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In Retrospect, the musical action platformer I have been working on for 9 years, is FINALLY live on Steam and Itch!
by 
Editor-in-chief
September 07, 2022, 18:14:53
 
Yep, I actually finished and released it!

If you like music, platforming, and games like Super Mario, BIT.TRIP RUNNER, etc. then In Retrospect is for you! I'm not going to lie, the soundtrack is pretty sick: In Retrospect OST (Select Songs)

On sale now for $3.59 (US)!

Steam version (PC) | Itch version (PC)



Some more info:
-An action platformer about reflecting on your past that syncs the gameplay and music, with the player’s choices affecting the story and certain game elements as well.
-Contains a story mode as well as 40+ challenge stages, complete with full leaderboards.
-Inspired by indie games such as Crypt of the Necrodancer, Just Shapes & Beats, Wandersong, the BIT.TRIP series and Thomas Was Alone.
-A fairly short game (roughly 1-2 hours for the story mode + additional time for challenge stages) that does not require a significant time commitment.

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Posted: 09/07/22, 18:14:53  - Edited by 
 on: 09/10/22, 18:57:59    
 
Why not sign up for a (free) account and create your own content?
 
You can view the In Retrospect leaderboards on NW now!

My test accounts are still in there but I'll remove them soon-ish. Hurry up peeps! Get on there and get some high scores!

@J.K. Riki It's definitely rough on Steam, lol. I got a few hundred wishlists over the last few years but that hasn't translated into much so far. I think I'm more or less just selling to friends and family right now. Every copy counts!

And Itch is even more dead... BUT, due to the pay what you want model, my Itch income is somehow like 1/5 of my (very low) overall income so far?!


Posted by 
 on: 09/10/22, 03:09:49  - Edited by 
 on: 09/10/22, 03:14:07
You should give some people the resources to make challenge stages and then add them in a later update.


Posted by 
 on: 09/10/22, 19:57:28
Good idea but also way more difficult than you probably realize! If the game was selling a ton I'd think about it, but honestly I'm probably just going to focus on fixing whatever bugs pop up and then moving onto my next game.


Posted by 
 on: 09/10/22, 22:12:04
Zero said:
moving onto my next game.



Posted by 
 on: 09/11/22, 01:44:50
I promise you each game won't take 5 years longer than the one before it.


Posted by 
 on: 09/11/22, 01:45:55
For the next game it would be wise to get some people to help make it.

Spending 9 years to make a game that'll get you $100-$200 isn't a fantastic time commitment. It was a fantastic game though.


Posted by 
 on: 09/11/22, 02:22:17  - Edited by 
 on: 09/11/22, 02:22:57
Well, I might find a team. And the next game shouldn't take 9 years, I know a lot more now and can reuse a lot of my code.


Posted by 
 on: 09/11/22, 03:37:48
Congratulations and good luck!

Is it Deck-compatible?

Just kidding, I don't have one. Even Caligula needs boundaries.


Posted by 
 on: 09/13/22, 14:47:00
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