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Yooka-Laylee--PlayTonic's spiritual successor to Banjo-Kazooie
News reported by 
February 10, 2015, 21:29:02
UPDATE: Kickstarter is live, funded, and up until Tuesday, June 16th! Let's hit some stretch goals!

PlayTonic site link

Go check it out! There's only a couple nuggets of info (and a mysterious piece of art), but apparently Edge will be releasing a new issue on Thursday with the first look at this new game, "Project Ukelele." My guess is some sort of Hawaiian-themed 3D platformer? I'm down.

If you’ve made it this far towards our fine internet abode, then you’ve probably worked out that we’re a new game developer, formed by some blokes who did those games you may or may not have liked as a nipper.

However, if you’ve stumbled here by accident in search of non-sexual relationship advice, allow us to explain what on Earth is going on…

Playtonic’s the name, and fun games, unique characters and absolutely-frickin-amazing worlds to explore are our game. Or at least they will be, once we eventually get around to releasing our first project instead of faffing around on WordPress.

Ahem. Currently we’re a sextet of artists, programmers and designers – sort of like The Pussycat Dolls with computer science degress – with one thing in common; we were all once core member of famous UK studio Rare, where we helmed franchises such as Banjo-Kazooie, Donkey Kong Country and Viva Piñata.

We’ve got the bloke who programmed Donkey Kong Country, the character designer behind Banjo and Kazooie, and the artist who made your console fit to burst with lavish environments across a decade’s worth of adventure games.

Together, our all-star ensemble is aiming to build its debut game, ‘Project Ukulele’, into a worthy spiritual successor to those fondly remembered platforming adventures we built in the past.

By now, you might be thinking, ‘hold on mate, didn’t you make similar claims after drinking too many shandies in the pub in 2012, you muppet?’ Perhaps. But this time it’s real! We’re making a real, proper, actual game. Look: we even managed to trick convince Edge magazine to do us some pages!

You can read all about our venture and see the first artwork for our game in Edge issue 277, which is on sale from February 12.

So what’s next? Well first of all you need to know that our journey is at an early stage – we’ve barely left the Shire and Sean Bean’s still an alright guy.

Over the coming months we’ll reveal more about our project and future growth plans, and we very much intend to get you involved and listen to your views on our game’s direction. You’ll ultimately shape the destination of our project and we plan to continue exchanging sweet glances across cyberspace at you until we get there.

So go on then – follow us on Twitter, slap your thumbs up on our Facebook and sign up for updates. ‘ Cos it’s time to get this wagon rolling…

(well, it definitely has Rare's quirky sense of humor and unusual vernacular)

What do you think?

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Posted: 02/10/15, 21:29:02  - Edited by 
 on: 04/05/17, 22:56:13    
Why not sign up for a (free) account and create your own content?
Loved that snowmobile transformation!

Also love seeing that Wii U logo, so many indies have announced then abandoned Wii U versions of their games.

Posted by 
 on: 08/17/16, 16:32:24  - Edited by 
 on: 08/17/16, 16:32:52

Multiplayer trailer.

Posted by 
 on: 01/19/17, 22:27:07
@Stephen I'm always a little dubious about single player games that have vast multiplayer with tons of modes but wow... that looks extensive! And for an indie dev making a full single player game too? If they pull this off it'd be amazing.

Also WTF Shovel Knight is in the game?!

Posted by 
 on: 01/19/17, 22:31:28

Haha that's pretty neat.

Every time I watch a trailer for this game I get excited and then see that Team 17 logo and I'm reminded they have their hands on it. Ugh. I hope it turns out great despite them.

Posted by 
 on: 01/19/17, 22:35:50
@Stephen Well, they're just publishing, right? Hmm. Too bad they don't have Nintendo publishing, would get some of that...

that ol'...


Posted by 
 on: 01/19/17, 22:42:17
All righty. So the upgrade to physical (PS4 or Xbox) is going to be 20 pounds. That's just over 30 Canadian dollars. Add shipping costs to that and it really adds up. Sigh.

Also, the Switch version has been confirmed to be digital only, and there's no news on its release date yet. Bummer.

Are the physical PS4 and Xbox disks going to go to retail? If so, I might request a refund (since I'm a Wii U backer) and wait to buy it at the store.

Posted by 
 on: 01/30/17, 23:41:05  - Edited by 
 on: 01/30/17, 23:41:46
Day one for Switch.

MP trailer looks great IMO.

Posted by 
 on: 01/30/17, 23:48:25

Why team 17, two logos now make me depressed more then ever,

Team 17 & UbiSoft

Posted by 
 on: 01/31/17, 00:18:50
@Zero *sad trombone*

Posted by 
 on: 01/31/17, 00:25:46

From what I've read, Team 17 is publishing the game and helping with the PS4 and XBox One ports. So if you want a version with minimal involvement from Team 17, just get the Switch or PC version.

Posted by 
 on: 01/31/17, 04:13:51  - Edited by 
 on: 01/31/17, 04:14:17
That seems odd about the Switch version being digital only, but since I only buy digital anyway, it won't affect me. Game looks fantastic.

Posted by 
 on: 01/31/17, 23:31:53

Posted by 
 on: 03/23/17, 20:21:21

Posted by 
 on: 03/23/17, 20:54:26
I watched this game being played at Pax East a few weeks ago (the line for it had a 1.5 hour wait). It runs super smooth! The rep told me that the developers were currently chained to their desks to get the Switch version ready as soon as possible. I shall be enjoying this one too!

Posted by 
 on: 03/23/17, 21:56:36
Today is a good day. Fuck that neckbearded racist piece of shit.

Posted by 
 on: 03/23/17, 22:25:07
It'd be so much easier for me to feel JonTron's racism in my gut if the exact same people criticizing his legitimately problematic beliefs didn't also try to ruin PewDiePie's career for doing far, faaaar less. Boy who cried wolf and all that.

Posted by 
 on: 03/23/17, 22:44:54
Pewdiepie is more a case of being a huge idiot and having it catch up with him. I mean look, when your market involves a huge portion of kids and you're working with Disney affiliates or whatever, maybe don't do the Nazi shit, even as a "joke".

"But free speech blah blah blah."

I guess someone learned the hard way that free speech, especially when you're in a position that influences children, is... complicated. As a teacher, I already know that.

Posted by 
 on: 03/23/17, 22:51:18  - Edited by 
 on: 03/23/17, 22:59:23

Posted by 
 on: 03/23/17, 22:55:53
Zero said:

I guess someone learned the hard way that free speech, especially when you're in a position that influences children, is... complicated.

Boy is that the truth. "Free speech" means you can say whatever you want as long as enough people agree with you. Otherwise you shut your filthy mouth or we will shame/ban you so hard you'll be blowing boogers out of your toes.

Posted by 
 on: 03/23/17, 23:10:03

Posted by 
 on: 03/23/17, 23:10:35
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