Go check it out! There's only a couple nuggets of info (and a mysterious piece of art), but apparently Edge will be releasing a new issue on Thursday with the first look at this new game, "Project Ukelele." My guess is some sort of Hawaiian-themed 3D platformer? I'm down.
If you’ve made it this far towards our fine internet abode, then you’ve probably worked out that we’re a new game developer, formed by some blokes who did those games you may or may not have liked as a nipper.
However, if you’ve stumbled here by accident in search of non-sexual relationship advice, allow us to explain what on Earth is going on…
Playtonic’s the name, and fun games, unique characters and absolutely-frickin-amazing worlds to explore are our game. Or at least they will be, once we eventually get around to releasing our first project instead of faffing around on WordPress.
Ahem. Currently we’re a sextet of artists, programmers and designers – sort of like The Pussycat Dolls with computer science degress – with one thing in common; we were all once core member of famous UK studio Rare, where we helmed franchises such as Banjo-Kazooie, Donkey Kong Country and Viva Piñata.
We’ve got the bloke who programmed Donkey Kong Country, the character designer behind Banjo and Kazooie, and the artist who made your console fit to burst with lavish environments across a decade’s worth of adventure games.
Together, our all-star ensemble is aiming to build its debut game, ‘Project Ukulele’, into a worthy spiritual successor to those fondly remembered platforming adventures we built in the past.
By now, you might be thinking, ‘hold on mate, didn’t you make similar claims after drinking too many shandies in the pub in 2012, you muppet?’ Perhaps. But this time it’s real! We’re making a real, proper, actual game. Look: we even managed to trick convince Edge magazine to do us some pages!
You can read all about our venture and see the first artwork for our game in Edge issue 277, which is on sale from February 12.
So what’s next? Well first of all you need to know that our journey is at an early stage – we’ve barely left the Shire and Sean Bean’s still an alright guy.
Over the coming months we’ll reveal more about our project and future growth plans, and we very much intend to get you involved and listen to your views on our game’s direction. You’ll ultimately shape the destination of our project and we plan to continue exchanging sweet glances across cyberspace at you until we get there.
So go on then – follow us on Twitter, slap your thumbs up on our Facebook and sign up for updates. ‘ Cos it’s time to get this wagon rolling…
(well, it definitely has Rare's quirky sense of humor and unusual vernacular)
I don't think I have the interest in the game at this point to bother making a stink online. They beat me by attrition. :P
Besides, I feel like if all the Nintendo fans who felt slighted and were mad didn't make a difference at this point, one more voice in the crowd isn't going to do it. I sent them several emails making my feelings apparent, so they know about it for (hopefully a different attitude on the subject) future.
Plus I'm still kind of upset I gave them money for Kickstarter and then they cancelled the Wii U version and wouldn't let me switch to Switch. What do I need this on PC for? No thanks.
Did they ever offer you a refund for canceling the WiiU version? Because if they did, and instead you opted to just have your kickstarter backing be put towards the Switch release, for which you've now detrimentaly relied upon, you may be able to claim either the amount that Playtonic (possiblly) offered to refund you or the full Switch release as an accord for their (again, possible) breach.
The only KickStarter I regret even in the slightest is Mighty No. 9. Not just because of how the game actually turned out, but also because it looks less and less likely that I’ll be getting the game on my precious 3DS.
I don't remember at this point, it was so long ago. Probably they offered a refund? I'm chalking it up to sometimes-life-is-like-that though, and moving on. I honestly feel like I've given so much time and emotional energy to this project and never saw a return on that investment, and I'm ready to focus on other things I think... It has eaten up enough of "me" so I'm cutting my losses.
For Wii U backers they offered a choice of refund or to change your backing to another system. I’m pretty sure the Switch was one of the choices. I went with PS4 but sort of wish I went with Switch considering I put maybe three hours into the game.