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Konami: "Mobile is where the future of gaming lies."
News reported by 
(Editor)
May 15, 2015, 16:39
 
Farewell, yet another classic developer from my childhood

Konami will soon only be making games for mobile platforms. Your thoughts?

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05/15/15, 16:39
 
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@Anand
Still don't understand why Konami acquired them in the first place. I went and voted for Bomberman as a Smash DLC character in the hopes that he could have a last, respectable appearance handled by people who would do his legacy justice. Like Mega Man.

Posted by 
 on: 05/17/15, 17:04
@r_hjort
Yeah. It's puzzling. Literally, since Konami released a Bomberman puzzle game. For Mobile phones.

Well, I shouldn't be too harsh. They've also released a traditional Bomberman game.

For mobile phones.

Also, this craziness:



For mobile phones.

Posted by 
 on: 05/17/15, 17:57   Edited:  05/17/15, 17:58
@Anand

Speaking of puzzling, have you tried Castlevania: Encore of the Night? It's a semi-sequel to the Playstation classic, Symphony of the Night. It uses the same music and sprites as the original game, but re-purposes them for this new, exciting adventure! Get hype!

it's a Castlevania-themed puzzle games, for your iPhone

Posted by 
 on: 05/18/15, 15:06


Jim Sterling seems to share my exact thoughts on Konami, crowd funding, and the near future of the game industry.

Posted by 
 on: 05/19/15, 02:33
I'm certainly not a fan of Konami, but I've enjoyed some of their games before. I never cared for the NES Castlevanias, but liked the N64 ones, and recently played the first DS ones with plans to check out the rest on DS and GBA. Had some co-op fun with Contra back in the day but can't say I care about the series. Mystical Ninja Starring Goemon was a pretty awesome N64 game, but I didn't really like the other two Mystical Ninja games I tried. And I think that's the extent of me and Konami. For Hudson, I only ever played a couple of Adventure Island games, and then some Bomberman, which is a series that I feel has a lot of untapped potential, but Hudson wasn't trying to tap into it anyway. I also liked Mario Party, but some of those people are still handling the series today.

I don't think I have any specific feelings towards Konami, but rather just the unfortunate state of Japanese gaming in general.

Posted by 
 on: 05/19/15, 03:05
@Hinph
That was great! Jim Sterling is... well he's fucking Jim Sterling son.

Posted by 
 on: 05/19/15, 04:06
It's unfortunate to see one of the longer standing publishers move in this direction. But all of these companies are concerned with their bottom lines. If they feel that this will be in the best interest of the the company, and those who profit from their decisions, then that's what they'll do. We can always go back and play the library of games that are floating around and remember them that way.

Posted by 
 on: 05/19/15, 04:19
That was a good Jimquisition!

Posted by 
 on: 05/19/15, 05:31   Edited:  05/19/15, 05:31
@Mop it up

I envy you and your indifference towards Konami. They are (or rather, were) one of my favorite game publishers since I was a kid. Castlevania is one of my most favorite franchises ever. I have many fond memories bonding with friends and family as we blasted our way through various Contra games. Speaking of bonding, my cousin and I really cemented a friendship by playing through Metal Gear Solid.

I fondly remember playing The Legend of the Mystical Ninja on SNES with my friends during my middle school years. And Sunset Riders in the arcade. Oh man, those arcade games! Teenage Mutant Ninja Turtles and Turtles in Time are two of my favorite beat-em-ups ever. The Simpsons arcade game is a thing of legends. And even if you weren't a comic book nerd, anyone that was in the arcades back in the early '90s has at least seen (if not played and loved) the X-MEN dual-screen machine.

I also liked Silent Scope in the arcade, but that was short-lived. The Dreamcast port was surprisingly fun, though.

Man. Konami was one of the best developers/publishers ever. Even their licensed games based off of children cartoons were amazing. Tiny Toon Adventures and Animaniacs in particular. And of course the aforementioned Ninja Turtles. I wonder if Tournament Fighters still holds up? Haven't played that in years.

*sigh* At least we still have the NES Castlevania games to look back on. The Gameboy Castlevania trilogy still holds up, IMO. Even the cutesy spin-off, Kid Dracula remains fun today.

