Join Super #SmashBrosUltimate director Masahiro Sakurai on 1/16 at 6am PT for a roughly 35 minute video livestream featuring an in-depth look at an upcoming DLC fighter, which he will unveil in the video! pic.twitter.com/aOz0ilAiXU
I'm starting to get mixed feelings on the long tail DLC. At what point do we say, okay, Smash is done, time to move on? Personally, I'd much rather have a new Sakurai game (like Kid Icarus) than 6 more characters in a game I'm mostly done playing. Smash is great and all, but it came out in 2018, and I'm getting pretty burnt out on player-vs-player stuff. By the time the last character drops, Ultimate will have been out for three years. That's crazy! And there may be more after that!
I can kinda see both sides of the argument. Like, Smash 4 has been completely made obsolete by Ultimate, wouldn't a new Smash do the same to Ultimate, ad nauseam? At the same time, it's still "just" DLC--we still have the same single-player modes, the same UI, the same limited online ranking system and so on. I like the idea of evergreen titles, but I think in execution it's not exactly getting much NEW content. For a more extreme and limited example, I felt the same way about Splatoon 2 when it would get new guns every month. This is obviously more exciting than that, but there's still only so much you can do with new fighters before it dawns on me that I'm playing a game that (by the last fighter's release) is 3 years old and has no more secrets to uncover.
Then again, Hero breathed new life into Smash for me in ways I didn't think possible. I dunno, it's weird.
@TriforceBun Maybe once all the other better characters are exhausted I'd be down for Crash but til then he's sort of a meh to me. I wouldn't hate his inclusion, but I'm not really pining for it either. There are others who should get in first.
Ryu Hayabusa Master Higgins Sir Arthur Billy and Jimmy Goemon Bonk Alex Kidd Tails Doom Marine
Just a few examples of some classics worthy of a spot before any newer characters get in.
They should be adding new content though. And fixing some bizarre issues like the character select screen stuff. Can't believe that still hasn't been fixed.
To me, Banjo already fills the "unlikely non-Nintendo platforming representative from the late 90s" niche. Spyro would be a better choice than Crash, if we want a classic PS1 character. Though Crash is more popular... it'd feel weird to have one and not the other.
At the same time, it's still "just" DLC--we still have the same single-player modes, the same UI, the same limited online ranking system and so on. I like the idea of evergreen titles, but I think in execution it's not exactly getting much NEW content.
There is something to be said for getting a BRAND NEW GAME ALL AT ONCE vs. this trickle of content, but I already felt like Ultimate was only a minor step up from Smash 4 in all that other stuff anyway. With Smash in particular, a completely new game makes me nervous because there's no way they'll be able to get all these characters again; even if they put out a huge new game with a ton of new modes, it'd still feel like a step down in that one area. So I'd prefer if they treat Smash Ultimate as an ongoing thing where they keep adding new characters and new modes and menu redesigns... forever!
@TriforceBun Yeah, I'd like to see Sakurai either take on a new IP (like back with Meteos) or try another franchise revival (akin to Kid Icarus), though I'd still be okay if he wanted to make a sequel to some game as well.
I'd love for Smash Ultimate DLC to continue through the rest of the generation, at least. But I also want Sakurai to do something new. His creativity and attention to detail is a huge boon to Smash, but he's already laid out such a distinct blueprint on how to create, present, and manage Smash that someone else should be able to take over with minimal downgrade in quality.
@GameDadGrant You're aware of the massive influence Doom has had on games right?
He's honestly more deserving than most.
Plus he has a pretty decent history with Nintendo what with Doom SNES/64, 2016 and (supposedly) Eternal coming..
Plus Nintendo and ID/Doom have a massive history together. I believe John Carmack wanted to work for/with Nintendo and made his own port of Mario 3 but Nintendo turned him away. And I think that let to them making Doom or something.
Doom Marine (or Doom Slayer for the newer fans) would be a great choice. I would like to see him get in, even if he's kinda outta place visually. I mean we already have Bayo, Snake, and Joker so why not him?
@J.K. Riki I think it's safe to take off the conspiracy hat here. Sakurai said in the announcement that he had early access to Three Houses, so they were able to start development on Byleth before the game even came out. They just put the first party character last so the earlier reveals generate more hype.
My personal gut reaction was "Oh, this sucks, but if they're doing six more then I guess they're planning on making up for it, so it's fine!" Having four amazing characters in a row was really something, I think if they had broken that streak we'd all be in a very different mood about these things.
Haha, yup. I was pretty pissed about this character, in all honesty. Another fucking Fire Emblem character? Another?! I'd rather have Waluigi, andI haaaate Waluigi. I did what I've never done before and turned off Sakurai while he was talking. Went to sleep.
Then I woke up and saw that they are giving us six in the next pack? Oh, okay then. That's rad. Even if there's another stinker or two in the next batch, that's still four more potential greats.
Fuck Bilybo though. Nonsense nobody has no place amongst these gaming icons.
Crash is a better fit than freakin’ DOOM guy. Why are there so many requests for THAT character? He doesn’t even have a name.
Doom is an industry changing gaming masterpiece right up there with the original Super Mario Bros. Both are still just as fun to play today as the day they were released. Aside from its revolutionary mechanics that defined an entire genre, it's also full of great visuals and music that would be rad in Smash. Every game in the series since the original has been really damn good and available across many Nintendo consoles too!
Doom is incredible. It's one of my favorite series. I love that shit like I love Mario and Zelda. Sometimes you just have to be happy for people getting their dream character even if it's not your cup of tea, yaknawmean?
I don't know if people really care about momentum. It's not like Nintendo needs to convince us to buy this game. If the pack is going to be 80% awesome and new characters, with 20% making some sect happy, them are good odds for the next pack. Every character honestly stands on it's own in terms of impact and cool potential. This was a huge reveal for Fire Emblem fans.
So the next six could all be cool or all be duds, but I don't think one Fire Emblem character is making the collective hive mind think that the remainder will be just as generally unappreciated. If they had five great characters and led with Byleth in the next pack, wouldn't that in theory just diminish things for a moment then too? Everyone's opinions are so fickle that none of it really matters.
Fuck Bilybo though. Nonsense nobody has no place amongst these gaming icons.
Now this does make sense. In terms of iconography, I don't think Byleth really fits even a little bit. Not yet. Perhaps down the line. However I guess we now know that not all characters are about the kind of icon they are. Some are for perhaps branding, advertisement, or the hell of it.
@DrFinkelstein Sakurai said with the Terry announcement that it doesn't matter how famous the character is, but if a fun moveset can be made out of them. Terry is niche even for fighter fans. Then he continued this with Byleth, saying he wants to offer different playstyles with each newcomer, not just slightly different attacks.
As for iconic, most of the Fire Emblem cast are not very iconic. They have been used to advertise the series since Melee, and that's just how it is. Fire Emblem struggles with sales even with its bigger fanbase today, because Turn Based Strategy never sells well due to its difficulty. This why they are adding romance options, Persona-like leveling, and easy modes with rewind and without permadeath. It alleviates the challenge to appeal to a wider casual base. Using Smash as a vehicle to advertise Fire Emblem is genius because it's Nintendo's highest selling game, so it makes people consider Fire Emblem where they normally would not care otherwise.