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Nintendo Download: March 30-April 5, 2017
News reported by 
(Editor)
March 30, 2017, 16:22
 
March 30, 2017 – Snakes, Pikmin, and Metal Slugs. Oh my! See all of this week's updates today at noon eastern on your favorite eShop.

Nintendo of America said:
This week’s Nintendo Download includes the following featured content:

Nintendo eShop on Nintendo Switch

Snake Pass
– A unique physics-based puzzle platform game, Snake Pass challenges players to think like a snake as they tackle precarious puzzles as only a snake can. Slither through long grass, coil around bamboo and climb out of trouble in the latest game from award-winning independent studio Sumo Digital.

Wii Retail on Wii U

Pikmin 2
– In this Wii version of the classic Nintendo GameCube sequel, Captain Olimar and his sidekick, Louie, travel to a strange alien world on a mission to pay an employer’s debt. Command squads of Pikmin to help locate valuable treasures, explore mysterious environments and battle pesky enemies along the way. Strategy is key when choosing which Pikmin to deploy for any given task.

Nintendo eShop sales:

Nintendo eShop on Wii U and Nintendo 3DS


Great deals this week include Punch Club, Gourmet Dream and several more! Check out the full list of deals on Nintendo 3DS and Wii U available this week at http://www.nintendo.com/games/sales-and-deals.

Theme Shop on Nintendo 3DS:

New themes this week include:

Runbow: Bowhemoth Theme

Runbow: Music Theme

Runbow: Satura Theme

Runbow Theme

Runbow Theme Bundle

Also new this week:

ACA NEOGEO METAL SLUG
(Nintendo eShop on Nintendo Switch)

FOUR BOMBS (Nintendo eShop on Nintendo 3DS)

SubaraCity (Nintendo eShop on Nintendo 3DS)

Kung Fu Fight (Nintendo eShop on Nintendo 3DS)

Brave Dungeon (Nintendo eShop on Nintendo 3DS)

Mercenaries Saga 3 – Demo Version (Nintendo eShop on Nintendo 3DS)

Miko Mole (Nintendo eShop on Wii U)

Cube Life: Pixel Action Heroes (Nintendo eShop on Wii U)


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03/30/17, 16:22
 
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Snake Pass looks really cool, Digital Foundry compared the PS4 and Switch versions and they were basically the same except for resolution, pretty impressive and also bodes well for other Unreal 4 games.

Posted by 
 on: 03/30/17, 17:59
Wii Retail on Switch, please, Nintendo! I would love some Pikmin 2 in portable form!

Posted by 
 on: 03/30/17, 18:55
Metal Slug!

Posted by 
 on: 03/30/17, 21:59
@J.K. Riki
I'm really, really excited for GCN VC on Switch. Having a mobile version of Metroid Prime would be insanely cool (nothing against Hunters it's an excellent DS game but a far cry from the original GCN classic).

Posted by 
 on: 03/30/17, 22:57
@deathly_hallows

Here's hoping! It would indeed be amazing.

Posted by 
 on: 03/30/17, 23:54
Pikmin 2 may be my all-time favorite game. I 100%'d that game, and damn proud of it.

Posted by 
 on: 03/31/17, 00:59
@deathly_hallows

Did they announce GC games will be on Switch? I feel like I've heard that, but it might just have been a rumor.

Posted by 
 on: 03/31/17, 16:39
@Hero_Of_Hyrule

Just a rumor for now. Seems like, should the VC continue on future Nintendo consoles, it is inevitable at some point down the road.

Posted by 
 on: 03/31/17, 16:54
I'm curious if the Switch is powerful enough for GCN or Wii emulation, though I haven't looked into it.

Posted by 
 on: 04/01/17, 01:35
@J.K. Riki

But how can the switch replicate the L and R buttons on the GC controller? Like how in Mario sunshine, the further your press down the trigger, the greater the water pressure. And once they click down, then you can aim with the control stick. The switch has two shoulder buttons on each side, so one can be the light press and the other can be the click. But does one of those shoulder buttons slowly press down, or is it a digital "pressed" vs "not pressed" deal, like with the 3DS and Wii U?

Posted by 
 on: 04/01/17, 02:51   Edited:  04/01/17, 02:52
The only thing I can imagine is that Nintendo will use the USB Gamecube Adapter they used on Wii U. I can't see them using any other solution. They're not going to release a Joycon with analog triggers.

UNLESS they make one with analog triggers and a DPAD. Something like a "Retro-Con." But yeah...another expensive accessory.

Posted by 
 on: 04/01/17, 05:59
@Hero_Of_Hyrule
Not that many games used the analog triggers, plenty of others could still be emulated.

Posted by 
 on: 04/01/17, 18:55
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