THQ is rolling out the sequels in fiscal year 2012, with releases planned for Saints Row 3, a Darksiders sequel, and a follow-up to the Wii-exclusive hit de Blob.
During the THQ investor call today, CEO Brian Farrell continued listing off upcoming games after outing a new Red Faction title and Homefront for release during fiscal year 2011, with three more sequels planned for release during fiscal year 2012, which runs from April of 2011 to March of the following year.
A new Darksiders title is a no-brainer, consider the success the first has seen, especially during one of the busiest post-holiday seasons in recent memory. The Saints Row series of Grand Theft Auto-inspired games is also a big breadwinner for the company, so fans can expect to see Saints Row 3 as well.
The biggest surprise for me is a follow-up to de Blob, which remains one of my favorite titles on the Nintendo Wii even now, after a year and four months of new Wii titles have come and gone. I didn't think the game had done well enough to warrant a sequel, but I am tremendously excited to learn otherwise.
Now I realize the Darksiders fans will be the most vocal in the comments section, but can I get a little de Blob love?
I got the version with the soundtrack too! I liked it alot! I think the other bundle at the time was a big yellow shirt from best buy, and I decided I'd rather have the soundtrack (Circuit city maybe?) I'd forgotten I had it though, I think it's time to stick it back into my alarm clock.
Hopefully there's a mid-save point in this sequel or something, several times I've spent 40 min playing, only to run out of time! aaaarrrgggghhhh....
I still need to go back and do the timed missions, I never finished all of them.
^ Yeah but the tunes you play change their actual instruments and feel based on what color you are.
@anandxxx Sort of, except jazz (improvisational) just feels completely random to me. I mean like actually having intros, verses, choruses, breakdowns, outros, etc. but many of them and tons of interchangeability.
Now I need to go track the soundtrack down somehow. It was one of my favorite parts of the game, and normally I don't really care about the music in games (probably because it's an afterthought a lot of times these days).
@Zero Well, a lot of jazz is just riffing on old (or new) standards. Like, instrumental (or not) versions of vocal songs with traditional song parts and tons of soloing in-between.
To be honest, a lot of jazz sounds random to me, too. But I like the more structured, tuneful stuff.
Found where you can get the songs from the soundtrack, should anyone else be interested. I think this would make for some great background music while I'm animating. Keep the energy levels up.