé too of course that's my " Valentines gift"

Cheers, glad you enjoyed it. Check out my latest thread, theres even more to be excited about as it has been confirmed there are more games built into the system at launch

Posted by 
 on: 02/21/11, 03:22:24
I finally got around to listening to this episode and highly enjoyed it. Looking forward to episode 3!

Posted by 
 on: 02/23/11, 17:39:31
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