Hooray, we finally have some solid evidence that this game exists! The Switch version of the latest game in the world's longest-running JRPG series will be titled Dragon Quest XI S and include a few new features over its PS4 version:
- over 200 characters, excluding the main character, are voiced (it's unclear whether this aspect will be localized or not) - choose from various characters to marry - you can even choose Erik or Hendrik to live with you
Last but not least, there will be a Dragon Quest-related surprise on January 1st ERDRICK FOR SMASH DLC LET'S GO
I played about 4 hours of it last night. It's fun. I wish the combat was a little faster, even though you can do a lot of battles quickly. It's like it wants to be like XBC2, but stuck in traditional slow JRPG battle structure. I think I'm still on the fence, but we'll see once I get to the end.
It's pretty different from Xenoblade's combat in that it's entirely turn-based. Being able to run around the battlefield is just an aesthetic thing and doesn't affect combat at all. You can speed up the battles during a fight in the Tactics menu.
Like Tbun said, you can speed up the battles. There are actually 2 faster speed options in the menus. Itís quite nice.
As for the rest of the game, Iím about 2 hours in so far, and I am very much digging it. Fun, simple, gorgeous rpg action so far. You can grind to your heartís content, or avoid battles as you wish. Or even just bowl over enemies on horseback! Aa far as looks go, I started playing handheld (I play the Switch almost entirely handheld) and definitely noticed the lower fidelity. But docked, itís definitely nicer looking. Iím thick in the middle of Fire Emblem right now, so I donít really need to get engrossed in something else, but at least I know I can only get so far in this demo. Although, I donít expect to be anywhere near done with FE by the time this comes out proper.
It's how the game balances having a limited number of healing items without the frustration of having to discard stuff for space. In past games, there wasn't a Bag at all--each character could only hold a few items and if you needed more, you had to discard. A later game (DQ5 I think?) added the Bag feature where you can hold all the items you need (and they stack) BUT can't use them in battle. They kept limited individual inventories so you have to pick and choose what you bring into combat.
In other words, your characters' personal inventories are for equipment and items you want directly in battle. The Bag is for storing everything else.
Huh, it looks like in the past decade Tim Rogers has reeled his totally inscrutable writing into something with a fun style. I tried the demo last night and wasn't sure if I was feeling it or not, but after reading that article I think I have to stick with it.
When will this demo end?!! Iím loving this game, but I keep thinking Iím near the end of the demo and it just keep going! Iíve begun racing to the next plot points and been grinding a bit less as the demo has gone on (Iím almost 7 hours in) and twice thought Ďclearly this is where itís going to stop.í But Iíve been wrong. Blissfully wrong.
Honestly the best thing I've seen with Kotaku's name on it. This guy's style is an acquired taste, but that was probably the most entertaining video review I've ever watched. It helps that I'm also a big DQ fan, and seeing people genuinely excited about something is always enjoyable.
His DQ Builders 2 review is similarly sincere and quirky.
One thing that I love that this game (or at least the demo) does is that when you sign back in after a while of not playing it gives you a story recap! Brilliant for a long game like this. Really helps to remember what was going on before.
Just did a really nice sequence about 7 hours in (yeah, I'm taking my time). It's very heavy, mysterious and emotional. Those who've gotten there should know what I'm talking about. These games can really pull you in at times.
On the other hand, Townspeople Talk Tripe sounds absolutely hilarious:
@Secret_Tunnel Yeah, I used to roll my eyes when I saw Tim Rogers' name, but now, he's, like, one of the only members of the gaming media that I would seek out content from. In the echo chamber that is most of gaming media, he's a weird, amusing anomaly!