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Nintendo Download: May 15-21, 2014.
News reported by 
May 15, 2014, 16:30:50
May 15, 2014 – Mega May continues, Scram Kitty releases, and Moon Chronicles launches in this week's Nintendo Download! Check out all of this week's updates at your favorite Nintendo digital storefront today at noon eastern.

Wii U

Retail Games

  • Wii Party U – Nintendo (available May 16)

    eShop Games

  • Color Zen – Cypronia, $3.99
  • Scram Kitty and his Buddy on Rails – Dakko Dakko Limited, $9.99

    Virtual Console

  • Adventures of Lolo (NES) – Nintendo, $4.99


    eShop Games

  • Arc Style: Baseball 3D – Arc System Works, $4.99
  • Candy Match 3 – Bigben Interactive, $7.99
  • Moon Chronicles – Renegade Kid, $8.99

    Virtual Console

  • Mega Man IV – Capcom, $2.99


  • Code of Princess – $14.99 from May19-June 2
  • Shin Megami Tensei: Devil Survivor Overclocked – $14.99 from May19-June 2
  • Select Big John games – on sale through June 5


  • Deep Sea Creatures – Collavier Corporation, $4.99

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    Posted: 05/15/14, 16:30:50  - Edited by 
     on: 05/15/14, 16:30:41    
    Why not sign up for a (free) account and create your own content?
    @GameDadGrant Dust Man rules! He attacks you with garbage! He's re-purposing our waste for the good of mankind!

    It is definitely the most ambitious of the first four GB games and has some interesting quirks, but I was still kinda let down. Part of that is the game taking elements from the weaker halves of Mega Man 4 and Mega Man 5 (the weakest NES game overall). And the shop was pretty barren, just a bunch of E-Tank variations and the Energy Balancer. The stage designs were a mix of all-new stuff and segments of the NES games, neither really blowing me away. As the Mega Man Killers go, Ballade is better than Enker or Quint, but I think Punk has him beat. The other new minibosses and bosses weren't especially good, either. And worst of all, the slowdown is especially detrimental to some of the trickier platforming sections.

    I did like that the game had a handful of cutscenes of varying style. Appearances from Proto Man, Eddie, and Beat were fun. And the visuals are detailed and lively, as they were in Mega Man III. But I don't think the added detail is worth the constant slowdown.

    Oh and what happens if you don't collect the WILY letters from the Mega Man 5 stages? Do you get turned away from the Ballade level?

    Posted by 
     on: 05/16/14, 06:18:35
    Scram Kitty looks fun and Iove the visuals!

    Stupid work eating into all my precious gaming time and causing this huge backlog of games. Work is so lame, just to benefit someone else, having to be a productive member of society. I need to hit the lottery or people should be made to hand over free money to me.

    Posted by 
     on: 05/16/14, 09:43:26
    M O O N C H R O N I C L E S is hit and miss, mostly miss, here are some thoughts:

    1. They didn't redo the cut-scenes from the DS version so they are 2-D, blurry, fugly, and jarring. It would have been better to have left them out honestly.

    2. The in-game visuals are gorgeous, the 3-D is amazing, it looks so freaking cool.

    3. The dual-analog controls are sluggish and there is no sensitivity settings, they basically seemed to map the face-buttons to the circle pad with little or no effort and optimization. The CPP could have been a good option if implemented well but the way it stands it's better to use the stylus.

    4. The difficulty has increased, drones are faster with more erratic patterns, their shots seem to do more damage.

    5. The first episode is incredibly short, it ends at the 2nd hatch. I did everything there was to do in 1 hours and 22 minutes. Not a great value for $9, especially compared to other eShop games like Steel Diver 2 or Rusty's Real Deal Baseball.

    6. Seems like a missed opportunity, makes me sad that I'm not playing Cult County which would have surely been a more crafted experience.

    MOON is single player only, but the controls are similar to Hunters, and MOON CHRONICLES adds CPP support for lefties and dual-analog.

    Posted by 
     on: 05/16/14, 14:58:17  - Edited by 
     on: 05/16/14, 15:01:09

    Dust Man sucks...literally. He's kind of a lazy Robot Master, an annoying stage (the trash compactor...! >_< ) and I didn't enjoy his stage's theme, either. Even the Happy Video Game Nerd thinks Dust Man is a joke.

