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A Pep Talk For Nintendo
Editorial by 
August 09, 2017, 01:33:59
So, word on the street is you’ve been hanging out with 3DS again.

People have been talking about it for a while, but I wasn’t gonna say anything. I mean, it’s not really that big of a deal. You guys care about each other. You’ve been through a lot together. It makes perfect sense that you’d still enjoy each other’s company.

But, lately… uh, Nintendo, you guys have been getting to be a little too close. I know it’s none of my business, but man, I care about you, and I’ve gotta be frank dude… your behavior lately has been kinda embarrassing.

Remember a few months ago when you met Switch? You couldn’t stop talking about her for five seconds. I’m not gonna say it was “love at first sight,” but holy crap dude, you guys were perfect for each other. I mean, you still are. She’s amazing for you. Everyone loves her, we haven’t seen you this happy in a long time.

And I don’t wanna see you sabotage this new console because of your insecurity.

You recently announced the Nintendo World Championships 2017. When I saw that on Facebook, I was like, dude, awesome! It’s so great seeing my best friend do all this cool stuff with his new console!

…but… you’re not bringing Switch with you to the championships. You’re bringing 3DS. And Mario Kart 7.

Nintendo… are you serious right now? Here you have this brand new console, one that you’ve invested so much time and energy into marketing, one for which you’ve released some of the best competitive multiplayer games ever made within just the past three months… and you’re gonna ignore her and focus on a mediocre 3DS game that came out six years ago?

Look, dude, I know you don’t like to talk about it, but… let’s call it like it is.

You’re doing this because of Wii U.

I know you still think about her all the time. I know you’re struggling to get over her hurting you. I get it. But you’ve gotta realize that you don’t have to prove anything. Everyone is on your side, we all know it was unfair.

You treated her so well. Better than anyone else treated her. Better than that asshole Microsoft treats his consoles. And what did you get for it?

Poor sales. Unwarranted criticism. Articles about how you’d never get to have another console ever again.

You gave Wii U some of the best games you’ve ever made. You put in all the entertainment features and apps that people had been asking for without compromising that goofy interface that makes you special. You did something new and innovative with the controller—which, let’s not forget, your competitors tried to rip off.

You were so nice to her friends, too. You treated them even better than their own companies treat them.

And even when it was obvious that things weren’t going to work out, you still kept your promise to her that you’d give her a new Zelda game. Even though no one would have faulted you for just kicking her to the curb at that point, you still did it just because you said you would. You’re a good guy, Nintendo, and you deserve way better than Wii U.

Things just never really took off. Wii U was a little slow. She spent so much time being jealous of the good times you spent with Wii that she never had the confidence to establish her own identity and just be herself. It’s a shame… she thought she would make you happy by attempting to recreate one of your past consoles, but she just ended up holding you back.

Don’t you see where this is going, though? That’s exactly where you’re at with 3DS right now.

Like I said, I get it. When Wii U treated you poorly, 3DS was there for you. You tried giving Wii U one of the most phenomenal platformers ever made, and when she didn’t appreciate it… well, the inferior 3DS version sold a little better. 3DS reminds you of how happy you were with DS. She’s everything you wanted Wii U to be.

So I understand why you’re so attached to her. But you’ve gotta move on, dude. This new Switch console is something special. I know you know that. Everyone can see how amazing you are together.

But when you give your new Metroid game to 3DS instead of Switch… I worry about you, Nintendo.

I’m worried that you’re going to keep drifting between 3DS and Switch without ever really dedicating yourself to one or the other. I know, it worked out for you when you were younger, but you’re getting up there in years, buddy. You’re not the sexy new kid in town anymore. You can’t compete with Apple.

You’ve gotta settle down, dude, but I’m worried that what happened between you and Wii U made you afraid of commitment. I know it’s scary going all in on one console, but Switch is the one, man, and if you don’t realize how special she is, someone else will. We’ve all seen the way Sony and Microsoft look at her. They’re gonna go after Switch just like they’ve gone after all your other consoles, and if you don’t seal the deal now… well, don’t say I didn’t warn you.

Please. Don’t throw away what you have with Switch just because 3DS makes you feel comfortable. Consoles like Switch don’t come around very often.

She’s a keeper.

Cross-posted from Secret Tunnel Times.

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Posted: 08/09/17, 01:33:59  - Edited by 
 on: 12/02/18, 22:48:57    
Why not sign up for a (free) account and create your own content?
@J.K. Riki
Yeah I thought you had me there but you actually didn't! My point still stands that if the game could be done on handheld then it can be done on consoles, maybe with a resolution bump or something since everyone would cry otherwise. Budget doesn't need to be a factor unless they want it to be. That's on them. Why couldn't FF4DS come to Wii? OOT and MM3D? Like I said, "no reason on Earth" ;)

There's no way it's a mystery to you why so many fans feel a certain way about handhelds. We've been over this before. You don't have to agree with some reasons that can be seen as subjective, but some things you must know aren't nit picky, like hand and neck cramping to name a few.

Comfort, full experience, quality of games, effort, innovation, tech, etc.

