The guys go through the games they're playing which includes Pikmin 3, Super Smash Bros. Brawl, Earthbound, and more. There's also a small discussion regarding the late Hiroshi Yamauchi, Nintendo's former President. The gang discusses what Wii Fit U and Wii Sports Club means to them and finally dives into the interesting topic of whether or not changing a genre within a franchise can freshen things up. Do the guys think it's a good idea or a stinky one? Listen to find out. Plus, there's a couple unique game ideas that are a must-listen... /oversell?
As per usual, the theme music comes from Negative World's owner, Zero. The interlude music is from Super Smash Bros. Brawl but specifically the Earthbound tunes in honor of that being a game TheOldManFromZelda has been tackling!
Glad you enjoyed that aspect of the show. If I remember the episode correctly, I was also enlightened by that fact. Now I'm going Perfect Apple crazy so I can make a nice profit every few days. It's certainly easier than the beetle catching. Though for me it's really more about time than difficulty.
I'm surprised that in your discussion on franchises shifting gears no one mentioned Resident Evil 4! That was a huge shift in the core gameplay in a lot of ways. Of course it resulted in one of the best games EVAR, but it definitely left behind a lot of "survival" mechanics that were pretty cool, even moreso in the subsequent games.
If I had any experience with the game I'd have probably mentioned it. You're right though, but without changing the premise of the game it managed to refresh significantly. Is it your favorite game in the series?
You... have never played Resident Evil 4? WTF. GET ON IT. One of the best games of all-time, no joke.
It is my favorite game in the series, and it is also the first game in the series that I put serious time into. (I think I told my whole bought Remake at launch, wasn't in the right mindset to play it at that point, sold it off a day later after only getting an hour or so into it story before.) So when I first played Resident Evil 4 I wasn't really able to "miss" the stuff they had to cut out to get the new style working.
Having gone back and played all of the classic-style Resident Evil games since, however, I definitely understand why some fans of those style of games were disappointed in 4. I still love Resident Evil 4 and wouldn't want it to be anything else, but I can see that it had to give up some things to become what it was. To be more specific, the original Resident Evil games were "survival horror" games with the "survival" part at the forefront... creeping around with barely any health or ammo, every enemy could take you out, having to run from confrontations a lot, etc. They were also a lot more non-linear and the puzzles, while not amazing or anything, were more substantial (the "puzzles" in 4 were a joke.) And their stories all connected to each other a bit more, while 4's was just kind of like... random and sort of ignored where 3 / CV had left things.
With that said, the most recent "classic" Resident Evil, Resident Evil 0, was definitely the weakest of the bunch. So who knows if continuing down that path would have led to much worthwhile for fans of that style anyway. Seemed like they were running out of ideas.
And 4 style Resident Evil games well... that style got one amazing game, and then everything kind of went downhill fast. I actually liked 5, but it's not even at the same level as 4 (and sort of requires co-op to be good), and 6 is apparently pure junk. Revelations was great but kind of all over the place at times. I doubt we will ever see a game that carries the torch of 4. Not in Resident Evil, anyway... although Mikami's "The Evil Within" looks like it could be the real successor to 4...
I just realized something. Resident Evil => The Evil Within... both essentially the same title! Ha ha Mikami isn't even hiding it! This is like Final Fantasy => The Last Story. Just find different words that mean the same thing as the big game you made at your old company...
TLRD: 4 is amazing and everyone should play it, but I get why some people are sad about the shift in style. Ideally Capcom would continue both styles but that probably won't happen.