Hopefully Lewis doesn't mind me doing this in his stead this week!
REDMOND, Wash.--(BUSINESS WIRE)--This week’s Nintendo Download includes the following featured content:
Nintendo eShop on Nintendo Switch
Dragon Quest Builders – Gather, craft and build the kingdom of your dreams to restore the ruined world of Alefgard. As the legendary Builder, you’ll construct rooms, towns and defenses while fighting monsters. In Terra Incognita, build freely, share creations online, battle in an arena and access exclusive content to the Nintendo Switch version of the game—gather special materials with the Great Sabrecub to unlock retro customization options, including the Dragon Quest Game Pak (Nintendo Account required. Online services and features, including online gameplay, are free until the paid Nintendo Switch Online Service launches in 2018). Dragon Quest Builders will be available on Feb. 9. A free demo version of the game is available now for download in Nintendo eShop.
Owlboy – Owlboy is a story-driven platform adventure game in which you can fly and explore a world in the clouds. Pick up your friends, and bring them with you as you explore the open skies. Overcome great obstacles and even greater enemies when Owlboy launches on Feb. 13.
Aegis Defenders – Explore, build and defend in this unique mashup of action-platformer and tower-defense-strategy. Play as a team of Ruinhunters searching for the one thing that can save their village: a legendary weapon known as Aegis.
Nintendo eShop on Nintendo 3DS
Radiant Historia: Perfect Chronology – Unlock the time-traveling power of the White Chronicle once again in Radiant Historia: Perfect Chronology. This beloved classic is an expanded version of the original Nintendo 3DS game, and contains a great deal of added gameplay/story content, an updated presentation and new ways to experience the adventure. Radiant Historia: Perfect Chronology launches on Feb. 13.
Nintendo eShop sales:
Nintendo eShop on Nintendo Switch, Nintendo 3DS and Wii U Great deals this week! Check out the full list of deals available this week on Nintendo's website.
Also new this week:
ACA NEOGEO 2020 SUPER BASEBALL (Nintendo eShop on Nintendo Switch)
Aperion Cyberstorm (Nintendo eShop on Nintendo Switch)
Arcade Archives CRAZY CLIMBER (Nintendo eShop on Nintendo Switch)
ATOMIK: RunGunJumpGun (Nintendo eShop on Nintendo Switch)
Disc Jam (Nintendo eShop on Nintendo Switch)
Mercenaries Saga Chronicles (Nintendo eShop on Nintendo Switch)
Monster Energy Supercross - The Official Videogame (Nintendo eShop on Nintendo Switch) – Available Feb. 13
Pic-a-Pix Deluxe – Demo Version (Nintendo eShop on Nintendo Switch)
Premium Pool Arena (Nintendo eShop on Nintendo Switch)
The Fall Part 2: Unbound (Nintendo eShop on Switch) – Available Feb. 13
The Longest Five Minutes (Nintendo eShop on Nintendo Switch) – Available Feb. 13
The Men of Yoshiwara: Kikuya (Nintendo eShop on Nintendo Switch)
I think Lewis was talking about not being able to do this moving forward, so if someone wants to take over?
@r_hjort Crypt of the Necrodancer has an AMAZING soundtrack and is a very unique idea... basically you can only move / do actions on the beat of the music (well, or you lose your flow or whatever) and so can the enemies, so it's sort of like a rhythm / action game.
So yeah, it's fun. BUTTTTTTTTT... I'm just not a fan of procedurally generated die and start over from the beginning type games so even though I got into this one more than most due to the novelty and the soundtrack, I still fell away from it after awhile.
@Zero I'm not the biggest fan of roguelikes and roguelites myself, but I think it can be enjoyable if done right, and I played tons of Binding of Isaac this summer, so the genre shouldn't be a big problem for me provided it's got a good balance.
But does that gameplay work? It sounds interesting, but it also sounds kind of gimmicky in a superficial sense to me.
Well... I'd say it mostly works. It does feel a tad gimmicky at times but it feels nice too, and there is almost a bit of quick on-the-fly strategy where you have to kind of at a glance plan out what you think will work based on where you estimate enemies will be, etc.
@Zero Alright, thanks for the input! I'm considering trying this out, but I'll probably hold off a little bit. Feel more like playing an adventure game right now anyway, which is why I'm curious about Darkside Detective.
@r_hjort I love Necrodancer. The gameplay works beautifully, but it does have an adjustment period even if you're great at rhythm games. I think that, combined with the inherent discovery-through-death style of roguelikes, proves a roadblock for a lot of players in the early going.
@nate38 Unfortunately I suck at rhythm games, so that adjustment period will probably last up until the credits, pretty much. How much customization and/or cool stuff to find is there in the game? One of the big reasons why I like Binding of Isaac is the variety of stuff you can find, and how they make the different runs feel so different. I don't expect the same amount of stuff from Necrodancer or anything, but it'd be interesting to hear if there are any similiarities between the two games in that respect.
@r_hjort It's not a rhythm game in the sense of having to do complicated rhythms though, it's really just hitting the buttons on the beat. The timing itself is simple to get, it's more deciding on the fly what the best thing to do at that beat is that makes it complicated. And even if you mess up I believe that you still do your action? You just lose all the stuff you get for building up the rhythm? I forget, haven't played in awhile.
@r_hjort From what little I've played of Binding of Isaac, my feeling is that its discoverable items and stuff change the game more drastically than what you find in Necrodancer (and most other roguelikes, I imagine). Necrodancer has about a dozen different characters (each with their own rules/gimmicks) and I think almost all of them are unlocked from the start. And there are at least a hundred different weapons and equipment and spells and stuff to find. I think after about 15-20 hours I'd at least seen just about every item in the game, even if some of them were much rarer than others. But I also hadn't really explored the alternate characters that much.
@Zero You may be overestimating my sense of rhythm.
@nate38 Yeah, things can change quite a lot between runs in Isaac, but Necrodancer sounds like it's got a respectable amount of content too. I would like to go into the game more or less blind to increase the sense of discovery, but I just might check out some gameplay on youtube.
I'm 3 episodes into the 6 episodes The Darkside Detective has to offer. It's a cute lil' adventure game. The writing is of varying quality but enough of the jokes land for me that I'd consider it pretty good.
The puzzles are incredibly straightforward, and while I often complain about convoluted puzzles in adventure games, the steps necessary to complete any given puzzle are so logical and clear that the challenge mostly comes from having missed something you can interact with. Even so, each chapter is contained into maybe 8-9 single-screen locations so even if you have to backtrack and go pixel-hunting, you usually find what you missed pretty quickly.
It was a little over $15 CDN here and I think that's a little bit steep for what you get.
@Guillaume I'm a bit disappointed that the game is so streamlined. Convoluted puzzles aren't really something that I like in games like these, but it feels as if a paranormal detective game would be a good fit for some more ridiculous and less intuitive puzzles. If I'm gonna play as a detective I think I'd like to feel like one too, to some extent. Take Deja Vu on the NES/Macintosh for instance. That game has you feeling clever when you figure shit out, and you feel like you've actually helped bring about the events in the game rather than being along for the ride.
That being said I'll probably check this out during a sale, or when I feel like playing a simple little adventure game. My peckishness for adventuring has temporarily been converted into retro platforming cravings and gyro aiming induced Doom mania, so I'm not in a hurry to buy a new game at the moment.