    I felt this game took the stronger parts of the NES Mega Man 4, actually. Ring Man, Pharaoh Man, and Bright Man were some of my favorites from that entry. I even have some nostalgia for dumb ol' Toad Man. The stage themes were great and memorable, and the various stage hazards (those retractable platforms in Ring Man's stage, the rain storm in Toad Man's stage, the "lights on/off" mechanic in Bright Man's stage, and the overall Egyptian theme in Pharaoh Man's stage...all awesome, IMO) Also... Mega Man 5 the weakest of the NES games? I thought that "honor" was reserved for the sixth game? I dunno, at least we got Charge Man, which basically makes up for any shortcomings Mega Man 5 had.

    And hey, no knocking the shop. This was the FIRST time it ever appeared in the series - they couldn't think of everything the first time around. Besides, it offered new items, and the Energy Balancer became a series staple from this point onward. That's gotta count for something.

    I felt Ballade was the best of all the Mega Man Killers - you fight him more than once, his weapon is useful, and he actually has a character/personality behind him. Tragic, but man he left an impression in the game's final moments.

    As for the slowdown...eh, that was an artifact from the days in which the game came out. I have a feeling that the dev team purposely left the slowdown *in* the game. Anyone that's played the game on the original brick Gameboy will remember the screen suffered from terrible blurring and ghosting...the slowdown mitigated that, much in the same way that Konami's Castlevania: The Adventure's slow pace did. It does kind of make the game a bit more off-putting by today's standards, but it worked really well back in 1993. The slowdown also made certain things more manageable, Crystal Man in particular. It doesn't make the challenges a cake-walk, but at least they aren't controller-throwing frustrating anymore.

    We definitely agree on the game's cutscenes and such. The production values of this title are insane. Easily far better than anything we got treated to on the NES games.

    As for the WILY letters...y'know, I can't remember! It's been so long I forget what those letters do. D'oh!


    Kind of a bummer that MOON CHRONICLES is not all it could/should have been. Oh well, I still bought it and I'll probably enjoy it fine, as well as be able to finish it since I can play it in smaller, bite-sized chunks this time around.

    Posted by 
     on: 05/16/14, 15:29:23
    So Moon Chronicles isn't the full game from Moon, but rather just a part of it?

    Posted by 
     on: 05/16/14, 22:35:10

    I watched a couple videos for the game on the 3DS and I agree that the game looks really, really nice. I also thought the 3d effect was well done and the game didn't suffer from too much ghosting. I'm not really into FPSs, though I was wanting to give this game a try. I'm usually horrible at fps games, but I was thinking I would be able to master this game well enough to enjoy it. Though, the length of the game, as you pointed out only be around 1.5 hours, others have had the same complaints, I cannot justify paying $10 bucks for such a short episode.

    Seriously, what was Renegade Kid thinking? I believe GDG said, he thinks, the other installments would be less expensive at around $4-$5. I read that there is going to be three other episodes released,so if the other three are $5 each, then the entire game will end up costing around $25 bucks. Overall, thats not too epensive, but it really depends on the length of the game, development of characters & story. Other than rehashed cutscenes, the game looks really nice, running along at 60 fps.

    I feel that RK is going about releasing this game the wrong way. Its my understanding that this is a remake of the DS game, so why not release the entire game at once or make all the episodes available at once, or within a few weeks at the very least. I feels fans of the game and gamers in general are going to feel like they are being ripped off, that this game, esp, first episode was rushed( hence, no updated cutscenes), and/or once all episodes are released, the overall price is going be too expensive, esp. if each episode is $10 bucks.

    I know RK is a small indie developer and they probably need a good cashflow of money. Even though I've been tough on them in dfferent threads, I honestly want them to succeed. I'll wait until all the episodes are released before I purchase and people have voiced their opinions. Plus, I'm looking for the episodes to be bundled and offered at a reduced price, esp. if each entry runs $10.

    Posted by 
     on: 05/17/14, 00:09:09
    @Mop it up

    That is partially correct, but also incorrect. Right now, the game only goes to the 2nd hatch. However, the remaining parts of the game will come later as paid DLC. They are reported to be $2 to $3 each...and there are at least three DLC "parts" to go.

    Speaking of this game, I finished up the first "episode" today. Pretty short, but sweet. Looking forward to the next episode.

