OOoooooooooh yeeeeeah, baby! Pikmin 3 is a masterpiece, so I'm very excited for this! I kind of hope it will be an NX game, just to increase the chances of that platform launching with awesomeness, but at the same time I wouldn't mind having another Wii U instalment if that means I get to play a new Pikmin that much sooner.
This is glorious. I didn't get into the series until Pikmin 3 but I absolutely loved the experience and I would adore another. 3DS, NX, Wii U, I don't care! A Wii U one would be awesome but I suspect maybe it's an NX thing? If it's close to completion though… I guess we just don't know… too hard to narrow down in my head.
I couldn't help but feel that the touch screen control update for Pikmin 3 hints at what to expect from this game. If NX is a hybrid console it could easily implement these controls by making the same game playable on both TVs and handhelds. Or Nintendo could've found a way to piece together a fourth installment on the cheap and are going to release it on Wii U. It's a weird announcement to make, and I am not even sure if it was smart to announce it the way they did.
One request: PLEASE MAKE IT FOR NX. Pikmin 3 is great enough to be *the* Pikmin game for Wii U, and Nintendo needs a strong library for next gen if they really want to capture everyone's hearts again. As much as I enjoy the Pikmin series, we don't exactly need two games on the Wii U right now.
Awesome, I actually kind of expected this after the ending of Pikmin 3, but I'd since forgotten and then this certainly came out of left field. The fact that he didn't mention Wii U makes me suspect it's probably for NX.
Have you tried Pikmin 3? There's really not a lot of pressure. It's enough to keep you moving along but it would be really hard to actually run out of time, I think. And if you did somehow, you could just start the day over.
@Zero The juice mechanic would have been cool if Nintendo designed a reason to return to levels after getting all of the fruit, like enemy challenges or a set of treasure items like Pikmin 2. Actually, it would be pretty cool if they kept the fruit gathering as a pure survival strategy to give you more play time while also making you search for treasure for money/upgrades. I like the idea of having to get your own food, but making the entire game about that was kind of one dimensional. It would work much better as a part of a greater whole.
I'm right there with you. I want to love this series sooooo much, but can't. The third one I'd hoped to be better given the time noose being a lot less constricting, but they added extra characters to manage - a classic (and annoying) Rare move. Plus, my biggest hangup, the little guys still die so easily. I'm sure I'll buy this one like I have the others, but I know I'll end up giving up on it. I know, I'm a mess. Still, this is awesome news for fans. Which, oddly enough, I am. A fan of a series I don't play.
I'm truly both ecstatic and surprised. As I said in my Pikmin 3 review, I felt the game was a masterpiece, but that it seemed to have underperformed. And, for whatever reason, it's never really caught on in the mainstream the way some other Nintendo properties have. But Pikmin 3 is such a good game that I don't personally care if it's a money maker or not. I'm going to be there, day one.
I'd love an online co-op multiplayer mode, above any new features.