Well, to be honest, we would love to release a biiiiiig episode of Rayman Origins this year on HD consoles.
Why in full HD? Simply because the game already runs in this incredible image format and this really highlights the artist’s work. This doesn’t prevent us from thinking about other consoles but we are a small team so we need to set priorities.
Why episodes? To release one this year, and because big games take a long time to make, which in turns makes their price high. With episodes, the price must be proportional to the size of the game, there is no way we are taking gamers for loosers! Episodes also let us imagine a longer and more developed saga than with a more “classical” format. Oh yes, and there is a golden rule: the size of each episode and its replayability must be important enough to make the players feel … fulfilled.
Maybe they'll release it on disc once all the episodes are out. Like I said above, I imagine Wii Ware's space limitations are holding them back from releasing it and even if they wanted to release on disc alongside the others, they couldn't because of the episodic format.
This game not being released on the Wii baffles me. Like it's been said, the franchise has been established on the Wii since it launched in 2006. I understand WiiWare's size limitations, but...I still don't get this. Rabbids in Time doesn't make up for it.
That said, I don't really care for the art style. I get what they're going for, but it looks worse (to me) than the original Rayman.