A Nintendo community
for the fans, by the fans!
 Go to forum index
Bioware on the Wii, at last... but it's not what you think.
News reported by 
June 26, 2010, 03:15:30
Before the first Wiiware port Interplay announced, Decent, has even come out, the publisher has gone ahead and just announced MDK2 is coming to the service as well.

Seems incredible to me. How's it gonna fit inside the 40 MB file size limit?

URL to share this content (right click and copy link)
Posted: 06/26/10, 03:15:30  - Edited by 
 on: 06/26/10, 03:16:34    
Why not sign up for a (free) account and create your own content?
Oldmanwinter said:
MDK2 is one of the best run and gun 3rd person shooters ever made.


God damn I love this game.

I had it on Dreamcast and even beat it, but damn was it a ball-buster. I remember this one level with the dog where he had a jet-pack that ran out of fuel every 15 seconds or so. The level was HUGE and you had to platform your way up what seemed like 20 stories of retracting platforms. No check-points. No auto-save. No cheats. Christ that tested my patience.

To this day I consider beating MDK2 one of my greatest gaming victories.

Posted by 
 on: 04/19/11, 06:27:04  - Edited by 
 on: 04/19/11, 06:28:32
I don't know if I have the patience to deal with the shitty forced platforming in this game. It's fucking ridiculous! The WiiWare version does have an quick-save, though. Otherwise it's an interesting game, but I think you really had to "be there" to fully enjoy this one.

Posted by 
 on: 03/15/12, 21:36:55  - Edited by 
 on: 03/15/12, 21:37:28

Ah, you got around to playing it, very cool. It sounds frustrating!

Posted by 
 on: 03/15/12, 21:46:53
Game was frustrating as fuck.

Posted by 
 on: 03/15/12, 21:51:31
I've been playing it since January, on and off. Really, maybe i'll boot it up once every two weeks. I'm making decent progress. It's really quirky, but mechanically it's pretty rough. I like the pointer aiming.

Posted by 
 on: 03/16/12, 15:54:19
missypissy said:
Never heard of the game, but it was pissing me off that that IGN article failed to say what MDK stood for. So I looked it up and apparently it stands for MDK. How exciting!
MDK stands for Murder Death Kill. Look it up. I remember it being a pretty slick shooter for the PC in the late '90s. How does the WiiWare version play compared to say Metroid Prime or the Conduit? Are the controls any good?

Posted by 
 on: 03/16/12, 18:25:07  - Edited by 
 on: 03/16/12, 18:26:29
The controls are ok, they get the job done. But nowhere near Metroid Prime 3 fluidity. It it can be frustrating to navigate the game but it's more due to the game design.

Posted by 
 on: 03/16/12, 18:42:09
They had MDK stand for something internally, but asked the fans what it should "really" stand for. I always just associated it with "Murder. Death Kill." from Demolition Man. Which is apparently what everyone else did as well.

Wikipedia said:
While the actual meaning of the title's TLA is not revealed within the game, the gaming press and fans adopted Murder, Death, Kill, which was coined as a neologism in the film Demolition Man. Yet another possibility is documented inside the game manual, where Kurt's mission is named Mission: Deliver Kindness. In the readme for the MDK demo, it is stated that nobody's quite sure what "MDK" means, it means whatever they need it to mean on that given day. Since the readme was penned on Mother's Day, the meaning for that particular day is "Mother's Day Kisses".

In the European version of the game, the background images of the installation program present many possible meanings for the letters M, D and K; some silly, some believable, and one of them "Murder, Death, Kill". In the Japanese version of the game on the back cover it says in bold yellow letters: "My Dear Knight".

The "Making of MDK" booklet that came with the "Limited Edition" of the game says that the term was actually the game's codename; when Shiny came around to coming up with a name for the game, they chose to stick with the codename.

In the installation screen for MDK2, various meanings are shown scrolling down as a backdrop to Kurt diving through or to an unknown destination with "Murder, Death, Kill" highlighted.

In an interview with David Perry in NowGamer, Perry revealed that the original meaning of "MDK" from the company's initial promo video was in fact "Murder Death Kill". However, because the toy company that was supposed to make toys based on the game did not like to have those words printed on the toys, the words were removed and replaced with only "MDK". At the time of the game's release, Perry's official line on the game's title was that it stood for the first initials of game's characters Max, Dr. Hawkins, and Kurt.

Posted by 
 on: 03/16/12, 19:02:30
All I'll say is MDK (going by Murder Death Kill) would be a shitty/unsuitable name for such a comedic and odd game. It's a badass name and was cool when introduced in Demolition Man. I always thought this game was a violent shooter akin to Turok based on some concept art I saw and the name. I am still disappointed that this game turned out to be some silly EWJ style shooter. I haven't played it. I assumed the game was violent and serious up until like last year or so when I finally looked it up. Disappointed I was.

Posted by 
 on: 03/16/12, 20:18:06
You were disappointed that it wasn't more serious and violent? I feel like those are a dime a dozen whereas a more comedic approach is rare.

Posted by 
 on: 03/16/12, 20:25:23
carlosrox said:
I am still disappointed that this game turned out to be some silly EWJ style shooter. I haven't played it.

You're dead to me.

Posted by 
 on: 03/16/12, 20:28:05
Not when MDK1 came out. Wasn't it from 1994? I remember as a kid I thought it sounded so cool and dark. Sucks knowing I was lied to all these years. Kinda how I thought Spinal Tap was a real band for forever.

@New Forms
EWJ was awesome, this game looks kinda bleh based on videos I've seen.

Posted by 
 on: 03/16/12, 20:34:59
Browse    1  2