Nintendo announced the 2DS today, a new entry-level handheld system. The 2DS will be available for $129.99 on October 12th (the same day as Pokemon X and Y) and features a slate-like design rather than the clamshell seen on DS and 3DS models.
The 2DS is fully compatible with all 3DS and DS games but does not include the ability to display games in 3D. It still features all the functionality of 3DS (WiFi, local multiplayer, etc.) and can be put to sleep using a slider that replicates closing the clamshell on a standard 3DS. WiFi can still be turned off, though it’s done via controls in the software rather than with a physical switch.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down,” Nintendo of America president Reggie Fils-Aime explained to IGN. “Everything else is there in the system.”
The 2DS will launch in red and blue models to start and will be sold alongside the standard 3DS (still available for $169.99) and 3DS XL ($199.99). It will include a 4GB SD card and uses the same power source as 3DS and DSi. It also includes two cameras on the back side, so AR games still function and players can still take 3D photos -- they simply can’t be displayed on the 2DS, but are still viewable in full 3D if transferred to 3DS. The 2DS only includes one speaker, which plays mono sound, but features full stereo via its headphone jack.
According to Fils-Aime, the idea for the 2DS came from wanting to appeal to younger consumers, as the standard 3DS is aimed at players age seven and up.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down. Everything else is there in the system.
“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love,” Fils-Aime said. “And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer."
"We’ve always been thinking about, 'how do we approach that as one target?'" he continued. "And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”
Keep checking back to IGN for more on the 2DS as we approach its October launch.
The myth about 3D hurting kids' eyes started because Nintendo said kids' eyes are still developing until they are six year old. But that told us nothing. It could mean 3D screens aid in eye development because it's more visually stimulating than a 2D screen. On top of that, 2D screens may hinder eye development because it takes time away from true 3D spatial environments (reality) or faked ones (3DS).
So buying a 2DS not only makes you a crappy consumer, it could make you a crappy parent. =3
I would also like to think that people have better taste in rap artists as opposed to listening to the majority or garbage that is out there about bitches, guns and money, but guess what type of albums gets the majority of sales...
Anyway, I don't even like Pokemon like that, but if you do, the more power to you. I'm actually more of a professor Layton type of individual. There is apparently a Layton (7) game coming out for smartphones (iOS and Android) as well as 3DS. I would really like to see a Layton-style game on iOS done right (Apparently Mystery Bros. was meh, or so I hear). I think there are plenty of people who would like to see that (Apparently Square Enix makes a killing selling games at a premium of $9.99 or more). What they could do is release episodes of the saga into a trilogy and charge $9.99 for a third of your average Layton Game, which would run about five hours.
I'm actually debating whether or not to buy a 3DS (not this monstrosity) to play Layton games as well as Luigi's Mansion, but apart from the fact that I can't justify spending 199.99 for a 3DS, I have other, more important expenses right now. I won't be solvent until early next year (or so I hope). Besides, I will likely buy a Wii U before a 3DS.
For some reason the one big screen things truly baffles me, more than anything else I just find that crazy bizarre, like does the backlight come on under there? What do pixels display, just black? Could developers put secret little messages down there if they wanted to, like FUCK YOU BUDDY in flashing hot-pink text?
@VofEscaflowne Yeah maybe, I don't know? Was is cheaper to just have one big square backlight instead of a custom-tooled "T" shape with a break in the middle? I'm really curious to know what's under than plastic! Are their pixels to the left and right of the bottom screen as well? Bizarre.
edit: I like the idea the 3d got annoying at certain viewing angles would have to hold it perfectly still. I would have liked two thumb sticks, XL sized screen and better battery life. If you can't fit the thing in your pocket might as well go big or get the N out