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Natal is an insult to our intelligence
Editorial by 
Editor
June 11, 2009, 13:40:58
 
Is anyone else pissed at how Microsoft is pushing Natal onto the media at the moment? (The Today Show, Jimmy Fallon). If it wasn't already obvious that this is purely a manufactured pretense to slow down the Wii, it should be now.

Microsoft bought this tech to use as a blunt marketting weapon. It has nothing in common with the Xbox userbase, it has no traditional gaming applications, no release date, it barely functions for the few simple demos they've made for it, it's laggy, very imprecise, doesn't recognise what people are doing a lot of the time, struggles to even do the basic body recognition 3DV designed it for, has NO games announced - and yet it's off on the media circuit trying to convince people that THIS IS THE REVOLUTION YOU'VE BEEN WAITING FOR!

We've watched people rake Nintendo over the coals for the last 3 years, saying they're killing traditional gaming, casualizing the market, but those same people are swallowing this without any problem.

On the one hand you have Nintendo toiling away for years, and finally engineering practical, commercial applications of 1:1 motion gaming and making REAL progress that will shape the industry's games.

On the other, you have Microsoft's marketting budget applied to a ****ing smokescreen.

-----

I'm honestly quite angry the more I see MS try to hype this thing up, and preying on the guillibility of people who have seen the Wii do similar magical things, and assume that Natal is something substantial.

It's not the idea of Nintendo having competition. Bring on the better games, better hardware if you can! Bring it on! That's what makes the industry great. It's the idea that a fake product can actually have an effect on people's perceptions if you have the money to back it up. That's what burns mah biscuits.

It's like watching two atheletes compete. One of them trains and puts in all the hard work and over time, through a series of ingenious exercises and diets and pure mental and physical focus, he sets the world standard. And then another one comes along with a videotape of themselves ****ing a unicorn and then literally flying down the track twice as quickly while wearing douchey dark glasses, and everyone cheering "Wing guy! Wing guy! Look he has wings!"

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Posted: 06/11/09, 13:40:58    
 
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Well, I'd think the camera could be moved with your hands. Maybe using the other hand to "grab" (select) and "ungrab" (to move hand back to a central position before moving the camera further.)

Pointing seems easy just using a relative motion sensing of a hand. You wouldn't be pointing so much as moving the cursor. Not as good as ACTUAL VR, but it'd probably work better than analog cursor moving.

Strength could be rough. Would probably have to stand sideways or something.

Mind you, I think it'd be much sloppier than on the Wii, but it'd probably be possible. Though I think eventually MS is going to realize they need some sort of holdable wand to get any real precision. This thing would be totally sloppy otherwise. Actually I think they ALREADY realized it? Apparently for some of the demo someone was also using a 360 controller offstage?


Posted by 
 on: 06/22/09, 18:45:05
I agree that Boom Blox's single-player is pretty crappy, but the multi is rivaled only by Wii Sports in accessibility and fun.

The thing about Boom Blox is that the visceral controls really are part of the fun. I don't think it would be very enjoyable with a standard interface (or one that wasn't as tactile).

As far as the motion stuff, Sony's was the only technology with no (apparent) lag. That's a pretty big advantage. I hope Nintendo can achieve that with their next console. (How the hell are they going to manage backwards compatibility on that?)


Posted by 
 on: 06/22/09, 19:05:02
I don't think he is actually going to put No More Heroes 3 on NATAL, though the two comments were from the same interview all he really said was...

A. No More Heroes 3 probably wouldn't be on Wii (which could mean Wii 2, or anything really)
B. His interest in the Wii turned into No More Heroes, and now he is interested in making a game on NATAL

Everyone just sort of jumped into OMG NO MORE HEROES 3 ON 360 CONFIRMED!!!!!!!!!!!!!!!!!!!!!!!

I'm pretty sure IF they decide to do No More Heroes 3 (remember Suda isn't big on sequels in general) it will be a decision made after No More Heroes 2 releases. And the platform will be decided based on the sales numbers, among other things.


Posted by 
 on: 07/02/09, 21:29:14
Hmm. It's tough to say how it would sell on 360, not much on 360 to compare it to. I keep secretly hoping some uber niche "hardcore" game that gets fair but not amazing reviews appears on 360 just so we can see that not every halfway decent 3rd party 360 exclusive automatically sells a million. But nah, 360 developers are afraid to break out of the norm.

But since it WAS a success on Wii I don't see him just straight up moving it to another platform. Unless part 2 totally bombs.

And really, I doubt he would go 360 alone anyway. HD games cost big bucks to make, developers like going multiconsole between 360 and PS3. That, if nothing else, is why I don't imagine we will see many full-fleged NATAL games.


Posted by 
 on: 07/03/09, 17:14:11
"Hmm. It's tough to say how it would sell on 360, not much on 360 to compare it to. I keep secretly hoping some uber niche "hardcore" game that gets fair but not amazing reviews appears on 360 just so we can see that not every halfway decent 3rd party 360 exclusive automatically sells a million."

Afro Samurai?


Posted by 
 on: 07/04/09, 08:18:40
Well, Afro Samurai is a 70% on Gamerankings, No More Heroes is an 82%... a tad bit of a difference there. But still, probably wouldn't have sold had it scored 8s either.


Posted by 
 on: 07/04/09, 08:41:00
The fact that Natal isn't designed to handle full games aside, we shouldn't read too much into Suda's comments.

I still haven't seen them in context of an actual interview, and we know from all his previous ones what kind of stance journalists typically take "Why Wii?!" "Why aren't you making the game on proper consoles?" "Don't you feel handicapped using old technology?!?!" "When are you going to make a NEXT generation game?"

Nothing but leading questions.


Posted by 
 on: 07/04/09, 18:07:45
There are a ton of decent games that flop on 360. Especially 'core' games that are anything but shooters, fighters, and racers. I can think of a couple of reasons, off the top of my head, why those flops aren't held against the 360:

1) The games are often multiplatform, and sell best on 360, and
2) The existence of so many third-party blockbusters on the platform (because they actually give a shit about it, unlike the Wii) prevents devs from scapegoating the system/audience.


Posted by 
 on: 07/04/09, 19:31:04

I still haven't seen them in context of an actual interview, and we know from all his previous ones what kind of stance journalists typically take "Why Wii?!" "Why aren't you making the game on proper consoles?" "Don't you feel handicapped using old technology?!?!" "When are you going to make a NEXT generation game?"

Nothing but leading questions.




Absolutely. Until I hear it in context, I'm not taking this as any kind of negative news. I mean, I'd imagine he wouldn't hint at a sequel to the game he's currently working on to be on another system, as that would immediately cannibalize the already meager sales of Suda's games.



The existence of so many third-party blockbusters on the platform (because they actually give a shit about it, unlike the Wii) prevents devs from scapegoating the system/audience.



This is especially true.


Posted by 
 on: 07/07/09, 08:57:13
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