.....ah well. We'll always have our memories, I suppose. R.I.P., Konami-from-my-childhood.

Posted by 
 on: 05/19/15, 16:51   Edited:  05/19/15, 16:52
@deathly_hallows
I go back and forth on this. I think I'd miss having dedicated game machines and I'm afraid that without their own, Nintendo would become a shell of its former self like Sega did, but I'd also be lying if I said I wouldn't rather have access to every game released on one device and that I don't wish that I could be playing current Nintendo (and Sony too) games in 1440p+ at 60 fps with features like voice chat as a standard feature. If this does happen, I doubt it'll be Windows-only. In the near future, most PC games will release with SteamOS support as well and if it takes off, that will become supported as a standard on PC as well.


@Hinph
Very well put. It's sad what these publishers have become, but these developers becoming free of the corporate machine can only be a good thing for gamers.

Posted by 
 on: 05/19/15, 17:17
@DeputyVanHalen
I'm skeptical of SteamOS, it sounds like a great thing but nothing supports it now and I don't see any signs of that changing unfortunately. PC is a Microsoft platform, people have a tendency to say "I'm getting Witcher 3 for Steam" but when you look at the Witcher 3 steam page the first thing it lists under system requirements is Windows. No one says "I want to play all my games on Windows", but when gamers advocate a PC-only future that's essentially what they're saying, they want Microsoft to have a monopoly on gaming with no real competition, and I don't trust Microsoft to not take advantage of a situation like that and increase the cost of gaming and do other dubious stuff like insert abusive DRM and pervasive advertising etc. into games.

Now if SteamOS does take off and Steam Machines become a thing I'd be all for that, but the funny thing about Steam Machines is that they are essentially consoles, small living-room PCs that are dedicated to gaming, sounds like a PS4! So in this "all PC" future that people envision SteamOS throws a huge wrench into that. I guess it all comes down to definitions, is a PC a device that runs Windows and uses a mouse and keyboard, or could the Steam Machine running SteamOS and using a controller also be considered a PC? And in that case wouldn't a PS4 just be a PC as well?

Posted by 
 on: 05/20/15, 18:18   Edited:  05/20/15, 18:18


Posted by 
 on: 05/20/15, 21:52
@deathly_hallows

PS4 is essentially a PC, but it's proprietary and games are made specifically for it and nothing else. That's what the "all PC" crowd wants to get away from. SteamOS is Linux based and thus an open platform, as far as I understand. You can think of it like a console but where homebrewing is allowed and encouraged.

Your concern that Microsoft will raise the price of gaming and create DRM seems strange. What form do you envision that taking, considering Windows is an open platform. No one is forced to use Microsoft's Store. Few do, it seems. If they wanted to change that, why not do it now?

Posted by 
 on: 05/21/15, 00:30   Edited:  05/21/15, 01:28
@deathly_hallows

How are Microsoft going to insert DRM into games when the games don't belong to them?

They develop the Windows platform. That's it.

Posted by 
 on: 05/21/15, 01:36
@GameDadGrant
I have not! Is it actually any good?

I guess it doesn't matter, since I am not in the Apple ecosystem.

I actually DID enjoy that repurposed multiplayer Castlevania game on 360, though an associated customer service call soured me on MS forever.

Posted by 
 on: 05/28/15, 04:11
Konami exec says words, promises continued support for consoles

Hard to take them seriously when their actions, such as cancelling the highly anticipated Silent Hills, speak louder...

And on the subject of Silent Hills:




Microsoft buying the project and IP from Konami seems like a really great business decision, but I'm not sure if I believe this rumor. Could the game have really been 80% finished, and would Microsoft really be willing to spend more than a billion dollars for the franchise? Neat rumor, fun to think about, but... I'm leaning towards it being fake.

Posted by 
 on: 05/29/15, 23:01
@Hinph
Oh man. I hope this isn't true.

Fear the All Microsoft Future people! Fear it!

Posted by 
 on: 05/29/15, 23:13
Welp, looks like they are pretty much stopping AAA development after all.

R.I.P. Konami.

Hope they at least license out some of their better properties to other publishers / developers.

Posted by 
 on: 09/19/15, 18:48


Posted by 
 on: 09/19/15, 19:53


Posted by 
 on: 09/20/15, 03:04
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