It makes sense business for weird circumstances like JKRs example, but how many sales are they losing from fans who *don't* wanna support a system on its last legs or don't like handhelds? And it does go both ways. How many sales are they losing to handheld players who don't wanna spend on consoles? We may never know, but it seems at least a bit counter intuitive. It's like they're competing against themselves. That's kind of the point people are making, and why so many people *hope* the Switch ends all this. Does anyone like buying more than one console if they could just buy one? If Nintendo never went handheld we could have had one giant library for like 30 yrs instead of this weird split. I don't know if that business would have worked for them, we can never know. Sure they made a ton of revenue making both but we don't know if they could have just had one really successful console each gen with a massive library. Budget is a bad excuse because like I said, if they wanted to, they could have just made cheaper, smaller games along with the big triple A stuff.

Posted by 
 on: 08/10/17, 20:26:51

You know something? I think I'm with you on the last part of your post!

While handhelds will likely always be #1 with me, I have to admit I absolutely LOVED the Gamecube. Still do, to be honest. And why? Besides its great library of excellent titles, it also had a cool trick up its sleeve: the Gameboy Player peripheral. It was like this all-in-one Nintendo system. During its era, it was the one and only Nintendo system that could play each and every entry in the Zelda series (up to Twilight Princess, which was the latest one at the time). And nearly every Super Mario. Nearly every Metroid. And when certain franchises did NOT show up on Gamecube (typically a third party franchise) the Gameboy Player allowed Gamecube owners to play the best of the best on their console.

Konami not making a Castlevania game for Gamecube? No problem, there are THREE of those games, all spiritual successors to the critically acclaimed Symphony of the Night, exclusively on Nintendo hardware. Perfectly playable on-the-go, or on your TV. And what about Capcom? Feeling the need for some good old-fashioned Mega Man action? The GBA played host to the incredible Mega Man Zero series, as well as being the system to finally bring Mega Man & Bass to North America. Again, all playable on Gamecube. SNK skipped bringing the Metal Slug collection to GCN (even though it came out on PS2 and XB) - but the GBA got Metal Slug Advance, which was an absolute blast on the handheld or console. Even Western third parties got on board, with the GBA getting solid entries from Grand Theft Auto, Max Payne and even DOOM. It was a really cool mending of both sides of the market, and I'll admit I was a little bummed when the Wii did not have a similar accessory.

But now we have Switch! It may not have the back catalogue available like the Gameboy Player did, but the potential to get ALL Nintendo games (first and third party stuff) on a single system? How can anyone think that is bad? Once the Switch is fully established (remember, it is not even half a year old yet) I think the system's library will really take off.

In the meantime, I can fully enjoy what the Switch brings to the table, while still enjoying exclusive 3DS content as it rolls out. Looking forward to the future!

Posted by 
 on: 08/10/17, 20:50:16  - Edited by 
 on: 08/11/17, 01:27:52
GameDadGrant said:

1.) Irrelevant for handhelds, for two reasons. One, HD/higher quality assets are unnecessary because games made for a handheld look great on the device's screen in its native resolution.

I politely disagree. I think Pokemon Go's models are light years ahead of Pokemon Sun/Moon. I am not buying Sun/Moon specifically HOPING for a Switch version with better models. (Or, you know, the next real one that they said will be on Switch, whatever it is.)

Now, you're more than welcome to disagree, but that's an opinion thing, and I believe my thoughts on the Go version looking plain better is accurate. Just my two cents.

Posted by 
 on: 08/10/17, 23:17:57
@J.K. Riki They are literally the exact same models. The Pokemon Models in the 3DS games were made to be just ridiculously high resolution and high quality and then scaled down for the 3DS so they can be used with other projects on other systems because making new models for 800 and something pokemon is a bit of a tall order to ask for every single pokemon game.

Posted by 
 on: 08/11/17, 00:36:20  - Edited by 
 on: 08/11/17, 00:42:42

They are textured differently, it seems pretty obvious, yeah? So... You can call that "same models" but I don't, as an animator/artist.

One of these cube models is far superior.

Posted by 
 on: 08/11/17, 01:24:28  - Edited by 
 on: 08/11/17, 01:25:15
@J.K. Riki

Oh dude...as an animator/artist, you should know the difference between a model and texture mapping!

Also, I say the HD assets are irrelevant because the 3DS models don't look like that on a 3DS screen. They look "off" when seen on a computer monitor or tablet, because the resolution is different on those devices than they are on 3DS. But when viewed on an actual 3DS, in its native resolution, it looks so much better.

This has been true for all handheld games, honestly. Heck, in my Gameboy Player example above, while I really dig that accessory, it does have a slight drawback - it blows the Gameboy games image up to sizes it was never meant to be seen at. So some games - especially 3D ones - suffer from some terrible aliasing and pixelation when played on a TV. Things that would be minimalized, if not completely unnoticeable when played on an actual Gameboy.

You're not entirely wrong - the Pokémon on your phone are using higher-res assets. But it doesn't matter much because screen resolution makes all the difference.

Posted by 
 on: 08/11/17, 01:30:55  - Edited by 
 on: 08/11/17, 01:39:59
GameDadGrant said:

You're not entirely wrong

I'm glad we can finally completely 100% agree. Phew!

Posted by 
 on: 08/15/17, 21:57:38
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