NEGATIVITY THREAD! Well, this is the Negative World, after all.
I've been thinking about a few franchises lately that started off with a ton of potential, but for one reason or another they have lost themselves along the way, to the point where I can barely even care about them anymore. Here are a few offhand...
Katamari Damacy- Man, I went nuts over this game. Sure it's gimmicky and short, but it was so much fun. And the style and music rocked too. I'd play the stages over and over and over just trying to up my scores. The sequel didn't have quite the same appeal, but I still enjoyed it. And after that... meh. In this case I do have to wonder if it was simply that they did as much as they could with the gimmick and there just plain isn't much of anywhere else to go with the franchise. Yet I have to think, in the right creative hands, it could move to the next level. Hmm. Well, it seems to have mostly disappeared now anyway, though the PS3 is getting that "best of" version.
Super Monkey Ball- Rolling around seems to be the theme here. The first Super Monkey Ball is, quite simply, one of my favorite games ever. Few games have both a completely satisfying single player mode and a completely satisfying multiplayer mode. It had the right blend of casual pick-up-and-playness and definite challenge in later stages. Again, the sequel was great but didn't have quite the same impact. And again, ever since then... meh. I do think the single player in the Wii version was decent, if they polished it up a bit more and went back to 10 or so focused mini-games instead of 50 terrible one... maybe? Tough to care too much at this point though, especially since Amusement Vision is, effectively, no longer. And yet, I think if a sequel was announced the hype train would once again start chugging... well, depending on how serious they are taking it.
Animal Crossing- The first game was such an awesome and fresh concept. Maybe there was something like it before, I dunno, but to me the idea of a constantly changing game that works off a real time clock was amazing. Put a ton of time into it. Then came the DS version... first rehash, but at least it had online, so that was new. And then the Wii version was announced. We all had so many awesome ideas for it. Tons of massive hype threads. And... it was basically the Gamecube / DS versions all over yet again. This game, more than any other, is my biggest disappointment simply because the franchise is pretty much screaming to expand into something even bigger and better. Unlike Katamari Damacy and Super Monkey Ball where I am hard-pressed to think what more they could really do, I (as we all do) have a billion ideas for Animal Crossing. Alas, it was not meant to be.
So... what franchises started off with a bang and ended (so far) with a whimper for you guys?
Now for some POSITIVITY. I just want to add that even after 3 games in a relatively short amount of time, I am still excited for the new Trauma Team game. That is a series where you would think it would get old fast due to the (somewhat) limited gameplay, but I still want more, more, MORE. I probably would have been ok with another basic sequel even, though I'm definitely glad that they are mixing it up. URL to share this content (right click and copy link) |