Oh, I was mistaken. He's actually 4 bucks per system (3DS/Wii U), or 5 for both systems.
Not to be one of "those guys," but clone isn't entirely accurate. His bread-and-butter moves (the A moves) are all different from Ness's, and even his B-moves all have different properties (outside of perhaps PK Magnet). Even his grab is different. He's about as much a clone as Luigi.
I'm curious when his amiibo releases. I think Lucas will be the final amiibo that I actively seek out. Gotta have him!
I don't care for the character enough to spend $5 on him. I'll totally drop $5 on a character like Ryu though.
I still wish they would have done something similar to Mario Kart with the DLC, where $13 nets you a nice couple chunks of DLC over 6 months... but of course I would. That was the best deal in DLC ever!
I'm sure we'll be getting actually new characters out of the voting thing when that gets finished up. This is just giving us some heavily requested characters that are easier to implement while they're working on the actual new characters, I'd imagine.
@Zero It's a difference between game genres. In Smash and other fighting games, a single character offers a wealth of content compared to Mario Kart where several stages are needed to offer significant content.
Hm, I don't really agree, personally. But I think it's a pretty fair comparison.
That said, adding a character in Smash is actually harder than adding a track in MK, hence the price. With tracks in MK, you really just need to...well, make a new track. With a character, you have to make sure he's balanced with every other character in the game, making sure his moves "mix" well with other characters and don't freak everything out, making sure there's no weird exploits that arise, etc. Sakurai said it was more akin to multiplication than addition, and I think adding new stages and tracks in MK would be similar to the latter.
In other news, Smash Bros video with new content coming from Nintendo! It releases right before the Lucas DLC, at 7:40 AM PST on 6/14.
I love that Smash is now a thing that continues to evolve over the course of the generation. I'm hoping that more and more characters, stages, and features will come for the next few years. Looking forward to this presentation almost as much as Nintendo's actual E3 Direct.