    Posted by 
     on: 05/17/14, 01:27:33
    Anyone pick up Scram Kitty? Impressions?

    Posted by 
     on: 05/17/14, 02:30:54

    Pretty fun, but hard to control! Still getting the hang of it.

    I don't know what to say for now. At first it's frustrating and feels limiting to only fire in one direction, but eventually you get over it and learn to jump over enemies, or attack them with the weird double-jump.

    Posted by 
     on: 05/17/14, 06:29:53
    I just want to put this out there... Dust Man is one of my favorite Mega Man 4 robot masters.


    Posted by 
     on: 05/17/14, 06:53:57

    Why? WHY? Why would you say that?


    Posted by 
     on: 05/17/14, 15:33:08
    Because he looks awesome...

    You probably like Pharoah Man or something.

    Posted by 
     on: 05/17/14, 16:30:09

    Dust Man looks dumb, who designs a robot like that? Look at him, even HE'S shrugging!

    Pharaoh Man is awesome, though. There's a reason they put him on on the box art, and not that over-grown Dust Buster.

    Posted by 
     on: 05/17/14, 19:36:52

    Just keep at, you'll become more accustomed to the controls and how the game feels. Keep us dated! I think think the game looks really cool. I'm playing too many games right now to justify buying another.

    Posted by 
     on: 05/17/14, 21:24:38
    I think they should have done a couple of things.

    1. Nix the cut-scenes, seriously, the look awful, the make a horrible first impression. I can understand they couldn't afford to redo them, but they could have replace them with text without too much rejiggering of the game.

    2. Sold the entire game for $15, or, did the episodic thing but gave away the first episode, and sold the others at like $5 each, offering a discount if you but the "season pass".

    I feel like the way they have it now they've set themselves up to fail. I think it's safe for me to say I'm one of the biggest Renegade Kid fans on the internet, and even I am just barely willing to pay the high price of this game... just in the hope we eventually get new content...

    Posted by 
     on: 05/19/14, 12:12:36  - Edited by 
     on: 05/19/14, 12:15:12
    @GameDadGrant Which part is incorrect? Oh, is it because I didn't add "Episode 1"?

    Posted by 
     on: 05/20/14, 21:45:07
    GameDadGrant said:
    Pharaoh Man is awesome

    Ok, we're done here.

    Posted by 
     on: 05/20/14, 21:50:42

    It's the same game, right? Just chopped up? And... increased in price?

    I agree with you guys. I like Jools-y, but this seems like a pretty bad value proposition. How many copies could they possibly sell at this price? I mean, I got the first game at retail for, like, $5.

    Posted by 
     on: 05/22/14, 04:13:15  - Edited by 
     on: 05/22/14, 04:19:10
    @Mop it up

    The game that's available now is only a section of it, but the entire game will be available eventually. So "MOON Chronicles" is both the full DS game, but right now only a part of the DS game. It's both the full game and not. Depending on when you buy the game, you can get the full game or a portion of it. But it's only a part now, so the rest of the game will come later. The full game will be available to owners at a later time, but you have to have MOON Chronicles in order to have the other parts. The full game and not the full game. Simultaneously, kinda. It's like a video game form of Schrödinger's cat. Or is it? No, it's not.


    I'm confusing myself.


    Even Pharaoh Man's weapon is better. Check it:

    Dust Man:

    Pharaoh Man:

    See? I mean, "Dust Crusher" - really? How is that supposed to sound like a weapon? Like dust is really all that scary.

    "Pharaoh Shot" sound awesome; a truly royal weapon! The power of the sun, in the palm of your hand! Plus it can be charged up to become more powerful, and the charged shot that forms over Mega Man's head can also be used to do damage, while not wasting the projectile he's been storing up to that point.

    Oops, you said we're done. Sorry. I'll show myself out.

    Posted by 
     on: 05/22/14, 16:27:57
    GameDadGrant said:
    "Pharaoh Shot" sound awesome; a truly royal weapon! The power of the sun, in the palm of your hand! Plus it can be charged up to become more powerful, and the charged shot that forms over Mega Man's head can also be used to do damage, while not wasting the projectile he's been storing up to that point.
    But the second you let go of the B Button after having a shot charged over your head, you discharge a shot and waste energy...

    Anyway, why are we arguing about the worst NES Mega Man?

    Posted by 
     on: 05/22/14, 16:51:47
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